Showing 27 open source projects for "define"

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  • 1
    Ren'Py

    Ren'Py

    The Ren'Py Visual Novel Engine

    Ren’Py is a free and open-source visual novel engine that makes telling interactive stories easy by combining narrative scripting with multimedia support for images, sound, and music in a way that’s accessible to both beginners and experienced developers. Its scripting language is designed to be readable and intuitive, allowing writers and creators to define scenes, dialogues, branching choices, character expressions, and events without deep programming knowledge, while still offering the ability to embed Python for advanced control and custom gameplay features. The engine handles essential visual novel conventions like save and load systems, rollback to previous text, scene transitions, and UI menus, so creators can focus on the story and player experience. ...
    Downloads: 112 This Week
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  • 2
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    ...Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform. Rather than being a single game, Luanti is meant as an engine and toolkit: individual “games” are actually collections of mods — written in Lua — that define terrain, items, NPCs, mechanics, and rules. This modular design enables rich customization and community-driven content: users can install new games, mods, and texture packs via a built-in content browser that draws from a central repository (ContentDB). Luanti supports both single-player and multiplayer via servers; players can host their own or join publicly listed ones, with server-side mods being applied automatically.
    Downloads: 10 This Week
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  • 3
    Agones

    Agones

    Dedicated Game Server Hosting and Scaling for Multiplayer Games

    Multiplayer dedicated game servers anywhere. An open source, batteries-included, multiplayer dedicated game server scaling and orchestration platform that can run anywhere Kubernetes can run. Define and manage groups of ready-game servers through YAML configuration or API calls. Integrated SDK for managing game server lifecycle, health and configuration. Integration with OpenCensus for platform-independent game server metrics and monitoring dashboards. Agones replaces usual bespoke or proprietary cluster management and game server scaling solutions with a Kubernetes cluster that includes the Agones custom Kubernetes Controller and matching Custom Resource Definitions for GameServers, Fleets and more. ...
    Downloads: 0 This Week
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  • 4
    AI for Games

    AI for Games

    Game framework with AI

    Provides a framework / game engine for building 2D games and includes sophisticated AI routines to manage state-driven entities and autonomous agents. Although this library makes several very powerful AI techniques available and take care of all the calculations needed to update and render the game entities.
    Downloads: 1 This Week
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  • 5
    boardgame.io

    boardgame.io

    State Management and Multiplayer Networking for Turn-Based Games

    The project implements a lightweight but powerful engine for creating turn-based games (board games, card games, turn-based strategy, etc.) in JavaScript. With boardgame.io, you define the game logic in pure functions: you describe how the game state changes when a move is made, and the framework handles all the rest (state management, synchronization, storage, multiplayer, etc.). This abstraction lets developers focus on the rules and mechanics rather than on networking, persistence or UI plumbing. It supports both local games and online multiplayer across clients, and can be used with different view layers — e.g., vanilla JS or a UI framework like React or React Native. ...
    Downloads: 0 This Week
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  • 6
    Pixel Vision 8

    Pixel Vision 8

    Teach retro game development with streamlined workflows

    ...PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more. There are several different ways to build and run Pixel Vision 8, depending on your choice of language, skill level, and goals. You can always get the latest compiled version on itch.io or check out the incremental builds on github. The platform is incredibly modular and built on a "chip" system that supports swapping out core functionality with new chips. ...
    Downloads: 0 This Week
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  • 7
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 8
    Sketchbook

    Sketchbook

    3D playground built on three.js and cannon.js

    ...Mostly a playground for exploring how conventional third-person gameplay mechanics found in modern games work and recreating them in a general way. Raycast character controller with capsule collisions. General state system. You can define your own scenes in Blender, and then read them with Sketchbook. Sketchbook needs to run on a local server such as HTTP-server or webpack-dev-server to be able to load external assets.
    Downloads: 4 This Week
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  • 9
    BiDiB-Wizard

    BiDiB-Wizard

    Configuration tool for BiDiB decoders (see http://www.bidib.org/)

    This is a configuration tool with graphical user interface to modify properties of and to define macros for BiDiB decoders (see http://www.bidib.org/). The BiDiB-Wizard uses a free JIDE license for open source projects. Please visit http://www.jidesoft.com/ for more information.
    Downloads: 7 This Week
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  • 10
    Vocaluxe
    Vocaluxe is an open source singing game inspired by SingStar™ and Ultrastar Deluxe. The code is hosted on github: https://github.com/Vocaluxe/Vocaluxe
    Downloads: 3 This Week
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  • 11
    ode-viz
    This toolbox generates automatically a vtk-visualization for an ode (Open Dynamics Engine) simulation under Python. You only have to define the simulation space and world and forward these entities to the visualization. That's all... Install also via pip possible: pip install odeViz
    Downloads: 0 This Week
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  • 12

    Darkbot

    The IRC's Talking Robot

    [ Please read https://sourceforge.net/p/darkbot/news/2014/01/darkbots-revitalization/ ] Darkbot is a portable IRC chat robot written in the C language that can be taught responses to user inquiries, and even have conversations with them. Darkbot was originally created by Jason Hamilton as an aid for help channels on Intenet Relay Chat.
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    Downloads: 14 This Week
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  • 13
    FlexGen is a flexible random map generation library for games and simulations. Maps are generated by randomly laying down map tiles so that their edges match. You can define map tiles however you want to determine what type of map is created.
    Downloads: 1 This Week
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  • 14

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 0 This Week
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  • 15

    GameBrowser

    Simple server list with direct connect via scripts.

    ...This works by using the script defined for the server, that are executed by double clicking a server. The user has the possibility to write his own script in the AddServer dialog. You can define a standard script for a game in the options so it will be the standard content for new servers. The script will be executed as a shell script like any other on your system. In the player list you can quickly see who is online, and who is a bot (bots are marked red).
    Downloads: 0 This Week
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  • 16

    Log2HTML

    Converts log files (with color codes) to readable html files.

    The Log2Html converter is a tool to easily convert logfiles to a readable html file. It uses colorsets to define which colorcode will be replaced by which color. Open the readme.txt to see how to create own colorsets. Quake and Warsow are shipped with this. You may use the 2 textareas to add properties to the output html files, so you may use a styles for example.
    Downloads: 0 This Week
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  • 17

    Block Puzzle Solution

    Find Solution to Block Puzzle

    Block Puzzle is a simple game. Yet it can be very challenging too. I heard there are people spending days to fit 7 blocks to a small puzzle. I write this simple application to find the puzzle solution. Surely the fun of the game is to find the solution by your own. But I hope this small application can help you when you are frustrated and eager to know the solution. What's more, you can see the solution step by step and save the puzzle. You need .Net Framework 3.5 and above to run...
    Downloads: 0 This Week
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  • 18
    Itemizer - Generic (C)RGP item editor
    Itemizer is a small application that lets you define attribute sets for (C)RPG items, create item catalogs from these sets and edit the item data in the catalogs. Itemizer can also be used to manage character and other game entity data in (C)RPGs.
    Downloads: 0 This Week
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  • 19
    from adminbot, rconed projects.cs,css,dod,dods.Supervise different game tournaments with the same application from a single web interface: -Define the servers, the opponents, server config, warmup. -Match status(scores) in realtime, mirc match annonces.
    Downloads: 0 This Week
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  • 20
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 21
    A model railway simulation. You can define trains, tracks, switches and signals and then watch the trains driving on the tracks, control the trains, switches, and signals.
    Downloads: 0 This Week
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  • 22
    PHProbot is a bot done for the eathena servers. Its mainly feature is to allow to define completely the artificial intelligence of bot using callbacks.
    Downloads: 0 This Week
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  • 23
    Perl-script that generates a web-page (dhtml, css) with real-time web-statistics for game-servers (half-life, quake3) with help of commandline tool qstat (or quakestat). Visitors can define what server(s) and which information will be displayed
    Downloads: 0 This Week
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  • 24
    Tired of spending hours of sleep tuning you Robocode Bot? Your bot is full of constants that if wrong tuned would let to awfull performances? BotOptimizer will help you tune the bot, allowing you to define also your optimization algorithm.
    Downloads: 0 This Week
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  • 25
    ALGUL is an addon to the Allegro library. It's goal is to provide its users with a way to use a simple XML-like input format to define the GUI layout. It should also work with user defined GUI elements and together with other GUI addons.
    Downloads: 0 This Week
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