Showing 589 open source projects for "obd source code"

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  • 1
    QuteScoop
    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux. Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
    Downloads: 0 This Week
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  • 2
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
    Downloads: 0 This Week
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  • 3
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 0 This Week
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  • 4
    MyGoGrinder

    MyGoGrinder

    Solve Go problems (based on GoGrinder GoGrinder.sf.net )

    MyGoGrinder is a Java program to solve Go (Weiqi, Baduk) problems. Current version is 2.3.1; v.2.4.0 is being prepared (look into the files area, 11-'18). This work is based on Tim Kington's GoGrinder (gogrinder.sourceforge.net). Read more on this project's web page (https://mygogrinder.sourceforge.io) * v.2.3.0: ... uses now the CA[] marker for text decoding * v.2.3.0: You can change the character set for the sgf without editing the sgf * It is now possible to use GoGrinder in...
    Downloads: 1 This Week
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  • 5
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    !Help Wanted! See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll...
    Downloads: 0 This Week
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  • 6
    Neural MMO

    Neural MMO

    Code for the paper "Neural MMO: A Massively Multiagent Game..."

    Neural MMO is a massively multi-agent simulation environment developed by OpenAI for reinforcement learning research. It provides a persistent, procedurally generated world where thousands of agents can interact, compete, and cooperate in real time. The environment is inspired by Massively Multiplayer Online Role-Playing Games (MMORPGs), featuring resource gathering, combat mechanics, exploration, and survival challenges. Agents learn behaviors in a shared ecosystem that supports long-term...
    Downloads: 1 This Week
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  • 7
    tute

    tute

    Play Tute playing card game

    Tute is one of the most popular Spanish deck card games. It is now available here totally free with source code available for the community. Learn the basics from Ludoteka [http://www.ludoteka.com/tute.html] or Wikipedia [https://www.wikipedia.org/wiki/Tute]
    Downloads: 0 This Week
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  • 8
    Ryzom
    Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
    Downloads: 5 This Week
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  • 9
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 1 This Week
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  • 10
    nunuStudio

    nunuStudio

    Web powered cross-platform 3D, WebXR game engine

    nunuStudio is an open-source editor + game development environment — a “studio” rather than just a library — designed to let developers create interactive 2D and 3D content through a user-friendly interface. It provides visual tools for scene editing, asset management, materials, and possibly scripting, aiming to reduce the friction of hand-coding every aspect from scratch. As an accessible entrypoint to game or interactive content creation, nunuStudio is well-suited for artists, designers,...
    Downloads: 0 This Week
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  • 11
    Catch The Cat

    Catch The Cat

    An HTML5 game 'Catch The Cat' powered by Phaser 3

    Phaser Catch The Cat is a puzzle game built with the Phaser framework, based on the popular viral game where players try to trap a cat by blocking its paths. The project serves as both a game and a learning tool for developers.
    Downloads: 0 This Week
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  • 12

    RTuinOS

    The event based Real-Time Operating System (RTOS) for Arduino

    ...Events can now be broadcasted events, semaphores or mutexes. This permits to implement all the usual inter-task communication patterns. Please refer to the user guide and the diverse code samples for details. The second technical change is a complete revision of the makefile. It has been improved in many aspects and it now supports three host operating systems; the RTuinOS samples (as well as your applications) can be built under Linux, Windows and Mac OS. RTuinOS 1.0 is distributed as setup (a ZIP archive), which contains all source files and the complete documentation, also with source files. ...
    Downloads: 0 This Week
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  • 13
    KAREL 3D WebGL

    KAREL 3D WebGL

    Children's learning programming language Karel the Robot in 3D

    KAREL 3D written in JavaScript with WebGL is a children's programming language for teaching algorithms. This is later variant from Karel the Robot in 3D, created in 1986 for 8bit microcomputer PMD 85-2. Support full recursion, create new commands, complex commands with condition from dialog and direct control with keys, language translation. Objects: brick, wall, mark, fence. Check out the Wiki (here) for more examples and pictures. Include ZIP with original historical...
    Downloads: 0 This Week
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  • 14

