Graphics Apps for Apple iPhone

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  • 1
    React Native Vector Icons

    React Native Vector Icons

    Customizable Icons for React Native with full styling

    Perfect for buttons, logos and nav/tab bars. Easy to extend, style and integrate into your project. If you want to use any of the bundled icons, you need to add the icon fonts to your Xcode project. For each platform (iOS/Android/Windows) you plan to use, follow one of the options for the corresponding platform. Upgrading this package often requires the font files linked to your projects to be updated as well. If the automatic linking works for you, running this again should update the fonts. You can either use one of the bundled icons supported or roll your own custom font. Since Icon builds on top of the Text component, most style properties will work as expected, you might find it useful to play around with background color, border width, border color, border radius, padding, margin, color, font size, etc.
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  • 2
    RealityUI

    RealityUI

    A Swift Package for creating familiar UI Elements and animation

    RealityUI is a collection of user interface classes for RealityKit. The classes included in RealityUI aim to offer familiar User Interface guidelines, but in a 3D setting for Augmented and Virtual Reality through RealityKit. The User Interface controls in this repository so far are made to be familiar to what people are used to with 2D interfaces, however the plan is to expand the tools on offer to new and unique controls, which are more appropriate for an Augmented Reality and Virtual Reality context. RUISwitch is a 3D toggle switch with an on and off state. Default bounding box is 2x1x1m. RUIStepper is used to increment or decrement a value. Default bounding box is 2x1x0.25m. An interactive track to represent an interpolated value. Default bounding box is 10x1x1m including thumb. RUIButton is used to initiate a specified action. The action here will only trigger if the gesture begins on a button, and also ends on the same button.
    Downloads: 0 This Week
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  • 3
    SDCycleScrollView

    SDCycleScrollView

    Autoscroll Banner

    SDCycleScrollView is a fast, easy-to-use carousel/slider for iOS that supports infinite looping, auto-scroll, and customizable page indicators. It loads images from local bundles or URLs and commonly pairs with caching libraries so banners feel snappy on flaky networks. The control offers delegate callbacks for selection and scroll events, along with properties for timing, placeholder images, content mode, and page control alignment. Integration is as simple as dropping the view into a storyboard or creating it in code and supplying an image source array. Its layout is tuned for smooth paging and minimal stutter, even when embedded inside complex scroll views. Frequently used for homepage banners and promotional carousels, it provides a reliable, minimal-code path to production-ready sliders.
    Downloads: 0 This Week
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  • 4
    Segmentio

    Segmentio

    Animated top/bottom segmented control written in Swift

    Animated top/bottom segmented control written in Swift. Segment width relies on SegmentioPosition enum. The width can be fixed according to the maximum visible items or dynamic according to segment's content size. Selection indicator can be customized by passing an instance of SegmentioIndicatorOptions. Horizontal borders can be customized by passing an instance of SegmentioHorizontalSeparatorOptions. Separators between segments can be customized by passing an instance of SegmentioVerticalSeparatorOptions.
    Downloads: 0 This Week
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  • 5
    Shape Shifter

    Shape Shifter

    SVG icon animation tool for Android, iOS, and the web

    Shape Shifter is a web-app that simplifies the creation of icon animations for Android, iOS, and the web. This tool currently exports to standalone SVGs, SVG spritesheets, and CSS keyframe animations for the web, as well as to AnimatedVectorDrawable format for Android. I am totally open to adding support for other export formats as well, so if you have a format that you'd like to see added in the future, file a feature request! The ability to add/remove points to each path without altering their original appearance. The added points can be modified by dragging them to different positions along the path, and they can be later deleted using the keyboard as well. The ability to reverse/shift the relative positions of each path's points. While reordering points won't affect whether or not two paths are compatible, it often plays a huge role in determining the appearance of the resulting animation.
    Downloads: 0 This Week
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  • 6
    Sica

    Sica

    Simple Interface Core Animation

    Simple Interface Core Animation. Run type-safe animation sequentially or parallelly. You can access sica property in UIView and CALayer.
    Downloads: 0 This Week
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  • 7
    Side Menu

