A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.

Project Activity

See All Activity >

License

GNU General Public License version 2.0 (GPLv2)

Follow Bioviewer Motion Data Player

Bioviewer Motion Data Player Web Site

Other Useful Business Software
$300 Free Credits to Build on Google Cloud Icon
$300 Free Credits to Build on Google Cloud

New customers can spin up VMs, build with AI, and query data at no cost.

Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Start Free
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
★
1
0
0
0
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • It is very useful! now I am studying the skeleton animation in OGRE and decide to make a full use of the bvh files.These codes are very helpful.At the same time,I have read the codes for lots of days,but I cannot understand how it can read datas form bvh files??Can someone give me a hand?
Read more reviews >

Additional Project Details

Operating Systems

BSD, Linux

Languages

English

Intended Audience

Developers, End Users/Desktop, Other Audience

User Interface

X Window System (X11)

Programming Language

C++

Related Categories

C++ Games, C++ 3D Rendering Software, C++ Image Viewers, C++ Medical Software

Registered

2002-12-19