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NyuFX is an advanced tool for creating karaoke effects in subtitle format ASS.
With the power of scripting language Lua with an extended environment + an user interface it's easy to create fancy 2D effects.
Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/)
Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game
(http://www.nongnu.org/enigma/about.html).
Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
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A complete 2D Game Engine with built in drag and drop editor
...Some features of the engine are:
- 2D levels and basic rasterized rendering
- Simple animations and timer systems
- A complete embedded Lua 5.1 scripting environment for level scripting
- A drag and drop level designer
- Support for all standard Windows Media Player compatible media types
- Background Music
- Sound Effects
- Simple object collision detection
- Pseudo 3D for making simulated 3D with 2D graphics
- Scriptable Menus, buttons, etc
- Custom Lua file manipulation libraries and script engine binding
- Cut scene videos
- Open Source
What Euphoria is NOT:
- A professional game design engine (maybe someday)
- Bug free
- Size Efficient (textures are stored as bitmaps
- 3D
- Covered Under Warranty
- A Game, this is a Kit to BUILD a game
Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
UFO2000 is a turn based tactical squad simulation game with multiplayer support. It is heavily inspired by the famous X-COM: UFO Defense game and can load graphics resources and maps from it providing X-COM look and feel with multiplayer experience.
Avoision is a straightforward, yet captivating distillation of vintage arcade entertainment requiring strategy, precision, and perseverance with a singular objective: capture the red square while evading innumerable cruel, spiteful white squares.
Enigma is a puzzle and dexterity game. It's 2D in gameplay and graphics, and available for Linux, Windows and Mac, and several languages. It features more than 1000 levels and is maintained by a vivid community, creating ever more inventive levels.
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An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
Falling Block Game is a free, open source block stacking game available for Windows and Linux. The object of the game is to move and rotate pieces in order to fill in complete rows. The more rows you clear at once, the more points you score!
The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
Wing is a modeling tool used for creating realistic natural landscape efficiently. More specifically, we try to proceduraly generate four key ingredients of nature ---- plants, terrain, water and weather, with simple but powerful user controls.
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
A lua game engine with combining existing physics system,graphics system and sound system.All components are Binded to lua as lua dynamic linked library.I develop my game by it,and add new function when game needs.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.