Showing 210 open source projects for "3d in visual basic"

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  • 1
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 12 This Week
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  • 2
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 8 This Week
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  • 3
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    ...It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 21 This Week
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  • 4
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it...
    Downloads: 11 This Week
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  • 5
    PSX

    PSX

    Various things for PSX (PlayStation 1, PSone)

    PSX is a minimalist software project that emulates the visual and rendering characteristics of the original PlayStation 1 graphics pipeline, focusing on recreating its distinctive aesthetic rather than full hardware emulation. The project demonstrates how limitations of early 3D hardware, such as affine texture mapping, low precision depth calculations, and lack of perspective correction, contributed to the recognizable visual style of PS1-era games.
    Downloads: 0 This Week
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  • 6
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit...
    Downloads: 7 This Week
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  • 7
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves. Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the...
    Downloads: 14 This Week
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  • 8
    UZDoom

    UZDoom

    UZDoom is a feature centric port for all Doom engine games

    UZDoom is a modern, feature-focused source port of the classic DOOM engine that builds upon the foundations of GZDoom while introducing additional rendering enhancements and extended scripting capabilities. It is designed to run a wide range of DOOM-engine games while significantly improving visual fidelity through high-resolution graphics, dynamic lighting, and advanced rendering pipelines. The engine incorporates modern technologies such as OpenGL and Vulkan to provide better performance...
    Downloads: 8 This Week
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  • 9
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included.
    Downloads: 2 This Week
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  • 10
    Panda3D

    Panda3D

    Powerful, mature open-source cross-platform game engine for Python

    ...You can build Panda3D with the Microsoft Visual C++ 2015, 2017, 2019 or 2022 compiler, which can be downloaded for free from the Visual Studio site. You will also need to install the Windows SDK, and if you intend to target Windows Vista, you will also need the Windows 8.1 SDK.
    Downloads: 4 This Week
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  • 11

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 437 This Week
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  • 12
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. ...
    Downloads: 1 This Week
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  • 13
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    Stride (formerly known as Xenko) is a full-featured, open-source game engine written in C# and targeting the .NET ecosystem, designed for both 2D and 3D games — and even VR experiences. Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). Because it’s built on modern C# and .NET, developers can take advantage of modern language features (C# 14, .NET 10), tooling (Visual Studio, VS Code, Rider), and long-term maintainability. ...
    Downloads: 5 This Week
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  • 14
    XCharts

    XCharts

    A charting and data visualization library for Unity

    ...A UGUIpowerful, easy-to-use, parameter-configurable data visualization chart plug-in. It supports ten built-in charts. A powerful, easy-to-use, configurable charting and data visualization library for Unity. Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources. Support ten built-in charts such as line chart, column chart, pie chart, radar chart, scatter chart, heat map, ring chart, candlestick chart, polar coordinate, parallel coordinate and so on. Supports 3D column charts, funnel charts, pyramids, dashboards, water level charts, pictographic column charts, Gantt charts, rectangular tree charts and other extended charts. ...
    Downloads: 11 This Week
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  • 15
    Hypackel Engine

    Hypackel Engine

    JavaScript-based game engine designed to empower developers

    Hypackel Engine is a JavaScript-based 2D game engine designed to provide beginner-friendly tools for creating simple games such as platformers, RPGs, and top-down shooters. It focuses on accessibility by offering a lightweight and easy-to-integrate script that developers can import directly into web-based projects. The engine includes built-in systems for handling physics, collisions, rendering, and animation, allowing developers to focus more on gameplay logic rather than low-level...
    Downloads: 7 This Week
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  • 16
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 1 This Week
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  • 17
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 5 This Week
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  • 18
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 0 This Week
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  • 19
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 20
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 119 This Week
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  • 21
    CarDriving
    The very basic of a java 3D car driving game, freely expandable including a built-in basic 3D object editor and a more complex road+objects editor. Source code available, no OpenGL.
    Downloads: 7 This Week
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  • 22
    LocoNet over TCP
    Client-server based software that talks to Digitrax LocoNet. TCP server talks through a hardware interface (e.g. LocoBuffer) to LocoNet. (User interface) clients talk to that server.
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    Downloads: 22 This Week
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  • 23
    AssaultCube Reloaded

    AssaultCube Reloaded

    A fun realistic multiplayer free-and-open-source first-person-shooter!

    ACR is a fun realistic multiplayer free-and-open-source first-person-shooter! This project has moved to GitHub. A mirror of releases is here.
    Downloads: 18 This Week
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  • 24
    Speed Dreams : an Open Motorsport Sim
    ...https://forge.a-lec.org/speed-dreams/speed-dreams-code/ This SourceForge project will be kept as a read-only archive and will be eventually removed! Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. ...
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    Downloads: 266 This Week
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  • 25

    BZFlag World Map Editor

    Edit BZFlag world maps with 3D preview

    Edit BZFlag world maps with 3D preview Currently limited to basic objects; may support meshes later. Reads and parses a bzw file, displays it with 3D camera, highlights selected object, shows object definition, edits the object, creates new objects, and saves to a bzw file. Built with raylib, the Lua binding for raylib, and Fennel.
    Downloads: 0 This Week
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