Showing 14 open source projects for "rendering engine"

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  • 1
    GeoTools, the Java GIS toolkit

    GeoTools, the Java GIS toolkit

    Toolkit for working with and mapping geospatial data

    GeoTools is an open source (LGPL) Java code library which provides standards compliant methods for the manipulation of geospatial data. GeoTools is an Open Source Geospatial Foundation project. The GeoTools library data structures are based on Open Geospatial Consortium (OGC) specifications.
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    Downloads: 132 This Week
    Last Update:
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  • 2
    StackEdit

    StackEdit

    In-browser Markdown editor

    ...It can also publish them as blog posts to Blogger, WordPress and Zendesk. You can choose whether to upload in Markdown format, HTML, or to format the output using the Handlebars template engine.
    Downloads: 4 This Week
    Last Update:
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  • 3
    Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
    Downloads: 0 This Week
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  • 4
    QuickShader

    QuickShader

    shader editor

    QuickShader is a program that allows you to write and test shaders without creating your own rendering engine. Using this tool you can quickly create many shaders based effects (i.e. phong lighting/shading, normal mapping, parallax occlusion mapping, pn-triangles and many more) that are used in modern games and simulations. Unfortunately program is restricted to shaders only, single pass pipelined effects. Effects based on postprocessing, blending and other techniques are currently unavailable (are planned for future releases).
    Downloads: 1 This Week
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  • 5
    HGE-Builder

    HGE-Builder

    An application that create a scene in HGE file format.

    An application that create a scene in HGE file format that can be used for Hulixerian Game Engine. HGE file format is a compatible file format for 3D rendering application, it is mostly compatible with OpenGL. This project use Qt5 framework for all of its tasks, and will not make any dependency on other external libraries. WARNING: This project is not stable and is under big changes in its every push.
    Downloads: 0 This Week
    Last Update:
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  • 6
    SoftPixel Sandbox

    SoftPixel Sandbox

    3D world editor for game development

    The SoftPixel Sandbox is an open-source 3D world editor. It is designed to be used particular in combination with the SoftPixel Engine.
    Downloads: 0 This Week
    Last Update:
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  • 7
    K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
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    Downloads: 112 This Week
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  • 8
    REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
    Downloads: 0 This Week
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  • 9
    includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
    Downloads: 0 This Week
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  • 10
    A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
    Downloads: 1 This Week
    Last Update:
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  • 11
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 1 This Week
    Last Update:
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  • 12
    The main goal of this project is to create a system-independent MathML rendering engine in Python. This engine works with an abstract 'plotter' driver class, that can be subclassed for any rendering device needed.
    Downloads: 0 This Week
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  • 13
    theGrindHouse is a frame based film or image filter rendering engine. A filter chain is constructed from available filters then applied to each frame. Written in C with GTK+2.
    Downloads: 0 This Week
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  • 14
    This project is a game engine for pc and windows only.
    Downloads: 0 This Week
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