Showing 77 open source projects for "high performance computing"

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  • 1
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable.
    Downloads: 147 This Week
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  • 2
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and post-processing features. With improved performance and a focus on modern graphics APIs, it's ideal for developers building next-gen 3D engines or simulations.
    Downloads: 11 This Week
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  • 3
    glMatrix

    glMatrix

    Javascript Matrix and Vector library for High Performance WebGL apps

    Javascript has evolved into a language capable of handling realtime 3D graphics, via WebGL, and computationally intensive tasks such as physics simulations. These types of applications demand high performance vector and matrix math, which is something that Javascript doesn't provide by default. glMatrix to the rescue! glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns through API conventions, glMatrix will help you get the most out of your browsers Javascript engine.
    Downloads: 1 This Week
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  • 4
    OpenUSD

    OpenUSD

    Universal Scene Description

    Universal Scene Description (USD) is an open source framework developed by Pixar Animation Studios for the interchange of 3D graphics data across various digital content creation tools. USD provides a rich and powerful toolset for reading, writing, editing, and rapidly previewing 3D scene data. With many of its features geared towards performance and large-scale collaboration among many artists, USD is ideal for the complexities of the modern pipeline. One such feature is Hydra, a high-performance preview renderer capable of interactively displaying large data sets. USD supports a variety of file formats, including usda, usdc, and usdz (a zero-compression, unencrypted zip archive), facilitating flexibility in data representation and exchange. ...
    Downloads: 1 This Week
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  • 5
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    Habitat-Sim is a high-performance 3D simulator for embodied AI research, designed to run photorealistic indoor environments at thousands of frames per second. It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation, rearrangement, and interactive manipulation. ...
    Downloads: 2 This Week
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  • 6
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ArrayFire is a general-purpose tensor library that simplifies the process of software development for the parallel architectures found in CPUs, GPUs, and other hardware acceleration devices. The library serves users in every technical computing market. Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if you're interested and able to write top performing tensor functions. Together we can fulfill The ArrayFire Mission under an excellent Code of Conduct that promotes a respectful and friendly building experience. ...
    Downloads: 2 This Week
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  • 7
    Diligent Core

    Diligent Core

    A modern cross-platform low-level graphics API

    DiligentCore is a low-level, cross-platform rendering library designed to provide a modern graphics abstraction layer over Direct3D11, Direct3D12, OpenGL, Vulkan, and Metal. It’s aimed at developers building high-performance rendering engines and scientific visualization tools. DiligentCore gives precise control over GPU resources and rendering pipelines, while also abstracting away platform-specific boilerplate. The library is modular, extensible, and well-suited for projects that require direct access to modern graphics APIs while maintaining portability and scalability.
    Downloads: 0 This Week
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  • 8
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    Taichi is an open-source, embedded DSL within Python designed for high-performance numerical and physical simulations. It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 4 This Week
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  • 9
    Planetiler

    Planetiler

    Flexible tool to build planet-scale vector tilesets

    Planetiler (pla·nuh·tai·lr, formerly named "Flatmap") is a tool that generates Vector Tiles from geographic data sources like OpenStreetMap. Planetiler aims to be fast and memory-efficient so that you can build a map of the world in a few hours on a single machine without any external tools or database. Vector tiles contain raw point, line, and polygon geometries that clients like MapLibre can use to render custom maps in the browser, native apps, or on a server. Planetiler packages tiles...
    Downloads: 22 This Week
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  • 10
    imagor

    imagor

    Fast, secure image processing server and Go library, using libvips

    ...It supports a wide variety of image formats and integrates seamlessly with cloud storage backends like AWS S3 and Google Cloud Storage. With support for HTTP and gRPC APIs, Imagor can be used in production environments to serve optimized images dynamically with high performance and low latency.
    Downloads: 2 This Week
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  • 11
    sharp

    sharp

    High performance Node.js image processing module

    The typical use case for this high speed Node.js module is to convert large images in common formats to smaller, web-friendly JPEG, PNG, AVIF and WebP images of varying dimensions. Resizing an image is typically 4x-5x faster than using the quickest ImageMagick and GraphicsMagick settings due to its use of libvips. Colour spaces, embedded ICC profiles and alpha transparency channels are all handled correctly. Lanczos resampling ensures quality is not sacrificed for speed. As well as image...
    Downloads: 4 This Week
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  • 12
    3D Gaussian Splatting

