Showing 164 open source projects for "physics"

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  • 1
    Ironhouse (sandbox) is XNA 3D Engine for multipurpose activity with network support and physics. Build for test various objects
    Downloads: 0 This Week
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  • 2
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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  • 3
    This is the delphi version of box2D physics engine. Current host moved to http://code.google.com/p/box2d-delphi/
    Downloads: 1 This Week
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  • 4
    Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
    Downloads: 0 This Week
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  • 5
    GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
    Downloads: 3 This Week
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  • 6
    A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
    Downloads: 4 This Week
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  • 7
    Open-Source Game Engine - Graphics, Sound, Input, Physics and more.
    Downloads: 0 This Week
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  • 8
    ANUGA viewer is a graphical 3D rendering program suitable for animating the sww output files from the Finite Volume hydrodynamic modelling package ANUGA.
    Downloads: 0 This Week
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  • 9
    C++ Library for managing 2D physics model
    Downloads: 0 This Week
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  • 10
    FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
    Downloads: 0 This Week
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  • 11
    SimpleODE - physic simulation lib.It is free project based on Open Dynamics Engine (ODE):rigid body dynamics,realtime simulation, cloth, fluid(water) 2D, all ODE joints,vehicles,legged creatures ragdoll,complex objects,many demos. PROJECT CLOSED
    Downloads: 0 This Week
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  • 12
    MonkeyWorld3D is a scene graph editor for the jMonkeyEngine (jME). You can edit scene elements, terrain, physics and animations. Our aim is to make a WYSIWYP (What you see is what you play) game editor.
    Downloads: 0 This Week
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  • 13
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 2 This Week
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  • 14
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk/Alias Maya.
    Downloads: 5 This Week
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  • 15
    RCmania is a 3D Racing Game featuring remote controlled vehicles to be ported to many platforms, its Free and Open Source.
    Downloads: 0 This Week
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  • 16
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk 3ds Max.
    Downloads: 0 This Week
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  • 17
    Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
    Downloads: 1 This Week
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  • 18
    This project is a space-based real-time strategy game.
    Downloads: 0 This Week
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  • 19
    GraXML is a Geometric Modeller for handling High Energy Physics experiments' Detector Description and Event data. It containes full 3D visualisation of the managed elements. It uses Java3D to create, render and manipulate SceneGraph.
    Downloads: 0 This Week
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  • 20
    IAEditor - Open Source dynamics based scene animation editor. With this tool you can setup physics properties of your scene (such as mass, surface parameters, joints etc.) and controllers that will make your character move using physics.
    Downloads: 0 This Week
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  • 21
    libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
    Downloads: 0 This Week
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  • 22
    Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
    Downloads: 0 This Week
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  • 23
    JNewton is a Java wrapper for the Newton Dynamics Physics library. It is designed to be simple and lightweight for use in any Java program.
    Downloads: 0 This Week
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  • 24
    Collision Detection, GUI Helpers, Edge Detection to Simple Console Parsing, SASlib takes your goals in hand.
    Downloads: 0 This Week
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  • 25
    Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
    Downloads: 1 This Week
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