Showing 553 open source projects for "rendering engine"

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  • 1
    GLC_lib
    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
    Downloads: 0 This Week
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  • 2
    Quake 3 Movie Maker's Edition is a special version of Quake 3 engine that aids the creation of game movies, making it possible to simplify required tasks and adds new features to the engine that are related to the movie making.
    Downloads: 1 This Week
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  • 3
    A generalized C++ library for 3D graphics. Has support for Mathematics and OpenGL 3.
    Downloads: 0 This Week
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  • 4
    The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
    Downloads: 0 This Week
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  • 5
    Ding3D is a branch of the Java 3D scenegraph API with some modifications. Ding3D enables you to create three-dimensional graphics applications and Internet-based 3D applets. It provides high-level constructs for building virtual worlds.
    Downloads: 0 This Week
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  • 6
    The Blue Star Engine is a DirectX based 3D game engine for Windows supporting advanced features.
    Downloads: 0 This Week
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  • 7
    This is a 3D Engine written in C++ using DirectX 9. It can be used as a base for those learning about DirectX or extended to make a game. It is distributed as a 3D chess game but can easily be altered to fit different purposes. NOT A COMPLETE GAME!!!
    Downloads: 0 This Week
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  • 8
    This is a simple 3D engine which is currently in development. It works with Assimp for model loading and is based on OpenGL as well as CG for shading programs.
    Downloads: 0 This Week
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  • 9
    2d and 3d game-engine
    Downloads: 0 This Week
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  • 10
    Arkanoid 3D
    This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!
    Downloads: 3 This Week
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  • 11
    CSGCAD is a CAD application written in Qt/C++ that renders 3D graphics using a constructive solid geometry engine based on GLSL. This application is still far from completion, help is welcome
    Downloads: 0 This Week
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  • 12
    This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
    Downloads: 0 This Week
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  • 13
    Brume is a game engine written in C# and based on the .NET Framework 2.0 and Managed DirectX 9.
    Downloads: 0 This Week
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  • 14
    Yet another homebrew 3d engine made just for fun
    Downloads: 0 This Week
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  • 15
    Gamine is a 3D game engine for Android devices.
    Downloads: 0 This Week
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  • 16
    Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
    Downloads: 0 This Week
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  • 17
    A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
    Downloads: 0 This Week
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  • 18
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 19
    3D engine with enhanced graphic software renderer programmed in Free Pascal. See the secret graphic power of Multicore-CPU...
    Downloads: 0 This Week
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  • 20
    Project for the Game Engines course at ITU Copenhagen
    Downloads: 0 This Week
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  • 21
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
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  • 22

    Voxel Terrain Engine

    This project has moved to http://www.volumesoffun.com

    This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox. New website: http://www.volumesoffun.com
    Downloads: 0 This Week
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  • 23
    Casandra is a real time 3D engine written in C++. It currently supports an OpenGL implementation, and it compiles under Windows and Linux OS's. It's still under development, and the future releases will include more features, like a D3D implementat
    Downloads: 0 This Week
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  • 24
    moved here: https://github.com/bernhardmgruber/hlbsp
    Downloads: 0 This Week
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  • 25
    The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
    Downloads: 0 This Week
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