Showing 37 open source projects for "cuda"

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  • 1
    rembg

    rembg

    Rembg is a tool to remove images background

    Rembg is a powerful tool that utilizes AI (specifically U^2-Net) to automatically remove backgrounds from images, offering a streamlined command-line interface and Docker support. It's ideal for batch processing and integrates smoothly into workflows
    Downloads: 29 This Week
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  • 2
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    ...It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 1 This Week
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  • 3
    Dream Textures

    Dream Textures

    Stable Diffusion built-in to Blender

    ...Outpaint to increase the size of an image by extending it in any direction. Perform style transfer and create novel animations with Stable Diffusion as a post processing step. Dream Textures has been tested with CUDA and Apple Silicon GPUs. Over 4GB of VRAM is recommended.
    Downloads: 9 This Week
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  • 4
    GLM

    GLM

    OpenGL Mathematics (GLM)

    OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and functionality than GLSL so that anyone who knows GLSL, can use GLM as well in C++. This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations,...
    Downloads: 67 This Week
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  • 5
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ...Together we can fulfill The ArrayFire Mission under an excellent Code of Conduct that promotes a respectful and friendly building experience. Rigorous benchmarks and tests ensuring top performance and numerical accuracy. Cross-platform compatibility with support for CUDA, OpenCL, and native CPU on Windows, Mac, and Linux. Built-in visualization functions through Forge.
    Downloads: 3 This Week
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  • 6
    PyMapStitcher-3---Cuda-Maps-Downloader

    PyMapStitcher-3---Cuda-Maps-Downloader

    A low ram maps downloader to keep your ram free.

    PyMapStitcher 3 is a desktop application for downloading, stitching, and exporting very large satellite map areas as GeoTIFF/BigTIFF files. The software supports GPU acceleration with NVIDIA CUDA and CuPy, direct GeoTIFF georeferencing, WebView-based map selection, and high-performance tile processing for large-scale mapping workflows.
    Downloads: 0 This Week
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  • 7
    Warlock-Studio

    Warlock-Studio

    AI Suite for upscaling, interpolating & restoring images/videos

    v6.0. Warlock-Studio is a Windows application that uses Real-ESRGAN, BSRGAN, IRCNN, GFPGAN, RealESRNet, RealESRAnime and RIFE Artificial Intelligence models to upscale, restore faces, interpolate frames and reduce noise in images and videos. the application supports GPU acceleration (including multi-GPU setups) and offers batch processing for large workloads. It includes drag-and-drop handling for single or multiple files, optional pre-resize functions, and an automatic tiling system...
    Downloads: 32 This Week
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  • 8
    Imaging Instruments

    Imaging Instruments

    High-performance image processing C++ application for Windows Desktop

    Imaging Instruments is a high-performance image processing application crafted for efficiency and designed to deliver powerful and reliable image manipulation capabilities. Developed using the Model-View-Controller (MVC) architecture, Imaging Instruments harnesses the full potential of modern technologies, combining C++, Qt6, CUDA-C, and OpenCV to deliver a powerful and seamless experience for both professionals and enthusiasts. With multi-threading support via OpenMP and GPU acceleration through CUDA-C, Imaging Instruments provides lightning-fast image processing, unlocking the full capabilities of modern hardware. Built and designed by Agustin Tortolero. ...
    Downloads: 0 This Week
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  • 9
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 27 This Week
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  • 10

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 11
    Imaging Instruments Lite

    Imaging Instruments Lite

    Image processing App for Windows Desktop

    Imaging Instruments lite is a comprehensive image processing application developed following the Model-View-Controller (MVC) design pattern, utilizing Python, Tkinter, and OpenCV. It provides users with image manipulation capabilities, leveraging multi-threading with OpenMP and GPU acceleration using CUDA-C. Fueled by yerba mate and a passion for coding. Created by Agustin Tortolero. website: https://agustintortolero.pythonanywhere.com/ Source code: https://github.com/agustinTortolero/Imaging-Instruments-lite
    Downloads: 0 This Week
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  • 12
    MMEditing

    MMEditing

    MMEditing is a low-level vision toolbox based on PyTorch

    ...With elaborate designs of the new framework and careful implementations, hope MMEditing could provide a better experience. When installing PyTorch in Step 2, you need to specify the version of CUDA. If you are not clear on which to choose, follow our recommendations.
    Downloads: 0 This Week
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  • 13
    Stable Diffusion in Docker

