Graphics Apps for Apple iPhone

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Browse free open source Graphics apps and projects for Apple iPhone below. Use the toggles on the left to filter open source Graphics apps by OS, license, language, programming language, and project status.

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  • 1
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals that of proprietary high-speed JPEG codecs. libjpeg-turbo implements both the traditional libjpeg API as well as the less powerful but more straightforward TurboJPEG API. libjpeg-turbo also features colorspace extensions that allow it to compress from/decompress to 32-bit and big-endian pixel buffers (RGBX, XBGR, etc.), as well as a full-featured Java interface.
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    Downloads: 40,275 This Week
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  • 2

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 709 This Week
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  • 3
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ArmorPaint is stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint. Work fast with the convenience of nodes. Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes. ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on medium-power integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card. Ray-traced baking, painting effects and viewport rendering feature running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
    Downloads: 50 This Week
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  • 4
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 99 This Week
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  • 5
    ImageMagick

    ImageMagick

    Display, convert, and edit raster image and vector image files

    ImageMagick® is a free and open-source software suite for displaying, converting, and editing raster image and vector image files. It can read and write over 200 image file formats, and can support a wide range of image manipulation operations, such as resizing, cropping, and color correction. ImageMagick is written in C and is available for a wide range of operating systems, including Linux, macOS, and Windows. It can be used as a standalone application, or as a library that can be integrated into other software programs. Overall, ImageMagick is a powerful and versatile software suite for displaying, converting, and editing image files. Its support for scripting and automation, along with its other features, make it a valuable tool for a wide range of image-related tasks.
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    Downloads: 521 This Week
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  • 6
    IOPaint

    IOPaint

    Image inpainting tool powered by SOTA AI Model

    IOPaint is a powerful open-source image editing tool focused on inpainting, outpainting, object removal, and general image manipulation driven by state-of-the-art AI models, delivering these capabilities through both local and hosted workflows. Designed to be fully self-hosted and flexible, IOPaint supports a variety of underlying generators and inpaint models — from LaMa erase networks to Stable Diffusion-based replace/object generation — giving users multiple ways to refine or reconstruct images by removing unwanted elements or expanding artwork beyond its original boundaries. Its feature set includes erasing people, watermarks, or defects, adding or replacing objects, applying text-aware edits, and extending images outward (outpainting) to fill contours or expand compositions.
    Downloads: 18 This Week
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  • 7
    FreeWRL VRML/X3D browser
    FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
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    Downloads: 109 This Week
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  • 8

    Emgu CV

    Emgu CV is a cross platform .Net wrapper for OpenCV

    Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.
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    Downloads: 75 This Week
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  • 9
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. For both artists and developers, our system will rely on as few parameters as possible to reduce trial and error and allow users to quickly master the material model. A physically based approach must not preclude non-realistic rendering. User interfaces for instance will need unlit materials. Our primary goal is to design and implement a rendering system able to perform efficiently on mobile platforms.
    Downloads: 11 This Week
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  • 10
    Cropper.js

    Cropper.js

    JavaScript image cropper

    The size of the cropper inherits from the size of the image's parent element (wrapper), so be sure to wrap the image with a visible block element. If you are using cropper in a modal, you should initialize the cropper after the modal is shown completely. Otherwise, you will not get the correct cropper. The outputted cropped data is based on the original image size, so you can use them to crop the image directly. If you try to start cropper on a cross-origin image, please make sure that your browser supports HTML5 CORS settings attributes, and your image server supports the Access-Control-Allow-Origin option (see the HTTP access control (CORS)). You may set cropper options with new Cropper(image, options). If you want to change the global default options, You may use Cropper.setDefaults(options). Define the view mode of the cropper. If you set viewMode to 0, the crop box can extend outside the canvas, while a value of 1, 2, or 3 will restrict the crop box to the size of the canvas.
    Downloads: 8 This Week
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  • 11
    OGRE (O-O Graphics Rendering Engine)
    for the latest release see either - https://github.com/OGRECave/ogre - https://github.com/OGRECave/ogre-next An efficient, object-oriented hardware accelerated 3D engine. It abstracts the differences between APIs and platforms and allows scene-oriented coding through an easy to use object model. Adaptable to multiple scene types (indoor, outdoor, whatever)
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    Downloads: 30 This Week
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  • 12
    Lottie for iOS

