Showing 486 open source projects for "basic-rom"

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  • 1
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments.
    Downloads: 14 This Week
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  • 2
    DuckStation

    DuckStation

    Fast PlayStation 1 emulator for x86-64/AArch32/AArch64

    ..."Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues. A "BIOS" ROM image is required to to start the emulator and to play games. You can use an image from any hardware version or region, although mismatching game regions and BIOS regions may have compatibility issues. A ROM image is not provided with the emulator for legal reasons, you should dump this from your own console using Caetla or other means. ...
    Downloads: 52 This Week
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  • 3
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    ...It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 1 This Week
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  • 4
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    ...Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic networked tasks. We’re evolving our solution, built on Netcode for GameObjects, in the open to become a netcode foundation that you can depend on – customizable and extensible to meet the needs of many multiplayer games types.
    Downloads: 4 This Week
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  • 5
    Tower Building Game

    Tower Building Game

    HTML5 Canvas Tower Building Game

    Tower Building Game is a small game project — likely implementing a classic “tower defense” or “tower-based” game — designed to showcase game-development fundamentals such as rendering, game logic, user interaction, and possibly simple physics or animations. As an open-source repository, tower_game aims not only to deliver a playable game, but also to serve as a learning resource or template: developers can inspect its code, understand how game loops, input handling, asset management, and...
    Downloads: 8 This Week
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  • 6
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    ...Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 0 This Week
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  • 7
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves. Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the...
    Downloads: 4 This Week
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  • 8
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    ...Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework. This means things like basic UI elements, text rendering, advanced input handling (textboxes) and performance overlays are provided out-of-the-box. Any of the osu! code that is deemed useful to other game projects will live in this framework project. Anywhere we implement graphical components, they will be displayed with a generic design and will be derivable for further customization.
    Downloads: 2 This Week
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  • 9
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 2 This Week
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  • 10
    Basic Blind Chess

    Basic Blind Chess

    Blind Chess using Taiwan rule

    Blind Chess also known as "Dark Chess" (暗棋) or "Banqi" or Half Chess , is a two-player Chinese board game played on a 4x8 grid, or half of the xiangqi (Chinese Chess) board. This application is using Taiwan rule. AI is using basic minimax tree structure and some rules. Advanced algorithm such as Upper Confidence bounds applied to Trees and Monte Carlo Tree Search are NOT used. This app is single player vs computer only. For English user, Christakis Giorgios made Software Requirements Specification(pdf file), it will help anyone that downloads this application to understand basic blind chess and use it. ...
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    Downloads: 0 This Week
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  • 11
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 2 This Week
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  • 12
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    ...Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards. Reads SNES roms and reads/writes save games from and to the SNES cartridge. Supported cartridge types so far, LoRom, HiRom, ExHiRom, DSP, SuperFX, SuperFX2, SDD1, CX4, SPC7110, SA1 (last two chips need Adafruit Clock Generator). Reads and writes SNES Satellaview 8M Memory packs (BS-X cartridge and Adafruit Clock Generator needed). ...
    Downloads: 1 This Week
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  • 13
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 1 This Week
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  • 14
    Sharp MZ-800 Emulator

    Sharp MZ-800 Emulator

    Emulator of the 8-bit computers Sharp MZ-800 / MZ-700

    ...Program is developped for Linux and Windows, but it's ready to be ported to another platforms. Used runtime: SDL2, GTK3, Mingw32 (Windows version) Included emulation of basic elements: - CPU Z80, (used z80ex-code) - GDG, WHID 65040-032 - CTC, i8253 - PIO-Z80 - PIO8255 - PSG, SN76489AN Emulation of basic periferies: - CMT - FDC: WD279x - QUICK DISK - Ramdisks: Standard MR1R18, SRAM/ROM - 16M, Pezik and Pezik on shifted I/O ports - MemExts, Unicard, IDE8 Included alternative JSS, and WILLY ROM. ...
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    Downloads: 22 This Week
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  • 15
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 16
    Delta Executor For PC

    Delta Executor For PC

    Use the Delta Executor APK with Roblox on a Windows PC.

    This project allows the Delta Executor APK to be compatible with Roblox running natively on a Windows PC. Delta Executor For PC emulates the necessary environment to run the APK and integrates it with the Roblox process running on your Windows machine. If the Delta Executor APK is not found, the project will automatically download it. The "DeltaExecutorVector.svg" file is just the logo in vector format. How to run 1. It's good practice to always first read the source code. 2. Click...
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    Downloads: 28,360 This Week
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  • 17
    AdvanceMAME
    A MAME and MESS port with an advanced video support for Arcade Monitors, TVs, and PC Monitors. It also contains a bootable Linux LiveCD/USB, a frontend with animated MNG/MP3 snapshots, a rom manager, and recompression utilities for compressed files.
    Downloads: 26 This Week
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  • 18

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 264 This Week
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  • 19
    Brain Teaser

    Brain Teaser

    A fifteen-like game.

    This computer game is based on BrainTeaser by Wim Nijland. Choose digits from 1 to 9, split by reaction method into three groups: 1-3-7-9, 2-4-6-8, and 5. The goal is to display all digits except 5, avoiding the field clearing and counter overflow.
    Downloads: 11 This Week
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  • 20
    Race Into Space
    This was the official home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. This location houses the prior release of the game, v. 1.1 released in 2013. There is now a v.2.0.0, which can be downloaded from https://github.com/raceintospace/raceintospace/releases/tag/v2.0.0. News and updates are available on our Mastodon account at https://mstdn.games/@raceintospace
    Downloads: 19 This Week
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  • 21
    Klavaro Touch Typing Tutor

    Klavaro Touch Typing Tutor

    A very efficient tutor.

    A touch typing tutor very flexible, supporting customizable keyboard layouts. You can edit and save new or unknown keyboard layouts, as the basic course was designed to not depend on specific ones. Also, there are some charts about the learning process.
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    Downloads: 767 This Week
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  • 22
    Divine generator

    Divine generator

    Divine generator of riddles for arrangement.

    The original idea of Alexander V. Catapang Jr. in the Guess-Chess from the eGames package. Divine generator is an addition to the idea and transfer of rules to makruk, xiangqi and shogi.
    Downloads: 5 This Week
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  • 23
    LocoNet over TCP
    Client-server based software that talks to Digitrax LocoNet. TCP server talks through a hardware interface (e.g. LocoBuffer) to LocoNet. (User interface) clients talk to that server.
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    Downloads: 22 This Week
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  • 24

    Underwear Arcade

    A repository to store arcade games developed by Underwear Demesne.

    Downloads: 0 This Week
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  • 25
    FranMsxApps

    FranMsxApps

    My MSX programs and some additional .cas tools

    I wanted to share the programs I developed with my MSX computer in the 80s and early 90s. There is a web page that you can visit: https://www.frojasg1.com:8443/downloads_web/web/html/aplisMSX.html?origin=sourceforge Some of the programs are cool. The most relevant are: - A graphic designer in Assembler Z-80 - A ship game in Assembler Z-80 - A text to speech in Spanish. - The seed of a maze game. - My version of Tetris in Assembler Z-80 There are some demo videos, and even...
    Downloads: 0 This Week
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