SwiftShader is a high-performance CPU-based implementation
aka ogre v2 - scene-oriented, flexible 3D C++ engine
Javascript Matrix and Vector library for High Performance WebGL apps
Universal Scene Description
A flexible, high-performance 3D simulator for Embodied AI research
ArrayFire, a general purpose GPU library
A modern cross-platform low-level graphics API
Productive, portable, and performant GPU programming in Python
Flexible tool to build planet-scale vector tilesets
Fast, secure image processing server and Go library, using libvips
High performance Node.js image processing module
Original reference implementation of "3D Gaussian Splatting"
A real-time physically based 3D rendering engine for React Native
An open-source JavaScript library for world-class 3D globes and maps
Just a simple Christmas tree, based on reddit story
Image processing algorithms in pure Go
Super Tiny Icons are miniscule SVG versions of your favourite website
An open-source photo thumbnail service by globo.com
code for Mesh R-CNN, ICCV 2019
A collection of packages providing extra functionality for GNU Octave
xBRZ: "Scale by rules" - high quality image upscaling filter by Zenju
BoofCV is an open source Java library for real-time computer vision.
Lightweight, high-performance HTML renderer for game developers
Screen Recorder Studio Screen Recorder Studio is a modern, lightweigh
3D Engine c++