Search Results for "c programming framework" - Page 5

Showing 436 open source projects for "c programming framework"

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  • 1
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
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  • 2
    Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming.
    Downloads: 37 This Week
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    Downloads: 0 This Week
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  • 4

    Tic Tac Toe

    Exciting Tic Tac Toe game full of features

    Hello World, my name's Nick . I like this game since a long time. I played various versions of it, but they all lack in customization. That always made me want to make my own version of Tic Tac Toe since I was 10 or so. I couldn't even program! So I'm now attempting to make it look beautiful and full of little details. I hope you're gonna enjoy it! Coder: Nick . Tester: Alex You need Microsoft .Net Framework 4.5 or the application won't start. .Net Framework 4.5 is already...
    Downloads: 0 This Week
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  • 5
    Lagrangian Dynamics NF Sims

    Lagrangian Dynamics NF Sims

    Articulated-body simulation engine written in C

    Articulated-body simulation engine written in C: based on the Lagrangian Dynamics, even if on a modified flavour of it, I deviced to make it more friendly in the context of numerical simulations. The overall simulation procedure (de facto a full 3D, an articulated-body simulaiton engine) is called: "Lagrangian Dynamics' New Flavour Simulations". It is delivered through sample-simulators relying on it. The modified falvour of the Lagrangian Dynamics here proposed is also a bit...
    Downloads: 0 This Week
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  • 6

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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  • 7
    A multiplatform game/framework for card games, implements the rules for klondike (with 2 decks) and spider (with 2 seeds). It's highly portable and it works at least in windows, linux, macosx, iphone & windows CE.
    Downloads: 0 This Week
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  • 8
    PokeMini

    PokeMini

    Portable Pokémon Mini Emulator

    Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
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    Downloads: 28 This Week
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  • 9
    Star Ships Learning Framework
    The Star Ships Learning Framework (SSLF) provides basic routines and methods in order to interact with the space shooter Star Ships V2.1. It provides the necessary interfaces for controlling the program's ships and its logic from outside the game.
    Downloads: 0 This Week
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  • 10

    the Autoblokus project

    Blokus Duo algorithms

    Autoblokus is a free framework which allows developping programs for the game "Blokus Duo". It contains all needed algorithms to manipulate pieces, boards, players, strategies... With Autoblokus, you can develop a program that play Blokus Duo, choose and/or implement the strategy of the computer, etc. The Autoblokus project consists in : 1) developping the framework to have the best possible algorithms and strategies, and 2) developping test-based and/or GUI applications playing against...
    Downloads: 0 This Week
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  • 11

    gamestool

    A runtime-programmable, cross platform, game engine

    A project to create a runtime-programmable, cross platform, game engine. Lets see how far we get :)
    Downloads: 0 This Week
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  • 12
    Sconvolt chess

    Sconvolt chess

    Play Chess! Editor more included

    Sconvolt is a cross-platform chess program by Orest Sota, it is written in C++ with the allegro programming libraries 5, Works on Windows and Linux
    Downloads: 1 This Week
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  • 13
    Wizapply

    Wizapply

    Cross-platform C framework very compact libraries and tools.

    Project is Freeze. Wizapply is a coined word which it consists of "Apply for application wizard.", and it means "Using the expert of an application".An expert absorbs all of study of the API group according to the device and operating system which are a part of problems which a programmer has, and study of the various programming methods. It isn't cool to rewrite a code repeatedly, to create the same program which carries out the same opereation right? The source code that is once...
    Downloads: 0 This Week
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  • 14
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 15
    Spirit Development Kit is a SDK for development, simulation, and evolving of intelligent agents. Includes a library of AI algorithms and more a framework for modelling and simulations.
    Downloads: 0 This Week
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  • 16
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 17
    A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
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  • 18
    SITPLUS
    SITPLUS is a free software framework whose main goal is to provide recreational activities for people with multiple disabilities. It offers new forms of interaction based on computer vision, voice and other peripherals.
    Downloads: 2 This Week
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  • 19

    [bo|ne] [ya|rd]

    A program to pick dominoes

    Programs exist for random dice rolls, but not a single program for random domino picking. So, i made my own. I am a beginning programmer, with [bo|ne] [ya|rd] being one of my first leaps into programming on my own (That is, something that did not come out of a exercise in my learning materials.) I was unable to find a program that was intended to pick random dominoes as its sole purpose, and now with [bo|ne] [ya|rd], there is such a program! [bo|ne] [ya|rd] is able to produce all...
    Downloads: 0 This Week
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  • 20
    This is a reference OpenGL client for the AESOP multiplayer game framework.
    Downloads: 0 This Week
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  • 21

    Aesop Core Libraries

    C++ game libraries plus server.

    These are the core (interface plus shared client/server) libraries used by the AESOP multiplayer game framework. This repository includes the fully functional AESOP server (with sample game logic). These libraries are also used by the reference client, aesop-client.
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  • 22
    RPGWorldModel is an object-oriented, abstract framework for creating world models for RPG/MMORPG games. It contains both high level, abstract objects as well as some basic implementation, but most important, it allows extentions to be made by developers!
    Downloads: 0 This Week
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  • 23

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible.
    Downloads: 0 This Week
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  • 24

    Object-oriented Simple DirectMedia Layer

    High-level C++ framework to ease game development

    OSDL: Object-oriented Simple DirectMedia Layer. OSDL is a high level open source (LGPL/GPL) portable multimedia library, built upon Sam Lantinga's SDL (http://www.libsdl.org). Its goal is to provide a high level C++ framework to ease game development.
    Downloads: 0 This Week
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  • 25
    Azmyth

    Azmyth

    Azmyth Game Framework

    Azmyth is intended to be a generic game framework used to create flexible RPG style games. Goals are to include base class library that will work for text, 2D and potentially 3D games using procedural content generation.
    Downloads: 0 This Week
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