Showing 21 open source projects for "data structures c"

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  • 1

    wadmerge

    Merges WAD files for Doom engine games.

    Merges .WAD files from Doom engine games, such as Doom, Doom2, Hexen and Heretic. Takes any number of input wads, and produces a sorted single output .WAD file. Runs on Linux and Windows, does not duplicate wad entries and allows space saving with an optional 'deduplication' method, where different entries which have the same data, only have the data stored once.
    Downloads: 9 This Week
    Last Update:
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  • 2

    pak

    PAK file editor for Quake engine games

    A utility for manipulating .PAK files used by Quake and Quake 2 engine games. Allows for creation of .PAK data files from directories, extraction, individual file/directory insertion and extraction, and file/directory deletion.
    Downloads: 13 This Week
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  • 3
    Trepidation is an open source first person shooter based on the IOQuake3 engine. Trepidation was a project originally conceived on April 9, 2006 with the intent to build a free first person shooter with a sci-fi theme. The idea was initially developed by members of the Star Trek Elite Force gaming community. The project disbanded before the game was complete sometime in 2008. The game includes: 16 multiplayer levels (maps). Many quake 3 maps have also been tested and work with the...
    Downloads: 0 This Week
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  • 4
    World of Padman
    UPDATE(2016-03-17) This repository has moved to GitHub: https://github.com/worldofpadman/gamesource Full downloads, patches and sourcecode for the "World of Padman" game, also known as WoP ( http://worldofpadman.net/ ). WoP is based upon Quake 3 gamecode and uses a modfied version of the ioquake3 engine ( http://ioquake3.org/ ).
    Downloads: 7 This Week
    Last Update:
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  • 5
    Qute3d is a small 3D shooter in early-1990s-style. Qt3D reuses the DN3D-Shareware-Data and is written in Qt/C++.
    Downloads: 0 This Week
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  • 6
    moved here: https://github.com/bernhardmgruber/hlbsp
    Downloads: 0 This Week
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  • 7
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
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  • 8
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 12 This Week
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  • 9
    Team based Aliens vs Humans FPS with buildable structures.
    Downloads: 32 This Week
    Last Update:
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  • 10
    CSS:RPG Mod is a server plugin for Counter-Strike: Source. It's based off the UT2K4RPG Mod. All player data is saved into a SQLite Database. CSS:RPG is open source so that it can be ported to other Half-Life 2 mods or for learning HL2 plugin coding.
    Downloads: 2 This Week
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  • 11
    Libdoomwad is a C++ platform-independent class library used to manage data structures inside data (wad) files for Doom and Doom 2. Its target audience is developers of Doom editors.
    Downloads: 0 This Week
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  • 12
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 13
    Z-Duke will be a crossplatform engine recode of the popular duke nukem 3d - you will need the original game data (duke3d.grp) - maybe even finish it before dn4ever =)
    Downloads: 0 This Week
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  • 14
    OpenRaider is an open source Tomb Raider clone for linux. It uses the game data such as models, sound, levels, and animation from the popular 3d series Tomb Raider by Core Design.
    Downloads: 0 This Week
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  • 15
    A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms. Scenes which are in 3DS-format can be imported. Other modifications include gameprogramming-algorithms.
    Downloads: 0 This Week
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  • 16
    Animaniac is an animation system. Flexible like STL, templates everywhere. Animaniac provides physics and keyframe animation methods.
    Downloads: 0 This Week
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  • 17
    DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,
    Downloads: 0 This Week
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  • 18
    This is a counter-strike log analyser. It is composed of a ANSI C daemon, and a set of php scripts to display. The daemon parses half-life server log files or in real time to extract data to a mysql database. Then, php client diplays.
    Downloads: 0 This Week
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  • 19
    Advanced Quake Statistics is one of these nifty litte tools that every enthusiastic quake3arena player needs. It's capable to get data from a quake3arena logfile and store it to a database and display it with a GUI front end.
    Downloads: 0 This Week
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  • 20
    hlparse is, as the name would suggest, a Half-Life log parser and interpreter. Half-Life dedicated servers produce data output in a standard format (although they didn't in the past) which is relatively nice to parse.
    Downloads: 0 This Week
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  • 21
    Aww Ports aims to provide Linux ports of various classic FPS games, such as Doom, Quake and Quake 2, which work excellently on the Linux platform. Only the engine is provided, the user must own the original game data.
    Downloads: 0 This Week
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