Phaser Catch The Cat is a puzzle game built with the Phaser framework, based on the popular viral game where players try to trap a cat by blocking its paths. The project serves as both a game and a learning tool for developers.
Features
- Implements hexagonal grid logic for cat movement
- Built using Phaser framework with clear game structure
- Includes simple AI for cat pathfinding
- Uses minimal graphics and lightweight assets
- Demonstrates input handling and game loop basics
- Offers clean, commented code for educational purposes
Categories
GamesLicense
MIT LicenseFollow Catch The Cat
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