    Lottie for iOS

    An iOS library to natively render After Effects vector animations

    Lottie‑iOS is an open-source library by Airbnb that renders After Effects animations (in JSON or .lottie format) natively on Apple platforms, including iOS, macOS, tvOS, and visionOS. Written in Swift, it supports SwiftUI and UIKit integrations and enables fluid vector animations with minimal performance overhead.
    Downloads: 7 This Week
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  • 13
    FLAnimatedImage

    FLAnimatedImage

    Performant animated GIF engine for iOS

    FLAnimatedImage is a performant animated GIF engine for iOS. Plays multiple GIFs simultaneously with a playback speed comparable to desktop browsers. Honors variable frame delays. Behaves gracefully under memory pressure. Eliminates delays or blocking during the first playback loop. Interprets the frame delays of fast GIFs the same way modern browsers do. It's a well-tested component that powers all GIFs in Flipboard. FLAnimatedImage is a well-encapsulated drop-in component. Simply replace your UIImageView instances with instances of FLAnimatedImageView to get animated GIF support. There is no central cache or state to manage. It's flexible to integrate in your custom image loading stack and backwards compatible to iOS 9. It uses ARC and the Apple frameworks QuartzCore, ImageIO, MobileCoreServices, and CoreGraphics.
    Downloads: 5 This Week
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  • 14
    Dead Deer 3.14.82.2025

    Dead Deer 3.14.82.2025

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors. Android .NED Player (install APK and "open with" with file managers) APK generator for Android. Support for: Direct3D9 (SM3) Direct3D10 (SM4) Direct3D11 (SM5) Direct3D12 (SM5) OpenGL and GLSL OpenGLES 2/3 Apple METAL Retina, UHD. Intel x86/64, ARMv7/ARM64, RISCV. Linux (Ubuntu/wxWidgets(Gtk3)). iOS /iPasOS (with XCode) (GLES20/METAL) Windows Phone Windows VR (Steam/Oculus) WebAsm/WebGL UWP Windows/XBOX SDL2 Linux ARM 32/64 RISCV OpenXR (Quest?/Pico) 3.14.82.2025
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    Downloads: 26 This Week
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  • 15
    PhotoSwipe

    PhotoSwipe

    JavaScript framework independent image gallery

    PhotoSwipe is the first open-source gallery to support JavaScript-based image zooming. Even if a browser’s native zooming has been disabled, image zooming will still work. The gallery’s background will gradually fade out as the user zooms out. When the gesture is complete, the gallery will close. Gesture is added because close button in top right corner might be hard to reach on tall mobile devices while holding in one hand. Images can be changed even when current slide is zoomed. Swiping is not blocked during the transition. PhotoSwipe manipulates the browser’s history so that the user can link to each gallery item and close the gallery via the “back” button. The initial URL is restored when the gallery is closed. PhotoSwipe adds a history record when the gallery is opened, which allows the user to close it via the browser’s “back” button. This feature comes as a module. You can exclude it from the build entirely, or fork it to fit the requirements of your product’s URL structure.
    Downloads: 4 This Week
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  • 16
    glTFast for Unity

    glTFast for Unity

    Efficient glTF 3D import / export package for Unity

    glTFast enables use of glTF™ (GL Transmission Format) asset files in Unity. It focuses on speed, memory efficiency, and a small build footprint while also providing 100% glTF 2.0 specification compliance. glTFast supports the full glTF 2.0 specification and many extensions. It works with Universal, High Definition, and Built-In Render Pipelines on all platforms. Move or copy glTF files into your project's Assets folder, similar to other 3D formats. glTFast uses custom shader graphs that you have to include in builds in order to make materials work. If materials are fine in the Unity Editor but not in builds, chances are some shaders (or variants) are missing.
    Downloads: 4 This Week
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  • 17
    Jahshaka Studio

    Jahshaka Studio

    virtual reality authoring toolkit created by artists, for artists

    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 25 This Week
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  • 18
    Flutter Spinkit

    Flutter Spinkit

    A collection of loading indicators animated with flutter

    A collection of loading indicators animated with flutter.
    Downloads: 3 This Week
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  • 19
    Hero iOS

