forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.

Project Activity

See All Activity >

Categories

Side-Scrolling

License

GNU General Public License version 2.0 (GPLv2)

Follow forty-two

forty-two Web Site

Other Useful Business Software
Paessler - Monitor Your Whole Network in Minutes Icon
Paessler - Monitor Your Whole Network in Minutes

Auto-discovery finds your devices and deploys pre-configured sensors instantly. No project plan required, just visibility from day one.

Waiting weeks for a monitoring rollout isn't an option when infrastructure doesn't stop running. PRTG's auto-discovery scans your network and suggests from over 200 pre-configured sensor types, so you're watching servers, applications and devices within minutes, not after a multi-week deployment. Enterprise-strength monitoring, without the enterprise complexity. Start your free trial today.
Start Free 30-Day Trial
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of forty-two!

Additional Project Details

Operating Systems

BSD, Linux

Languages

English

Intended Audience

End Users/Desktop

User Interface

X Window System (X11)

Programming Language

C++, Scheme

Related Categories

C++ Side-Scrolling Game, Scheme Side-Scrolling Game

Registered

2003-01-26