Showing 672 open source projects for "frameworks"

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  • 1
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 0 This Week
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  • 2
    GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
    Downloads: 0 This Week
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  • 3
    Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
    Downloads: 0 This Week
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  • 4
    Downloads: 0 This Week
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    Tower of Zaldagor

    Tower of Zaldagor

    The classic intelligent role playing game

    Tower of Zaldagor is a roleplaying game (RPG) where you need to use your wits and skills to complete challenges. Blade Kahn, a king of Sonthalas, has lost his daughter to the Great White Dragon: Zaldagor. She has been kidnapped by humanoids. You have been picked among the elite to return his daugther safely. Engage into an epic story where Gods change the future and demons interfere with the present. Download and discover the beginning of an epic story. The Android version is now available!...
    Downloads: 1 This Week
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  • 6
    Bad ∞ End ∞ Game

    Bad ∞ End ∞ Game

    An HTML web game platform

    Bad ∞ End ∞ Game is an HTML web game platform. The platform is currently under construction and will soon be going into an Open Alpha phase.
    Downloads: 0 This Week
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  • 7

    LJDR

    Moteur de jeux de rôles descripifs (RP) en PHP

    Le but de ce projet et de créer un moteur de jeu de rôles PHP permettant de créer et faire vivre facillement un monde personnalisable ou les joueurs évolurai avec des actions automatisés et/ou contrôlé par les maitres de jeux. Un moteur aujourd'hui au point mort existe : Talesta (peu servir de source d'inspiration http://www.talesta.free.fr/) le jeu providenz tourne sur ce moteur (http://www.providenz.com) quelques jeux ont des systèmes ou idées interressantes : Odyssee...
    Downloads: 0 This Week
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  • 8

    Whiz-DOM

    Formerly CraveJs, it's for creating JavaScript applications and games.

    WhizDOM is what you want for creating cross-platform web applications and games to be displayed on the web. This javascript engine uses DOM wrapping to create an environment more suitable for developing games and apps. It is intended for use with most of the leading modern browsers, and doesn't depend on any other framework.
    Downloads: 0 This Week
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  • 9
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 10
    All-In Hon ModManager
    All-In Hon ModManager is a simple software to manage and control Heroes of Newerth Mods and Addons for final users (gamers).
    Downloads: 0 This Week
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  • 11
    Infraelly
    Infraelly 2D MMORPG engine was a project started in late 2007 by insanepotato. It was to include a client, server, map editor, animator, item creator, and designed to compile on Windows and GNU+Linux. Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped. About a year later, PyroSamurai, took over as project lead and lead programmer. After familiarizing himself with the code insanepotato left behind, PyroSamurai has...
    Downloads: 0 This Week
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  • 12

    Se7enLibs (AS3)

    AS3 Utilities library (Games Development Framework)

    This library has a collections of classes which are more often used in Game programming. This is culmination of 2+ yrs experience in game programming. The library includes classes from range of ResourceManager (to load & store assets) to AMF connection package & an Isometric engine. It also has a physics engine, which is not completed yet.
    Downloads: 0 This Week
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  • 13
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 14
    GAMERBREED

    GAMERBREED

    Create your own online real-time browser-based MMO in your website

    GAMERBREED gives you the power to create your own original online real-time browser-based MMO on your website. It's fully customizable, giving you control over armies, worlds, cities, quests, resources and much, much more. Also, if you have knowledge of HTML you will be able to create themes for your own unique game! The project is still under development and it will be released under GPL licence in July this year. In the meanwhile keep up to date with the project progress in the forum or...
    Downloads: 0 This Week
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  • 15
    RE:SDK

    RE:SDK

    SDK for Resident Evil Games

    SDK for Resident Evil Games, this SDK will feature a multitude of applications. Our goal is for the user to be able to do a multitude of tasks across the original resident evil trilogy. Everything from editing room boundaries to event scripting and even 3d modelling.
    Downloads: 0 This Week
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  • 16
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 17
    Project 1 - Point & Click

    Project 1 - Point & Click

    Simple Point & Click Game

    This game is the first production of Unity Concepts. As development knowledge continues to expand, this simple game shows the basic elements of the Unity3D engine in a 2D simulation. It includes particle explosions, sound effects, simple GUI and some basic scripting to pull it all together.
    Downloads: 0 This Week
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  • 18
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    Downloads: 3 This Week
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  • 19

    ogm2d

    Delphi-like IDE for cross-platform game development

    Open Game Maker 2D is a free, open source and cross-platform IDE for the individual game developers. It aims to be a Delphi-like RAD environment in 2D game development field.
    Downloads: 0 This Week
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  • 20
    Path Defense Framework

    Path Defense Framework

    A framework for games with defense towers along a path.

    This is a .NET/Mono library for programming defense games where players have to build towers along a path to fight off creatures moving along that path.
    Downloads: 0 This Week
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  • 21
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 22
    Twillex

    Twillex

    Tween for Torque

    Twillex provides a tweening "engine" for Garage Games Torque 2D, iTorque 2D, and probably the other Torque engines. Watch the video at http://youtube.com/watch?v=1A6pU90FVbA Use "easing" algorithms to ease in and out almost any parameters in your game: position, rotation, color, fade, GUI position, animations, etc.
    Downloads: 0 This Week
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  • 23

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 1 This Week
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  • 24

    SDLDevil

    Sourceport of the classic Descent Level Editor

    SDLDevil is a Sourceport of the Descent Editor for Vertices Items and Levels originally written by Achim Stremplat for DOS. SDLDevil is a Leveleditor for the classic computer games "Descent" and "Descent 2" by Parallax Software. It keeps the original user interface and the original "feel" while running on modern platforms (primary targets are Linux and Windows). Also a lot of bugs got (and get) fixed which were present in the original program.
    Downloads: 1 This Week
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  • 25
    Cherokee is a fully extensible and scriptable automation engine for any and all java applets. To make it work for your favorite java applet the most you have to do is write is two classes.
    Downloads: 1 This Week
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