This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
- only ~ 3500 lines of well-commented code in a simple, function-oriented design
- optimized, animated .x meshes using D3DX SDK!
- DirectInput keyboard/mouse
- 3d camera control
Follow DirectX Network Game Skeleton
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