Showing 340 open source projects for "simulation project"

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  • 1
    Sample GenLayer project

    Sample GenLayer project

    Includes the boilerplate code for a GenLayer use case implementation

    GenLayer Project Boilerplate is an open-source template designed to accelerate the development of decentralized applications on the GenLayer protocol by providing a fully integrated environment that combines intelligent contract logic with a modern frontend interface. It includes a complete working example of a prediction market application, demonstrating how developers can structure, deploy, and test decentralized logic in a real-world scenario. The project integrates both backend contract...
    Downloads: 0 This Week
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  • 2
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of emphasis on concurrently accessing the physics simulation data outside of the main physics simulation update. ...
    Downloads: 13 This Week
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  • 3
    FlyByWire Simulations A32NX

    FlyByWire Simulations A32NX

    The A32NX & A380X Project are community driven open source projects

    A community-built and maintained project aiming to provide high-quality and detailed aircraft for Microsoft Flight Simulator. Our custom-built, open-source installer is where we keep our projects for you to easily install. Pick which branch you want to install, and the installer will automatically download it into the proper folder.
    Downloads: 27 This Week
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  • 4
    GrimAC

    GrimAC

    Fully async, multithreaded, predictive, open source, 3.01 reach

    GrimAC is an open-source anticheat system designed to detect and prevent cheating on Minecraft multiplayer servers through predictive simulation and advanced movement analysis. The project uses a simulation-based detection engine that recreates player movement and physics in order to identify discrepancies between legitimate gameplay and modified client behavior. By analyzing how players move, interact with the world, and send network packets to the server, Grim can detect a variety of cheats such as reach hacks, speed hacks, and anti-knockback modifications. ...
    Downloads: 6 This Week
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  • 5
    Thrive

    Thrive

    The main repository for the development of the evolution game Thrive

    Thrive is a free, open-source game about the evolution of life. From the lowly tidepools of your home planet, you will rise to cosmic dominance. At every step, powerful creation tools and deep simulation mechanics will aid your species’ development. Revolutionary Games is the open-source team of dedicated volunteers aiming to make Thrive a reality. Our team seeks to accomplish two major goals: create engaging, compelling gameplay that respects our players’ intelligence, and remain as...
    Downloads: 24 This Week
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  • 6
    Gradient Bang

    Gradient Bang

    Gradient Bang is an online multiplayer universe

    Gradient Bang is an experimental open-source project developed within the Pipecat ecosystem that reimagines AI interaction as a persistent, multiplayer simulation where users and large language models coexist inside a shared virtual environment. Rather than functioning as a traditional application or API, it is conceptualized as an “online multiplayer universe” in which participants can explore, trade, battle, and collaborate while interacting with AI agents as active entities within the system. ...
    Downloads: 2 This Week
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  • 7
    NitroType Cheat v2

    NitroType Cheat v2

    An easy-to-use, working NitroType hack for typing at insane speeds!

    NitroType Cheat v2 is a browser-based or script-driven tool designed to automate typing performance in the Nitro Type online racing game by simulating extremely high typing speeds and accuracy. It works by intercepting or generating input events that mimic rapid and precise keystrokes, allowing users to achieve unrealistically high words-per-minute scores. The project is built for ease of use, often requiring minimal setup or configuration to begin automating gameplay. It demonstrates how...
    Downloads: 69 This Week
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  • 8
    PSX

    PSX

    Various things for PSX (PlayStation 1, PSone)

    PSX is a minimalist software project that emulates the visual and rendering characteristics of the original PlayStation 1 graphics pipeline, focusing on recreating its distinctive aesthetic rather than full hardware emulation. The project demonstrates how limitations of early 3D hardware, such as affine texture mapping, low precision depth calculations, and lack of perspective correction, contributed to the recognizable visual style of PS1-era games. It is often used as an educational or...
    Downloads: 0 This Week
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  • 9
    MCiSEE

    MCiSEE

    All of Minecraft, EASILY get Minecraft resources

    ...The project can be used as a research platform for tasks such as reinforcement learning, perception analysis, or automated gameplay strategies. It bridges the gap between game simulation and AI experimentation by providing tools that connect Minecraft gameplay with external algorithms. Developers can extend the platform to test new approaches to artificial intelligence within a complex virtual environment.
    Downloads: 0 This Week
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  • 10
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric scattering, physically based shading, screen-space shadows and ambient occlusion, screen-space reflections, sophisticated shadow mapping, volumetric fog, and HDR output. ...
    Downloads: 3 This Week
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  • 11
    Rigs of Rods 0.4+

