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Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
Its the common tictactoe game, developed in java, with client/server configuration so it can be played over a network. It can be played in a 3x3 board or 4x4 board. There are more options but some of them are not implemented.
I'm only putting this here now (2012) but this was one of the projects for a University course in 2003, when I was still a student. I just thought I should put this some place safe, and so... here it is!
Poker Tournament Timer for home games.
Developed using Java, Spring Framework, Apache Pivot.
Pivot client project has currently been discontinued. Further development is aimed at building HTML5 client, hosted at http://www.home-poker.org
Development has been moved back in-house due to availability of better tools there and lack of public interest in general.
Please contact us directly, if you wish to obtain fresh sources or participate in home-poker.org project.
An open source chess server with client to allow multiple human chess players to conduct a chess games over the internet using a private server to manage the connections. Written in java.
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EVI will be a Java module framework. Modules will focus to internet communication and entertainment. We plan to support IRC, DCC, ICQ, write a number of small games and tools.
War of Respect is an online turn-based MMORPG in 2D-anime style.
War of Respect is an online turn-based MMORPG created for public in 2D-anime style. Players are able to communicate, participate in events, reach the top 3 top-players and even more! It's free, and in continue development. War of Respect comes in three variants:
War of Respect
War of the Players
Second Generation (2G for short)
It's international, free and fun to play on.
If you like to buy extra features (Like 1 extra level) you have to pay with real money.
Our team is...
WoW (World of Warcraft) submits information from the server to the client. The client saves parts of this information inside the WDB folder to reduce network traffic (Infos about quests, items, npcs, etc). This program enables the user to read the info
This is a easy GUI Java Tool for advanced Quake 3 Players. User can create or edit Players. Run Quake with preselected Mod and Server. Config all Q3 settings via nice sorted GUI area.
JaNaG is a Java random name generator for role-games, authors, and the like. It is based on a name fragment database that creates relatively reasonably sounding names. It can run as applet, GUI appliance, command line tool, or on a server-client basis.
Jin is a Javaclient for various chess servers. It currently supports the Internet Chess Club (chessclub.com) and the Free Internet Chess Server (freechess.org) but is designed to be able to support any chess server.
JAIMBot is a modular architecture for providing services through an AIM client. It contains a generic AIM library and a Bot which uses this library to provide such services as Offline Messaging, Lists, Weather, Headlines, Stock Quotes, AI chatterbot.
Gametable (also known as GamenianTabele), is a Java-based shared whiteboard and chat client. It is designed primarily to provide an online tabletop interface. Draw directly, or place images, that all connected users can see and manipulate. RNG/dice functions supported, infinite table size, a few Z-order layers, pointer tools visible to everyone connected, stand along host server, and basic tagging and drawing tools.
Cardhouse is an online card game engine that supports a wide variety of games. The client is independent of the card game rules and new games can be added to the server without it having to reboot.
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
A small ICS chess client written in Java, not so large as Jin and nicer looking. The main thing will be to write code for various chess servers. Expected features include game saving as PGN and support for most commands of various ICS servers.
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
PokerApp is a client/server multiplayer poker game that can support up to 8 network opponents. Currently supports 18 games including Texas Hold'Em, Omaha Hold'Em, Omaha 8, Seven Card Stud, and Five Card Draw.
Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe