Showing 302 open source projects for "data structures c"

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  • 1
    myMUD is a Multi User Dungeon server that uses mySQL to store game data. The server can be connected to via a telnet client, web interface or a special instant messanger style client.
    Downloads: 0 This Week
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  • 2
    A collection of C++ include files useful in cross-platform development, focusing on OpenGL and file formats from Total Annihilation, with demontration binaries.
    Downloads: 0 This Week
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  • 3
    VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
    Downloads: 0 This Week
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  • 4
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 5
    This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
    Downloads: 0 This Week
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  • 6
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
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  • 7
    Tools for managing, parsing and indexing 'plain text' data files from imdb.com. (see http://www.imdb.com/interfaces)
    Downloads: 0 This Week
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  • 8
    forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.
    Downloads: 0 This Week
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  • 9
    Personal toy project to create an interactive image of a meadow. I don\'t know if this will turn out to be ultra-realistic, impressionistic or even alter-reality. I see this as a cross between digital gardening, sculpture, and just plain art.
    Downloads: 0 This Week
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  • 10
    Software for the 3D modelling of environments at relativistic limits (OpenGL based).
    Downloads: 0 This Week
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  • 11
    SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).
    Downloads: 0 This Week
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  • 12
    Z-Duke will be a crossplatform engine recode of the popular duke nukem 3d - you will need the original game data (duke3d.grp) - maybe even finish it before dn4ever =)
    Downloads: 0 This Week
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  • 13
    NESRomTool is a command-line based utility for extraction and injection of Nintendo ROM data from .nes files. It currently works with program and sprite data and can preview individual sprites in the terminal window.
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    Downloads: 5 This Week
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  • 14
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
    Downloads: 0 This Week
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  • 15
    FantasyBowl is a desktop game based on the famous war game BloodBowl from GamesWorkshop. It includes a complete team editor, allows games by Internet (planned) or versus IA (planned) and has full XML based data system.
    Downloads: 0 This Week
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  • 16
    OpenRaider is an open source Tomb Raider clone for linux. It uses the game data such as models, sound, levels, and animation from the popular 3d series Tomb Raider by Core Design.
    Downloads: 0 This Week
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  • 17
    A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.
    Downloads: 3 This Week
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  • 18
    xcruiser aims to provide 3D VR-like interface to UN*X filesystem. It displays directories as galaxies, files as planets (of various properties depending on its attributes) and symlinks as wormholes. You can fly through cyberspace created from these.
    Downloads: 1 This Week
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  • 19
    A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
    Downloads: 0 This Week
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  • 20
    A Free Radio Control Plane Simulator.
    Downloads: 0 This Week
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  • 21
    A simulation of balls bouncing in a room in n >= 2 dimensions for educational purpose or usable as screensaver. Runs under UNIX/Linux, needs the Qt GUI Library and OpenGL.
    Downloads: 0 This Week
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  • 22
    The levelreader library provides an API to load data for games or similar programs from disk.
    Downloads: 0 This Week
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  • 23
    The Chassis library is a fast class-based library designed to ease the pain of multiplatform application development, with a strong emphasis on openGL games.
    Downloads: 0 This Week
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  • 24
    A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms. Scenes which are in 3DS-format can be imported. Other modifications include gameprogramming-algorithms.
    Downloads: 0 This Week
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  • 25
    Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
    Downloads: 0 This Week
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