    Rigs of Rods 0.4+

    Soft-body physics simulator

    Rigs of Rods is a free/libre soft-body physics simulator mainly targeted at simulating vehicle physics. The soft-body physics system is based on mass-spring-damper theory. This is a mirror of the Rigs of Rods GitHub repository: https://github.com/RigsOfRods/rigs-of-rods The old SourceForge project can be found here: https://sourceforge.net/projects/rigsofrods/
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    Downloads: 7,440 This Week
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  • 12
    simple3d

    simple3d

    realistic driving simulation + functions for 2D/3D graphics

    Sour*eforge.net has become inaccesible to me because of Cl*udflare. The latest versions of the programs will be on my site: https://matei.one/. Simcar - driving (not racing) simulation, with stunts and realistic physics since version 5.0.0. GNU/Linux and Wind0w$ executables are available. SDL_grf - functions for 2D/3D graphics (including text), sound and input + a few programs for viewing 3D models, viewing ZX Spectrum *.scr files, simulating the Solar System etc. Simple3d - old program for...
    Downloads: 19 This Week
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  • 13
    Speed Dreams : an Open Motorsport Sim
    2025 UPDATE: we have finally moved to Git! https://forge.a-lec.org/speed-dreams/speed-dreams-code/ This SourceForge project will be kept as a read-only archive and will be eventually removed! Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. ...
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    Downloads: 311 This Week
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  • 14
    OpenAvionics
    OpenAvionics is a hardware/software projet to design low cost instrumentation (air/attitude, navigation, voice, engine) for light and ultra light aircrafts. The display part of the project may be used in aircraft simulation projects.
    Downloads: 0 This Week
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  • 15
    Cars-Sports-Racing
    This project is a fork of my previous project, Speed ​​Dreams. It relies on unlockable challenges or a career mode, where you start with credits that allow you to purchase a car. Then, each race (qualifying and race) in which you place in the top ten will earn you additional credits, which will allow you to purchase other cars. In this mode, contracts may be offered to you, and special races are available.
    Downloads: 12 This Week
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  • 16
    Geographical Adventures

    Geographical Adventures

    Geography game about delivering packages

    Geographical Adventures is a collection of projects and experiments focused on procedural generation and geographic simulation, showcasing how complex environments can be created through code. It includes implementations of terrain generation, map systems, and spatial algorithms that simulate real-world geographical features. The project is designed as both a learning resource and a demonstration of procedural techniques, allowing users to explore how landscapes and environments can be generated algorithmically. ...
    Downloads: 3 This Week
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  • 17

    SpaceDivisions

    SpaceStations, StarShip Division.

    StarShip Division this game project. Imitation move battle big starship in open space or on orbits of planets.
    Downloads: 0 This Week
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  • 18

    fgms - multiplayer for flightgear

    A network server for the flightgear simulator

    A network server for the flightgear project. Link together multiple Pilots.
    Downloads: 0 This Week
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  • 19
    x3d

    x3d

    X3D is the open-standard format for 3D graphics scenes on the Web.

    Extensible 3D (X3D) Graphics is a royalty-free International Standard for real-time interactive 3D graphics on the Web, providing unsurpassed interoperability for 3D communications on the Web. This project includes source for example X3D scene libraries and multiple X3D codebases produced by Web3D Consortium members. All open-source contributions are welcome.
    Downloads: 8 This Week
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  • 20

    Biogenesis Color Mod

    Mod for evolution simulation and artificial life program Biogenesis

    You can download the Color Mod at the Biogenesis main site too (included in the main download now). You also find the sourcecode there. If you want to post a review, remember that this is only a modification, so comment on my changes, not on the simulation. Original project by Joan Queralt Molina: https://sourceforge.net/projects/biogenesis/ Includes Tyler Colemans "Features Mod": https://sourceforge.net/projects/biogenesisfeatu/ Biogenesis discussion forum: https://sourceforge.net/p/biogenesis/discussion/ Biogenesis runs faster (at least for myself) if you open a Google Chrome window (don´t know why :D)
    Downloads: 0 This Week
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  • 21
    Magic Assistant
    Magic Assistant is multi-platform application for "Magic: The Gathering" players. Includes Card Browser, Library Organizer, Deck Builder and MTG Tournament Manager. Comes with MTG cards database and allows web updates. See home page for details. Sadly this project is no longer active, it is up for adoption.
    Downloads: 16 This Week
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  • 22

    Mandate Engine

    RTSish Game Engine

    The project is a fork of Glest Advanced Engine for the purposes of adding significant gameplay options, graphics upgrades and GUI upgrades in order to create an engine capable of playing a series of 7 games I wish to create. The 7 games are all based on this IP: Children of the Thousand Suns: The Unaligned Mandate Each game combines a few different genres from this list and others: RTS, TBS, RPG, Sim, City Building, Breeding, Management You can also make mods of various kinds with...
    Downloads: 0 This Week
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  • 23
    AdaGate

    AdaGate

    3D OpenGL dungeon game using Ada: a tribute to Narbacular Drop

    AdaGate is a 3D OpenGL strategy game with escape rooms in a Stargate fantasy setting. It is an elaborate example of modern OpenGL programming using the Ada language; and a tribute to Narbacular Drop, and Amelia Earhart. Each room has a barrier that must be circumvented using portals. The barriers include water with piranha, molten magma, and walls. Runs on Windows, OSX, and GNU/Linux. The linux binary now runs on many linux distros! Includes all source code, build scripts & resources.
    Downloads: 1 This Week
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  • 24

    Social World

    a software project that tries to visualize people's social behaviour

    Social World is a software project that tries to visualize people's social behaviour. Therefore the actions, the speech and the physical and mental constitution are part of a simulation process that calculates, how attributes of creatures and characters change and how they act and react.
    Downloads: 0 This Week
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  • 25
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 0 This Week
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