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CAIR - Content Aware Image Resizer is a highperformance, multi-threaded C++ library that performs image retargeting by seam carving. Please see http://brain.recall.googlepages.com/cair for more information.
Jirr is a Java binding of the incredible Irrlicht Engine. Its aim is to get a state-of-the -art and highperformance open source and cross platform 3D engine for Java programmers.
lib2geom (2Geom in private life) is a library developed for inkscape to provide a robust computational geometry framework. It is not a rendering library, instead concentrating on high level algorithms such as computing arc length.
GENIAL is a C++ library for signal and image processing. It uses template-generic techniques, multi threading, cache optimization and SIMD instructions for Pentium (MMX, SSE, SSE2, SSE3) to achieve highperformance: FFT,DCT,Convolution,Linear Algebra...
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
AVAR(Audio/Video de Alto Rendimiento) is an Audio and Video mass storage of highperformance for brodcast.
The new concept of encoding and high availability in data retrieval by possible erros.
Not limit sizes on sound and video tracks.
With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
A HighPerformance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
A highperformance visualization tool for stars and particles able to run on Beowulfs. Rendering step is implemented separately and optimized for SSE, compatible with OpenGL. Navigation mechanism with quaternions. Ten color maps, sobel contour detect
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Flash 3D graphics library written in ActionScript3.0. This project aims to provide highperformance and user friendly interface to manipulate 3D objects with fully extendibility.
The ILS Engine (Irrlicht#) is a highperformance port of the popular Irrlicht Graphics Engine. Rewritten completely in C#, it provides a pure .NET assembly for any .NET based graphics project.
This library is meant for highperformance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
PyVisi is the Python visualisation interface: a generic Python-based interface to many different scientific visualisation packages. PyVisi is intended for use in both standard and high-performancecomputing environments, and with the escript package.
The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
High quality and highperformance scalable vector graphic library for C++. Anti-aliasing, alpha-blending, gradients & Gouraud shading, custom processing pipelines, filtered image transforms, affine and perspective tranforms, etc. Note: This project has b
Tifftool is a high-performance tool to clean scanned documents in preparation for onscreen display or for OCR. Features include skew correction, orientation correction, despeckle, page alignment, split pages and batch processing.
Pligame and Pliant+SDL are Pliant bindings for SDL. Pliant\'s dynamic compiler and trivial syntax combines the ease and flexiblity of interpreted languages with compiled execution. Together, you have a high level language for highperformance games
A C++ library which implements the physical modeling framework described in the book 'Physically-Based Modeling for Computer Graphics' by Ronen Barzel. It includes low-level and high-level classes for computing motion of physical bodies, and some demos.
Pascal binding for the Irrlicht Engine.
The Irrlicht Engine is an open source highperformance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
MIB is a high-performance software package for image segmentation
Microscopy Image Browser (MIB) is a high-performance software package for advanced image processing, segmentation and visualization of multi-dimensional (2D-4D) light and electron microscopy datasets.
Home page: http://mib.helsinki.fi