    Side Menu

    Animated side menu with customizable UI

    Animated side menu with customizable UI. If you want, for example, to dismiss your menu when a tap outside menu takes place, you should pass false to shouldPassEventsOutsideMenu flag and assign a tappedOutsideHandler.In fact, you are free to do whatever you want when a tap outside menu occurs or, if you want to have access to your content view controller, just pass true and assign tappedOutsideHandler to nil.
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  • 8

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    Downloads: 0 This Week
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  • 9
    StarWars Animation

    StarWars Animation

    This component implements transition animation to crumble view-control

    This component implements transition animation to crumble view-controller into tiny pieces.
    Downloads: 0 This Week
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  • 10
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 11
    Tuplerbox

    Tuplerbox

    Tuplerbox lets you quickly share photos from your device and access it

    Tuplerbox lets you quickly share photos from your device and access it on any other. You can make your photos public or tag them privately to your friends. Tuplerbox includes no Advertisements! No Registration required to USE! Access the web version: www.tuplerbox.com Install the Chrome Extension : https://chrome.google.com/webstore/detail/tuplerbox/abmkbbichcjcakbincpncmkdiphclipe
    Downloads: 0 This Week
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  • 12
    TweenKit

    TweenKit

    Animation library for iOS in Swift

    TweenKit is a powerful animation library that allows you to animate (or 'tween') anything. TweenKit's animations are also scrubbable, perfect for building awesome onboarding experiences! By adding conformance to the Tweenable protocol, anything can be animated. You decide what it means to 'tween' your object, making this a flexible approach.
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  • 13
    Vector,quaternion,matrix math library

    Vector,quaternion,matrix math library

    Free vector,quaternion,matrix math library

    Over 75 C++ function for working with vectors, matrix and quaternions. Inside the package there is no cycles, if's, classes or structures. Ideal for designing 3D engines. Headlines of functions are intuitive. For each headline there is a one line comment in Russian. Matrix are presented in OpenGL form 0 4 8 12 1 5 9 13 2 6 10 14 3 7 11 15 Now we are working on adding 50+ more functions for processing the planes, splines, bezier curves and interpolation methods.
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  • 14
    VegaScroll

    VegaScroll

    Animation flowlayout for UICollectionView

    VegaScroll is a lightweight animation flowlayout for UICollectionView completely written in Swift 4, compatible with iOS 11 and Xcode 9.
    Downloads: 0 This Week
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  • 15
    Victory

    Victory

    React components for building interactive data visualizations

    Victory is a set of modular charting components for React and React Native. Victory makes it easy to get started without sacrificing flexibility. Create one of a kind data visualizations with fully customizable styles and behaviors. Victory uses the same API for web and React Native applications for easy cross-platform charting. Victory is used for charting across the web, from publicly-consumed informational graphs to internal tracking and reporting. Victory is an opinionated, but fully overridable, ecosystem of composable React components. Check out the docs to see how you can get started building interactive data visualizations. Fully contained, reusable data visualization elements are responsible for their own styles and behaviors. Extend the Victory experience on Android and iOS platforms with an identical API.
    Downloads: 0 This Week
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  • 16
    View Controller Transitions Library

    View Controller Transitions Library

    Collection of iOS7 animation controllers and interaction controllers

    View Controller Transitions Library is a collection of iOS7 animation controllers and interaction controllers, providing flip, fold and all kinds of other transitions. With iOS 7 you can easily create custom view controller transitions that can be used in a range of contexts (push, pop, modal, etc.) This project provides a library of custom animations which can be dropped directly into your project. It also has a number of 'interaction controllers' which can be used with any of the custom animations in order to make your transitions interactive. Animation and interaction controllers are entirely independent, this means you can wire up any interaction controller with any animation controller, which is pretty awesome. When you indicate that a custom transition should be used, you provide an animation controller. This class performs the required animation, then informs the framework when it has completed.
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  • 17
    ViewAnimator

