Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up.

NOTE: Project has been inactive for a VERY long time now; no further updates will be released.

Features

  • Shadows, lighting (dynamic, static).
  • Reflections, refractions.
  • All effects currently done in software (CPU). A bit slow, will require optimization in the future.
  • Please see: http://www.youtube.com/watch?v=n8XPzAKuPss

Project Samples

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User Ratings

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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
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support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • Hi, I'm not have any programming skills. Please give us an compiled version. P.S. Youtube link is not working to me (limited access).
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Additional Project Details

Operating Systems

Linux, Windows

Intended Audience

Developers

User Interface

SDL

Programming Language

C, C++

Related Categories

C++ First Person Shooters, C++ Software Development Software, C++ 3D Rendering Software, C First Person Shooters, C Software Development Software, C 3D Rendering Software

Registered

2010-06-10