Showing 16 open source projects for "icarus camera control"

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  • 1
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit...
    Downloads: 9 This Week
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  • 2

    Candy Racing Cup: The Lillians Rally

    Now the dogs may driving a car in a complete 3D world.

    Our company, Xilvan Design, presents: Candy Racing Cup: The Lillians Rally, it is a 3D racing game in development since 2010-2026. It's the v43.37! The music is here & I must add realistic sounds! Friendly, Xylvan, Xilvan Design
    Downloads: 0 This Week
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  • 3
    Path-Creator

    Path-Creator

    Path creation asset for Unity game development

    Path Creator is a Unity tool that allows developers to design and manipulate smooth paths using Bezier curves for use in games and simulations. It provides an intuitive editor interface where users can create paths visually and adjust control points to shape curves precisely. The tool is widely used for tasks such as character movement, camera paths, and object animation along predefined routes. It supports features like automatic path smoothing, looped paths, and adjustable resolution for fine control over movement precision. The system also includes runtime functionality, enabling objects to follow paths dynamically during gameplay. ...
    Downloads: 0 This Week
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  • 4
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 7 This Week
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  • 5
    InfiFly 3D

    InfiFly 3D

    InfiFly a ML based 3D game.

    This is the 3D game. There is space ship and your aim is to control the ship using hand movement(left to right, & right to left) and prevent the ship from hitting the asteroids and. Every level has different environment for create optical illusion.
    Downloads: 0 This Week
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  • 6
    Citrus-Engine

    Citrus-Engine

    Modern AS3 Game Engine

    Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
    Downloads: 0 This Week
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  • 7

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 3 This Week
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  • 8
    Joint Strike Force

    Joint Strike Force

    A prototype flight simulator with several dog-fighting scenarios.

    Flight simulator with emphasis on dog fighting in modern jet fighters exploring several "instant action" what-if scenarios including a random scenario generator. Uses a simple keyboard interface to control pitch yaw and rotation and yields several surprising camera angles. Game engine based on pygame+PyGGEL library. Game library combines some modules inspired by open source pygame projects: PyGGEL Robosim, GalaxyMage, 3D math tests, etc. left, right arrows: roll left/right up, down arrows: pitch up/down [ ]: yaw left,right j,k: yaw left,right + level out left click: shoots gun b: bomb m: missile +: increase throttle -: decrease throttle F1-F4: toggle individual panels F12: turn off panels + cockpit overlay Space: toggle forward/aft views Enter: take screenshot
    Downloads: 0 This Week
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  • 9
    ToricCam

    ToricCam

    Virtual Camera representation using the Toric Space

    ...The library is released under the GNU General Public License version 3. For researchers who want to use the library for their work, please quote the papers as follows: + Efficient Composition for Virtual Camera Control. C. Lino, M. Christie. In ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2012, Lausanne, Switzerland. + Intuitive and Efficient Camera Control with the Toric Space. C. Lino, M. Christie. ACM Transactions on Graphics (TOG) - Proceedings of SIGGRAPH, Vol. 34 (4), pp. 82:1-82:12, 2015, ACM New York, NY, USA.
    Downloads: 0 This Week
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  • 10
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    ...I am an algorithmist, not a game developer: so it was hard for me to put this togather. But I did this tribute to videogames. Have lots of fun! KEYS: mouse: primary camera control arrows: drive vehicle ; SHIFT: turbo ; TAB: change car. o: change camera ; 1,2: zoom-in/out ; 3,4 : horizontal and vertical camera placement (internal view) u: respawn car c,v,f,r :secondary camera control. 8,9:plane drv
    Downloads: 0 This Week
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  • 11
    arcadegl

    arcadegl

    2D - 3D game engine

    ...Full screen/windowed mode toggle during program execution V-SYNC and double buffer smooth fading Sprites,sprites animations,sprite rotations and linking Image loading (actually only TGA,PCX,BMP are supported) Fast raster operations on images 3D (not completed yet) Scen Graph Rotations,translations,SLERP,and other geometric transformations 3D primitives 2D rendering in 3D mode lighting camera,fps camera Input engine async keyboard reading mouse input joystick/joypad Sound effects and music Loading of .WAV files. Vlume,e pan control Loading of music files Utility file packaging end encrypting (for resource) Charset blitting
    Downloads: 0 This Week
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  • 12
    vehicle simulator 3D in GameMaker

    vehicle simulator 3D in GameMaker

    simple 3D vehicle simulator done in GameMaker. Good control though

    simple 3D vehicle simulator done in GameMaker. IT is as much as possible bug-free, and it works well. Camera control and vehicle control are implemented with great care. This program serves as a reference material and reliable example for 2 tasks in 3D videogames: *hilly terrain as basis of game's environment *vehicles realistically drivable on hilly terrain. The package contains the Windows (XP or campatible) executable, and the folder with the Game Maker project. ...
    Downloads: 0 This Week
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  • 13
    DMouse

    DMouse

    Camera Mouse

    Mouse control via webcam: DMouse was developed as a simple and easy-to-use application that allows you to control your mouse cursor with the help of a webcam. Now, you can perform various actions with the help of your hand. All you have to do is calibrate it and you're ready to go. Requirements: · Webcam How to use DMouse?-Full tutorial: http://www.youtube.com/watch?v=WlV0c4LnTZs The full code behind DMouse: http://robofreaksindia.wordpress.com/2013/04/01/the-code-behind-dmouse/
    Downloads: 0 This Week
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  • 14

    VII-E: Demo

    Indi Developed Game Environment/Engine

    The framework for a full featured game in the works from T.S Ghost using Irrlicht/Coppercube realtime 3d rendering software.
    Downloads: 0 This Week
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  • 15

    Kinect Flight Sim

    A Kinect-based Flight Simulator

    Stretch your arms out and fly! Kinect Flight Sim is a flight simulator created for a UMass Amherst graphics class. Use your arms like wings, and tilt to control the airplane. Kinect will also respond to your voice, controlling the camera angles and graphical features. This game was designed before the 1.0 release of Kinect for Windows, and therefore it uses the Kinect for Xbox hardware and beta SDK. You will need a Kinect for Xbox and y-cable, along with a full installation of (free) SDKs as described in the readme. ...
    Downloads: 0 This Week
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  • 16
    This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
    Downloads: 0 This Week
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