Showing 306 open source projects for "basic linux"

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  • 1
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments. Definitely use the most recent versions and features of the target language, but also try to...
    Downloads: 5 This Week
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  • 2
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 3 This Week
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  • 3
    Basic Blind Chess

    Basic Blind Chess

    Blind Chess using Taiwan rules

    Blind Chess also known as "Dark Chess" (暗棋) or "Banqi" or Half Chess , is a two-player Chinese board game played on a 4x8 grid, or half of the xiangqi (Chinese Chess) board. This application is using Taiwan rule. AI is using basic minimax tree structure and some rules. Advanced algorithm such as Upper Confidence bounds applied to Trees and Monte Carlo Tree Search are NOT used. This app is single player vs computer only. For English user, Christakis Giorgios made Software Requirements...
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    Downloads: 12 This Week
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  • 4
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic...
    Downloads: 13 This Week
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  • 5
    Tower Building Game

    Tower Building Game

    HTML5 Canvas Tower Building Game

    Tower Building Game is a small game project — likely implementing a classic “tower defense” or “tower-based” game — designed to showcase game-development fundamentals such as rendering, game logic, user interaction, and possibly simple physics or animations. As an open-source repository, tower_game aims not only to deliver a playable game, but also to serve as a learning resource or template: developers can inspect its code, understand how game loops, input handling, asset management, and...
    Downloads: 14 This Week
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  • 6
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 0 This Week
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  • 7
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 7 This Week
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  • 8
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves. Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the...
    Downloads: 3 This Week
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  • 9
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards....
    Downloads: 3 This Week
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  • 10
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 1 This Week
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  • 11
    OSRS .json Hiscores

    OSRS .json Hiscores

    The Oldschool Runescape API wrapper that does more

    OSRS .json Hiscores is a server-side API wrapper designed to transform Old School RuneScape hiscores data into structured and developer-friendly JSON objects, addressing limitations in the official API’s output formats. The official API typically returns CSV or basic arrays, which can be difficult to work with, so this project restructures the data into meaningful objects that include player stats, rankings, and inferred metadata. It also adds additional logic to determine player game modes,...
    Downloads: 0 This Week
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  • 12
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more, letting you focus on game logic. A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 13
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 0 This Week
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  • 14
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 0 This Week
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  • 15

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 171 This Week
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  • 16
    Divine generator

    Divine generator

    Divine generator of riddles for arrangement.

    The original idea of Alexander V. Catapang Jr. in the Guess-Chess from the eGames package. Divine generator is an addition to the idea and transfer of rules to makruk, xiangqi and shogi.
    Downloads: 6 This Week
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  • 17
    Brain Teaser

    Brain Teaser

    A fifteen-like game.

    This computer game is based on BrainTeaser by Wim Nijland. Choose digits from 1 to 9, split by reaction method into three groups: 1-3-7-9, 2-4-6-8, and 5. The goal is to display all digits except 5, avoiding the field clearing and counter overflow.
    Downloads: 2 This Week
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  • 18
    R-P-S

    R-P-S

    Rock, Paper, Scissors is a hand game.

    «Rock-Paper-Scissors» is a hand game originating in China, usually played between two or three people, in which each player simultaneously forms one of three shapes with an outstretched hand. These shapes are «rock» (a closed fist), «paper» (a flat hand), and «scissors» (a fist with the index finger and middle finger extended, forming a V). A simultaneous, zero-sum game, it has three possible outcomes: a draw, a loss, or a win.
    Downloads: 5 This Week
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  • 19
    FranMsxApps

    FranMsxApps

    My MSX programs and some additional .cas tools

    I wanted to share the programs I developed with my MSX computer in the 80s and early 90s. There is a web page that you can visit: https://www.frojasg1.com:8443/downloads_web/web/html/aplisMSX.html?origin=sourceforge Some of the programs are cool. The most relevant are: - A graphic designer in Assembler Z-80 - A ship game in Assembler Z-80 - A text to speech in Spanish. - The seed of a maze game. - My version of Tetris in Assembler Z-80 There are some demo videos, and even...
    Downloads: 0 This Week
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  • 20
    Riddle-Chess
    The original idea of Alexander V. Catapang Jr. in the Guess-Chess from the eGames package. Riddle-Chess is an addition to the idea and transfer of rules to makruk, xiangqi and shogi.
    Downloads: 1 This Week
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  • 21
    Simon

    Simon

    A varied version of the game «Simon».

    A modification of the game «Simon», invented by Ralph Henry Bower and Howard J. Morrison, with a Soviet implementation called Electronics IE-01 «Ivolga». Instead of four cells, there are now between two and ten.
    Downloads: 0 This Week
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  • 22
    TKD Scoring Wi-Fi

    TKD Scoring Wi-Fi

    TKD Scoring Wi-Fi Server supporting Android and IPhone clients

    Scoring Wi-Fi PRO system was created by Taekwondo people like you and we use the scoring system in all our classes, just like you We created this app few years ago to provide an effective, professional low cost solution with the same benefits and feeling experience, or even providing a better experience than any existing wired professional tournament solution The success of the application in our Taekwondo sparring classes where our members described the application as “Holy crap this...
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    Downloads: 169 This Week
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  • 23
    Advanced Yacht

    Advanced Yacht

    Yacht with nine-sided dices.

    A modification of the game Yacht with the rules of 1938 year. The goal is to score the maximum number of points by throwing five dice to obtain certain combinations. Player can roll up to three times per turn, either all dice or selected dice. The game consists of eighteen rounds. After each round, player can choose which scoring category to use, but you cannot choose the same category twice. Some categories are fixed, while others depend on the value of the dice.
    Downloads: 1 This Week
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  • 24
    flare-game

    flare-game

    Action RPG that's easy to mod

    Flare (Free/Libre Action Roleplaying Engine) is a simple single-player Action RPG engine. Instead of being a general engine that handles many game types, this focused engine is small and easy to mod. Included is a demo game featuring dark atmosphere and fast-paced combat. The code is GPL and the art is CC-BY-SA.
    Downloads: 17 This Week
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  • 25
    Dice endgames

    Dice endgames

    Dice endgames — generation of endgames with dices.

    Dice endgames is a gambling and logical game with perfect information, at the same time being a variety of both variants of chess and checkers-like games, and dices. In this game, the arrangement of chess pieces depends on the values on the sides of the dice. It was conceived as teaching and training how to solve endgames, problems or random arrangements, such as Fischer's chess, in various board games of logic.
    Downloads: 0 This Week
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