    Hero iOS

    Elegant transition library for iOS & tvOS

    Hero is a library for building iOS view controller transitions. It provides a declarative layer on top of the UIKit’s cumbersome transition APIs—making custom transitions an easy task for developers. Hero is similar to Keynote’s Magic Move. It checks the heroID property on all source and destination views. Every matched view pair is then automatically transitioned from its old state to its new state. Hero can also construct animations for unmatched views. It is easy to define these animations via the heroModifiers property. Hero will run these animations alongside the Magic Move animations. All of these animations can be interactively controlled by user gestures. By default, Hero provides dynamic duration based on the Material Design Motion Guide. Duration is automatically determined by changes to distance and size—saving you the hassle, while providing consistent and delightful animations.
    Downloads: 3 This Week
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  • 20
    Pixelfed

    Pixelfed

    Photo sharing for everyone

    Explore + Share beautiful photos and videos. A fresh take on photo sharing. Get inspired with beautiful photos captured by people around the world. Ad-free and privacy-friendly. Open-source and decentralized. Pixelfed is open-sourced software licensed under the AGPL license. Share multiple photos to create an album post. Express yourself with threaded comments. Engage in private conversations with DMs. Apply that perfect filter to your photos. Show your appreciation by giving that post a like. Share an ephemeral moment that disappears after 24h. Signing up on an existing server is the easiest way to get started using Pixelfed. Creating your own server allows you to fully manage your experience. Imagine being able to follow Twitter accounts from your Instagram account. We use the decentralized ActivityPub protocol so you can comment, follow, and interact with remote Pixelfed, Mastodon and Akkoma posts and profiles from your Pixelfed account.
    Downloads: 3 This Week
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  • 21
    Shape Shifter

    Shape Shifter

    SVG icon animation tool for Android, iOS, and the web

    Shape Shifter is a web-app that simplifies the creation of icon animations for Android, iOS, and the web. This tool currently exports to standalone SVGs, SVG spritesheets, and CSS keyframe animations for the web, as well as to AnimatedVectorDrawable format for Android. I am totally open to adding support for other export formats as well, so if you have a format that you'd like to see added in the future, file a feature request! The ability to add/remove points to each path without altering their original appearance. The added points can be modified by dragging them to different positions along the path, and they can be later deleted using the keyboard as well. The ability to reverse/shift the relative positions of each path's points. While reordering points won't affect whether or not two paths are compatible, it often plays a huge role in determining the appearance of the resulting animation.
    Downloads: 3 This Week
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  • 22
    Victory

    Victory

    React components for building interactive data visualizations

    Victory is a set of modular charting components for React and React Native. Victory makes it easy to get started without sacrificing flexibility. Create one of a kind data visualizations with fully customizable styles and behaviors. Victory uses the same API for web and React Native applications for easy cross-platform charting. Victory is used for charting across the web, from publicly-consumed informational graphs to internal tracking and reporting. Victory is an opinionated, but fully overridable, ecosystem of composable React components. Check out the docs to see how you can get started building interactive data visualizations. Fully contained, reusable data visualization elements are responsible for their own styles and behaviors. Extend the Victory experience on Android and iOS platforms with an identical API.
    Downloads: 3 This Week
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  • 23
    IBAnimatable

    IBAnimatable

    Design and prototype customized UI, interaction, navigation, etc.

    Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable. The app was made in Interface Builder with IBAnimatable without a single line of code. Due to the size of the GIF file on Dribbble, it only demonstrates a subset of features. We can also find the full HD version on YouTube or MP4 on Github. With IBAnimatable, we can design a UI in Interface Builder like what we can do in Sketch, and prototype animations in a Swift playground like what we can do in Framer. Also, we can use the output of the design directly in the production-ready App.
    Downloads: 2 This Week
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  • 24
    MPParallaxView

    MPParallaxView

    Apple TV Parallax effect in Swift

    Apple TV Parallax effect in Swift. Rotate the view using a touch or accelerometer. To run the example project, clone the repo, and run pod install from the Example directory first. You can easily customize Parallax View in Storyboard! Jump into the Example project to look at properties. How about an accelerometer parallax instead of touch? Set Accelerometer Enabled to On in Storyboard.
    Downloads: 2 This Week
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  • 25
    Material Motion

    Material Motion

    A toolkit for building responsive motion using Core Animation

    Reactive motion is driven by Core Animation. CocoaPods is a dependency manager for Objective-C and Swift libraries. CocoaPods automates the process of using third-party libraries in your projects. See the Getting Started guide for more information. You will need to add use_frameworks! to your Podfile in order use Material Motion in your swift app. A contextual view can be used to create continuity during transitions between view controllers. In this case study the selected photo is the contextual view. It's possible to flick the view to dismiss it using the tossable interaction.
    Downloads: 2 This Week
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