Showing 21 open source projects for "physics"

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  • 1
    JaxoDraw

    JaxoDraw

    JaxoDraw: Feynman Diagrams made easy!

    JaxoDraw is a tool to generate Feynman diagrams in a mouse click-and-drag fashion. Graphs can be exported to a variety of graphics formats and arbitrary latex code can be used for labels to produce high-quality publishing-style figures.
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    Downloads: 65 This Week
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  • 2
    AcMus is a project on musical acoustics devoted to the development of models and computer tools for the study of room acoustics and focus on helping the investigation of issues related to the design, control and acoustic treatment of environments. AcMus has not been maintained for a few years now, but the code may still be useful. We consider the current repository to be at https://gitlab.com/ccsl-usp/acmus .
    Downloads: 1 This Week
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  • 3

    AnkerWorld

    3D Architecture modelling and physics simulation system

    ...It is used to create and visualize 3d architecture models based on the famous Anker (TM) architecture blocks invented in 1880. The static behaviour of the buildings can be simulated with bullet physics. The animations can be raytraced with povray. See an example: http://www.youtube.com/watch?v=PpXdiH_gvBg
    Downloads: 0 This Week
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  • 4
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 6 This Week
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  • 5

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance rendering, of course). Check out the full features list on GitHub. ...
    Downloads: 0 This Week
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  • 6
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 7
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 0 This Week
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  • 8
    Genvlin is an easy to use graphical dataplotting environment. It also provides direct access to the data via scripting and a console. You can easily import, export, change, plot, ... all the data.
    Downloads: 0 This Week
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  • 9
    NoteLab is an advanced "digital notebook" specifically designed for tablet computers. With its stroke smoothing, antialiasing, and "smart rendering," NoteLab provides a beautiful and powerful note taking environment on any operating system.
    Downloads: 4 This Week
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  • 10
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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  • 11
    MonkeyWorld3D is a scene graph editor for the jMonkeyEngine (jME). You can edit scene elements, terrain, physics and animations. Our aim is to make a WYSIWYP (What you see is what you play) game editor.
    Downloads: 0 This Week
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  • 12
    GraXML is a Geometric Modeller for handling High Energy Physics experiments' Detector Description and Event data. It containes full 3D visualisation of the managed elements. It uses Java3D to create, render and manipulate SceneGraph.
    Downloads: 0 This Week
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  • 13
    JNewton is a Java wrapper for the Newton Dynamics Physics library. It is designed to be simple and lightweight for use in any Java program.
    Downloads: 0 This Week
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  • 14
    Collision Detection, GUI Helpers, Edge Detection to Simple Console Parsing, SASlib takes your goals in hand.
    Downloads: 0 This Week
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  • 15
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
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  • 16
    Simulation of star movements with great visualizations of flights through star fields.
    Downloads: 0 This Week
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  • 17
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
    Downloads: 0 This Week
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  • 18
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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  • 19
    A universe simulator and generator written in Java that is capable of simulating stars with planetary systems, binary systems and other phenomena. This universe can be generated or scripted (in small parts). This will be used in a planned space combat/
    Downloads: 0 This Week
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  • 20
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
    Downloads: 0 This Week
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  • 21
    Modama is a new software project for processing and analysing 2d detector data (images) provided by any available detectors, mainly SAX and WAX.
    Downloads: 0 This Week
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