Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up.
NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
- Shadows, lighting (dynamic, static).
- Reflections, refractions.
- All effects currently done in software (CPU). A bit slow, will require optimization in the future.
- Please see: http://www.youtube.com/watch?v=n8XPzAKuPss
Hi, I'm not have any programming skills. Please give us an compiled version. P.S. Youtube link is not working to me (limited access).