    ViewAnimator

    ViewAnimator brings your UI to life with just one line

    ViewAnimator is a library for building complex iOS UIView animations in an easy way. It provides one line animations for any view included the ones which contain other views like UITableView and UICollectionView with its cells or UIStackView with its arrangedSubviews. ViewAnimator provides a set of UIView extensions to easily add custom animations to your views. From version 2.0.0 there are two ways to use this extension. Views can animate theirselves calling .animate(animations: [Animation]) that's the most basic usage. ViewAnimator follows the UIKit animations API style with a static method UIView.animate(views: [UIView], animations: [Animation]). This makes the library really easy to use and extensible to any kind of view. Direction provides the axis where the animation should take place and its movement direction. Zoom in and Zoom out animation support. You can combine conformances of Animation to apply multiple transforms on your animation block.
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  • 18
    Wave

    Wave

    Wave is a spring-based animation engine for iOS and macOS

    Wave is a spring-based animation engine for iOS, iPadOS, and macOS. It makes it easy to create fluid, interactive, and interruptible animations that feel great. Wave has no external dependencies, and can be easily dropped into existing UIKit, SwiftUI, or AppKit based projects and apps. The core feature of Wave is that all animations are re-targetable, meaning that you can change an animation’s destination value in-flight, and the animation will gracefully redirect to that new value.
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  • 19
    WeScan

    WeScan

    Document Scanning Made Easy for iOS

    WeScan makes it easy to add scanning functionalities to your iOS app! It's modeled after UIImagePickerController, which makes it a breeze to use. The Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into the swift compiler. It is in early development, but WeScan does support its use on supported platforms. Once you have your Swift package set up, adding WeScan as a dependency is as easy as adding it to the dependencies value of your Package. swift. Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks. Run Carthage update to build the framework and drag the built WeScan.framework into your Xcode project. Simply add the WeScan framework in the project's Embedded Binaries and Linked Frameworks and Libraries.
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  • 20
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
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  • 21
    Zenfolio for iPhone
    This is a implementation of zenfolio web services for iPhone and iPad. Just a starting implementation, developers are welcome to contribute to make a real good application based on zenfolio apis.
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  • 22
    imagesLoaded

    imagesLoaded

    Detect when images have been loaded

    You can use imagesLoaded with vanilla JS, Using a callback function is the same as binding it to the always event. Bind events with vanilla JS with .on(), .off(), and .once() methods. Detect when background images have loaded, in addition to <img>s. Set { background: true } to detect when the element's background image has loaded. Set to a selector string like { background: '.item' } to detect when the background images of child elements have loaded. The always event is triggered after all images have been either loaded or confirmed broken. and the done event is triggered after all images have successfully loaded without any broken images. imagesLoaded works with Browserify. imagesLoaded works with RequireJS. You can manage dependencies with Bower. Set baseUrl to bower_components and set a path config for all your application code.
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  • 23
    magic

    magic

    CSS3 Animations with special effects

    Include the file magic.css or include the minified version magic.min.css. If you want to customize the CSS files, now you will have the chance. Load the animation after certain time. Load the animation after certain time but with an infinite loop. You can change the time of the animation by setting the class magictime. Assign the timing to a specific animation. You can include only certain animations. Comment or uncomment your desired file and run from terminal the provided commands.
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  • 25
    react-native-scrollable-tab-view

    react-native-scrollable-tab-view

    Tabbed navigation that you can swipe between

    One of the best navigation patterns on Android. This is a very simple JavaScript-only implementation of it for React Native. Animations are very important to create a great user experience. Stationary objects must overcome inertia as they start moving. Objects in motion have momentum and rarely come to a stop immediately. Animations allow you to convey physically believable motion in your interface. The Animated API is designed to concisely express a wide variety of interesting animation and interaction patterns in a very performant way. Animated focuses on declarative relationships between inputs and outputs, with configurable transforms in between, and start/stop methods to control time-based animation execution.
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