    3D Gaussian Splatting

    Original reference implementation of "3D Gaussian Splatting"

    Gaussian Splatting is the official implementation of “3D Gaussian Splatting for Real-Time Radiance Field Rendering,” a research project for reconstructing and rendering 3D scenes from collections of images. The system represents scenes as millions of optimized 3D Gaussians rather than traditional meshes or neural fields, allowing high-quality novel view synthesis with real-time rendering performance. It includes training scripts, rendering tools, scene conversion utilities, and viewers for inspecting generated results. The project is widely used in computer graphics, spatial capture, virtual production, research, and experimental 3D reconstruction workflows. It relies on image-based reconstruction pipelines such as COLMAP to estimate camera positions before optimizing the Gaussian representation. ...
    Downloads: 7 This Week
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  • 13
    react-native-filament

    react-native-filament

    A real-time physically based 3D rendering engine for React Native

    react-native-filament is a React Native wrapper for Google's Filament real-time physically-based rendering engine, enabling mobile developers to render high-quality 3D scenes within React Native applications. This library acts as a bridge between JavaScript and the powerful Filament engine through native modules, giving React Native apps access to modern rendering capabilities like PBR materials, image-based lighting, and dynamic shadows. Designed for both iOS and Android, it opens the door...
    Downloads: 0 This Week
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  • 14
    Cesium

    Cesium

    An open-source JavaScript library for world-class 3D globes and maps

    CesiumJS is an open source JavaScript library for creating world-class 3D globes and maps with the best possible performance, precision, visual quality, and ease of use. Developers across industries, from aerospace to smart cities to drones, use CesiumJS to create interactive web apps for sharing dynamic geospatial data. Built on open formats, CesiumJS is designed for robust interoperability and scaling for massive datasets. CesiumJS is released under the Apache 2.0 license and is free for...
    Downloads: 8 This Week
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  • 15
    Christmas Tree

    Christmas Tree

    Just a simple Christmas tree, based on reddit story

    ...It offers core abstractions for creating nodes, building parent–child relationships, and traversing trees with utilities for depth, breadth, and custom iteration strategies. Because tree structures are ubiquitous in computing—from file systems and organizational charts to DOM structures and evolutionary taxonomies—atree provides a reusable foundation for representing and interacting with nested data. It separates the logical model from rendering concerns, so you can use it as the data backbone in UI frameworks, graphs, or custom visual components. The library’s API makes it easy to add, remove, or move nodes anywhere in the hierarchy while maintaining consistent references and performance.
    Downloads: 0 This Week
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  • 16
    bild

    bild

    Image processing algorithms in pure Go

    A collection of parallel image processing algorithms in pure Go. The aim of this project is simplicity in use and development over absolute high performance, but most algorithms are designed to be efficient and make use of parallelism when available. It uses packages from the standard library whenever possible to reduce dependency use and development abstractions. All operations return image types from the standard library. Package convolution provides the functionality to create and apply a kernel to an image. ...
    Downloads: 2 This Week
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  • 17
    Super Tiny Icons