    Stable Diffusion in Docker

    Run the Stable Diffusion releases in a Docker container

    Run the Stable Diffusion releases in a Docker container with txt2img, img2img, depth2img, pix2pix, upscale4x, and inpaint. Run the Stable Diffusion releases on Huggingface in a GPU-accelerated Docker container. By default, the pipeline uses the full model and weights which requires a CUDA capable GPU with 8GB+ of VRAM. It should take a few seconds to create one image. On less powerful GPUs you may need to modify some of the options; see the Examples section for more details. If you lack a suitable GPU you can set the options --device cpu and --onnx instead. Since it uses the model, you will need to create a user access token in your Huggingface account. ...
    Downloads: 0 This Week
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  • 14
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques. Its clean and modular C++ structure makes it a great reference for students and graphics developers alike.
    Downloads: 2 This Week
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  • 15
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    ...Now very portable (Apple, Microsoft, Linux) supported (given rayshade or povray binary download or compiled). No OS scripting needed. * raytracing makes more realistic images than GL/CL/Cuda (are best for game, geo/mapping, accelerated) but is slower. POVRay is supported about as well. For a .gif animation see: http://community.wolfram.com/groups/-/m/t/1096001 see also: https://sourceforge.net/p/rayshade http://www.povray.org
    Downloads: 0 This Week
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  • 16

    cocolib / light field suite

    CUDA library for continuous optimization and light field analysis

    Library for continuous convex optimization in image analysis, together with a command line tool and Matlab interface. Implements several recent algorithms for inverse problems and image segmentation with total variation regularizers and vectorial multilabel transition costs. Also included is a suite for variational light field analysis, which ties into the HCI light field benchmark set and givens reference implementations for a number of our recently published algorithms. *** NOTE: ...
    Downloads: 0 This Week
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  • 17

    ucme_compiler

    A compiler that automatically generates parallel code

    This compiler automatically generates C++, CUDA, MPI, or CUDA/MPI code for parallel processing. The idea is to require only minimal end user knowledge of how the underlying code works. It was originally intended for numerical analysis work, but it also is very applicable for image processing.
    Downloads: 0 This Week
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  • 18

    viewpix

    A Landsat 8 scene viewer

    ...Each Landsat 8 scene is roughly 190 X 180 kilometers. Viewpix was originally written as a simple platform to test GPU software on low end computer systems. This is the "lite" version of Viewpix as it has no cuda filters installed. Viewpix is written in C. It is tested on Ubuntu and Centos. It should work with most current Linux distributions. Viewpix runs efficiently on computers with modest CPU's such as low power mini-ITX boards. It is known to work nicely on Intel NUC, AMD A6 SOC , and NVIDIA TX2. A multiple core cpu, 8 GB ram, and a large capacity hard drive are suggested.
    Downloads: 0 This Week
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  • 19

    waifu2x-cpu-torch-vks

    waifu2x fork without CUDA

    The original is here: https://github.com/nagadomi/waifu2x Differences: - CPU only, no CUDA needed; - double-precision version; - GPU and CPU-trained models (on the fly conversion in memory); - adapted for Lua v5.2 (works with Torch 7 on x32 Ubuntu). 31-12-2016: - removed unneeded data copies, left from CUDA processing; - removed large duplicate files (see "ReadMe" before use).
    Downloads: 0 This Week
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  • 20
    A GUI interface to a tool for generating SSBumps (Self Shadowed Bump Maps). Includes a CUDA GPU rendering extension.
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    Downloads: 11 This Week
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  • 21
    OpenGL Mathematics (GLM)
    OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
    Downloads: 7 This Week
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  • 22
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
    Downloads: 0 This Week
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  • 23

    VolTK

    A Lightweighted Toolkit For Volume Rendering

    A Lightweighted Toolkit For Volume Rendering Project Started by Fei Yang Provide both CPU based and GPU (CUDA) based volume rendering. See http://www.fei-yang.org/?page_id=12 for complete descriptions and package downloads VolTK is a free C++ Toolkit that implements a tri-layer volume rendering framework, which is designed to meet the requirements of both algorithm research and application assemblage. Features * Tri-layer volume rendering * CPU implementation: multi-threading supported * GPU implementation: CUDA based implementation * CPU-GPU correspondance * Both low level interfaces and high level interfaces are provided * Replace the components easily with your own design * Various rendering modes: MIP/Isosurface/Full volume rendering * Endoscopy interaction mode implemented * Pre-integration supported * Cross platform (windows and RHEL tested)
    Downloads: 0 This Week
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  • 24

    BRAYTE

    Bruno's RAY Tracing Engine

    Yet another ray-tracer. Mixing Python, CUDA and a specialized compact SDL (Scene Description Language).
    Downloads: 0 This Week
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  • 25
    A 2D/3D image viewer that uses of NVidias CUDA
    Downloads: 0 This Week
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