Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.

Project Activity

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License

MIT License

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Radius Engine Web Site

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Additional Project Details

Operating Systems

Linux, Windows

Intended Audience

Developers

User Interface

OpenGL, SDL

Programming Language

C, Lua

Related Categories

C Game Development Frameworks, Lua Game Development Frameworks

Registered

2010-11-24