    Super Tiny Icons

    Super Tiny Icons are miniscule SVG versions of your favourite website

    ...Each icon is crafted to preserve recognizable shapes with the fewest possible paths and nodes, trading photorealism for clarity at common UI sizes. The project emphasizes performance: tiny inline SVGs reduce network transfer, speed up rendering, and scale crisply on high-DPI displays. Designers and developers can embed the icons directly, recolor them via CSS, or combine them in sprites without raster assets. The repository maintains consistent viewboxes and alignment so icons sit neatly alongside text and other UI elements. ...
    Downloads: 1 This Week
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  • 18
    thumbor

    thumbor

    An open-source photo thumbnail service by globo.com

    Open-source smart on-demand image cropping, resizing and filters. Thumbor is a smart imaging service. It enables on-demand crop, resizing and flipping of images. It features a very smart detection of important points in the image for better cropping and resizing, using state-of-the-art face and feature detection algorithms (more on that in Detection Algorithms). Save time and money in your company with Thumbor. With the most advanced face detection technology, Thumbor ensure you to have the...
    Downloads: 0 This Week
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  • 19
    Mesh R-CNN

    Mesh R-CNN

    code for Mesh R-CNN, ICCV 2019

    ...Unlike voxel-based or point-based approaches, Mesh R-CNN uses a differentiable mesh representation, allowing it to efficiently refine surface geometry while maintaining high spatial detail. The system combines 2D detection from Mask R-CNN with 3D reasoning modules that output full mesh reconstructions aligned with the input image. It has been evaluated on datasets such as Pix3D, where it demonstrates state-of-the-art performance in reconstructing real-world object geometry.
    Downloads: 0 This Week
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  • 20
    Octave Forge

    Octave Forge

    A collection of packages providing extra functionality for GNU Octave

    Octave Forge is a central location for collaborative development of packages for GNU Octave. The Octave Forge packages expand Octave's core functionality by providing field specific features via Octave's package system. See https://octave.sourceforge.io/packages.php for a list of all available packages. GNU Octave is a high-level interpreted language, primarily intended for numerical computations. It provides capabilities for the numerical solution of linear and nonlinear problems, and...
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    Downloads: 1,100 This Week
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  • 21
    xBRZ

    xBRZ

    xBRZ: "Scale by rules" - high quality image upscaling filter by Zenju

    xBRZ is a high-quality image upscaling filter for creating beautiful HD representations from low-resolution images. Reference implementations for common emulators can be found in the download section: ● DOSBox ● ePSXe ● HqMAME ● ScummVM ● Snes9x ● Kega Fusion http://sourceforge.net/projects/xbrz/files/ Test the xBRZ scaler with your own images and compare against other scalers with the "Scaler Test"...
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    Downloads: 130 This Week
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  • 22

    BoofCV

    BoofCV is an open source Java library for real-time computer vision.

    BoofCV is an open source Java library for real-time computer vision and robotics applications. Written from scratch for ease of use and high performance, it provides both basic and advanced features needed for creating a computer vision system. Functionality include optimized low level image processing routines (e.g. convolution, interpolation, gradient) to high level functionality such as image stabilization. Released under an Apache 2.0 license for both academic and commercial use.
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    Downloads: 21 This Week
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  • 23
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    Use our portable, WebKit-based SDK to effortlessly display modern web content everywhere. Available for desktop apps, game consoles, TVs, embedded device displays, servers, and more. Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is...
    Downloads: 0 This Week
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  • 24
    Screen Recorder Studio

    Screen Recorder Studio

    Screen Recorder Studio Screen Recorder Studio is a modern, lightweigh

    ...Whether you're creating tutorials, recording gameplay, making presentations, or capturing online meetings, Screen Recorder Studio provides an intuitive experience without unnecessary complexity. Key Features 🎥 High-quality screen recording 🎮 Gameplay recording with minimal performance impact 🖥️ Full-screen, window, and custom-region capture 🎙️ Microphone and system audio recording ⚡ Fast startup and lightweight resource usage 📁 Easy video export and file management 🎨 Modern, clean, user-friendly interface Vision join our discord in order to suggest or to communicate: https://discord.gg/YRhcgEGVjN
    Downloads: 5 This Week
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  • 25

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 140 This Week
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