    Multiplications

    Programme de multiplications pour enfants

    Programme pour enfants qui permet d'apprendre les multiplications. Quantitée : 20 questions Meilleures note : 6 Plus mauvaise note : 1 sources code : https://github.com/hamdyaea/Multiplications Developer , Createur : Hamdy Abou El Anein
    Downloads: 0 This Week
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  • 15
    Red Rogue

    Red Rogue

    Flex roguelike

    ...It mixes platforming and roguelike mechanics: players explore, collect loot, fight, jump, etc., in a 2D side-scroll environment, with permadeath or roguelike style progression. The game has been discontinued at some point, with known technical limitations (such as running out of save space in Flash builds) and is now open source. Full source code is available (open source) so it can be studied or ported or modified. Visual and gameplay polish, platformer art, physics of jumping etc., aesthetic style, sound etc. (typical for Flash games of that era).
    Downloads: 0 This Week
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  • 16
    Enemy Territory: Legacy

    Enemy Territory: Legacy

    Based on the raedwulf-et project

    etlegacy-deprecated is the archived version of ET: Legacy, a community-driven project that maintains and modernizes Wolfenstein: Enemy Territory, the classic team-based WWII multiplayer shooter. This legacy repository contains older iterations of the codebase, which aimed to preserve the original gameplay while improving security, portability, and performance on modern systems. Though deprecated in favor of the active repository, it offers insight into early modernization efforts and is...
    Downloads: 0 This Week
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  • 17
    Old Durandal

    Old Durandal

    A Marathon (first-person shooter) engine with enhanced features

    A 3D Marathon engine project adapted off of the Marathon 2 source code, capable of running all original versions and most third-party scenarios. Features include software texture interpolation, MP3 music playback and enhanced AI.
    Downloads: 0 This Week
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  • 18
    mywebglflight_chung
    mywebglflight chung is a online 3D webgl flight / car simulator with shaders written in HTML5 and javascript . You can also fly to any place around the world with realtime google static maps earth satellite images , buildings with real lat-lng and monuments. Fly too over africa with horses, zebras, elephants, girafes, antilopes or shoot panzer tanks and have dogfight with war aircrafts or ships.
    Downloads: 0 This Week
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  • 19
    json_osm_chung / webglcarsim
    json osm chung is an example of realtime converting online openstreetmap servers osm roads data to use with a game or in this example to draw on a graphical canvas or 3D webgl. Use the arrow keys to move or select one of the presets locations. recreate any real roads + buildings , houses, places in the world in realtime .mixed with google static maps satellite ground images, water terrain detection , srtm terrain heightmaps, trees, lamps, bridges and webglcarsimheight a small 3D driving car...
    Downloads: 0 This Week
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  • 20
    Building a mobile app capable of running on multiple platforms can be a daunting task. Different operating systems, screen sizes, offline capabilities and more can be a challenge. A growing number of developers are opting to build their apps in cross-platform HTML5 code that can be compiled into native apps that can be sold in app stores and markets.
    Downloads: 0 This Week
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  • 21
    Sudoku command line solver

    Sudoku command line solver

    Solve 9x9 Sudoku Puzzles Using A Command Line Utility

    This tool written in C uses the Backtracking algorithm to solve Sudoku puzzles. The idea was born by participating a coding challenge of a German internet forum. https://www.coding-board.de/threads/coding-herbst-die-coding-board-de-coding-challenge.39297/ So it's rather made for fun. However, this code won in terms of speed. Unfortunately, the initiator of the contest has passed away in the meantime. R.I.P. Benjamin.
    Downloads: 0 This Week
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  • 22
    Universe is a set of documents for a freely-available, text-based role-playing game, based on the SPI game of the same name published in 1980. The documents are hyperlinked PDF files; source code in LaTeX format and/or other formats is provided.
    Downloads: 2 This Week
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  • 23
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with...
    Downloads: 1 This Week
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  • 24
    Escape From The Maze

    Escape From The Maze

    A fantasy RPG.

    THIS PROJECT HAS MOVED TO GITHUB Code and Releases hosted on GitHub: https://github.com/alanmclachlan/escapeftmaze Dev Blog: http://escapeftmaze.blogspot.com/
    Downloads: 0 This Week
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  • 25

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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