51 projects for "path-movement" with 2 filters applied:

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  • 1
    GrimAC

    GrimAC

    Fully async, multithreaded, predictive, open source, 3.01 reach

    GrimAC is an open-source anticheat system designed to detect and prevent cheating on Minecraft multiplayer servers through predictive simulation and advanced movement analysis. The project uses a simulation-based detection engine that recreates player movement and physics in order to identify discrepancies between legitimate gameplay and modified client behavior. By analyzing how players move, interact with the world, and send network packets to the server, Grim can detect a variety of cheats such as reach hacks, speed hacks, and anti-knockback modifications. ...
    Downloads: 5 This Week
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  • 2
    Claude of Duty

    Claude of Duty

    A Call of Duty-quality FPS in Three.js, built from a single prompt

    ...It uses no conventional art or audio assets because textures, meshes, animations, weapons, effects, environments, and sounds are generated procedurally from code at runtime. Its systems cover advanced rendering, custom physics, movement, ballistics, enemy AI, spatial audio, and a full combat HUD. The playable market environment includes enterable interiors, instanced props, atmospheric effects, intense combat feedback, and modern shooter controls. The repository also includes deterministic screenshot testing, image-difference checks, profiling, scripted playtests, and an architecture contract used to coordinate the agents.
    Downloads: 29 This Week
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  • 3
    vim-be-good

    vim-be-good

    nvim plugin designed to make you better at Vim Movements

    vim-be-good is a fun, game-oriented Neovim plugin developed by ThePrimeagen that turns learning and practicing Vim movement commands into an interactive experience. Rather than merely memorizing keystrokes, users play engaging mini-games inside Neovim where they must use proper movement commands (like jumping, searching, and editing) to complete challenges, making skill development more enjoyable and practice less repetitive. The plugin is designed specifically for Neovim and includes multiple game modes that focus on different aspects of Vim core mechanics, so players can build muscle memory for navigation and text manipulation commands as they play. ...
    Downloads: 0 This Week
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  • 4
    SteelMC

    SteelMC

    A Minecraft server in Rust focused on a strong foundation

    SteelMC is an independent Minecraft Java Edition server implementation written in Rust. It aims to reproduce vanilla behavior while using modern multicore processors more efficiently. Gameplay updates remain synchronous, while chunk generation, lighting, packet processing, and chunk transmission can run outside the main server tick. Players can join persistent multiplayer worlds, move, interact with blocks, manage inventories, use commands, chat, and return to previously saved areas. Its...
    Downloads: 37 This Week
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  • 5
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment...
    Downloads: 0 This Week
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  • 6
    JSoko

    JSoko

    The Sokoban game implemented in Java.

    JSoko is a Java program for playing the Sokoban game. It features path finding, auto push, auto solving, undo/redo, deadlock detection, and more.
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    Downloads: 67 This Week
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  • 7

    Infinite Wisdom

    Java RTS framework

    A bare bones RTS game framework. It has networking and replay support, and have some building blocks to build AI agents (discretized path finding in a continous world). Update (2025. Jun): javax.xml.bind.annotation.XmlAccessType was removed from JDKs later than 1.8. So use the project with JDKs from 1.6 to 1.8. Write in the forum if you're interested in running it on a more modern JDK. The demo program's entry point is Dom1Bootstrapper. You can download a runnable demo jar from the files. ...
    Downloads: 0 This Week
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  • 8
    Path-Creator

    Path-Creator

    Path creation asset for Unity game development

    ...It supports features like automatic path smoothing, looped paths, and adjustable resolution for fine control over movement precision. The system also includes runtime functionality, enabling objects to follow paths dynamically during gameplay. It is designed to be both user-friendly and flexible, accommodating a variety of use cases. Overall, Path Creator simplifies the process of implementing path-based movement in Unity projects.
    Downloads: 0 This Week
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  • 9
    Play with Apache Pulsar

    Play with Apache Pulsar

    A tiny game using Apache Pulsar

    This project is a tutorial-style codebase demonstrating how to build a multiplayer online game (in the style of Bomberman) using Apache Pulsar as the real-time event stream backbone. With Go as the implementation language and the Ebitengine 2D game framework, the system handles rooms, player movement, bomb placement/pushing, destructible and indestructible blocks, scoring, and even replay recording. Central to the architecture is the use of Pulsar topics to propagate player events, score updates, map changes and to synchronize game state across clients. The project serves as a deep dive into real‐time multiplayer architecture, demonstrating how to manage latency, consistency, event ordering and room isolation. ...
    Downloads: 0 This Week
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    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

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  • 10
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested in graphics programming and game development.
    Downloads: 3 This Week
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  • 11
    Peg Solitaire
    Peg solitaire is a board game for one player involving movement of pegs on a board with holes. The program includes over 330 solitaire problems. The program looks for new solutions and it is possible to raise new problems.
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    Downloads: 2 This Week
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  • 12
    Juicy Breakout
    ...The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading animations, sound, and visuals that exaggerate response so you feel every bounce, paddle movement, and collision. The source is under the zlib license, allowing free use and modification.
    Downloads: 1 This Week
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  • 13

    physicsmata

    API for all possible cellular automata that work same at all angles

    Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions are optional) at concentric circles around each point, efficiently costing only the perimeter of those circles (instead of the area) because of the tree of squares. ...
    Downloads: 1 This Week
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  • 14
    Chess

    Chess

    A simple 2D-Chess

    A 2D-Chess with many features, such as a multiplayer server and many others. It will also show you all movement possibilites you have. Playing against Computer is in development
    Downloads: 2 This Week
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  • 15
    A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
    Downloads: 0 This Week
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  • 16

    Extend-A-Story

    Interactive and Extendable Story

    Extend-A-Story is an interactive story where you get to choose your path through the story and help write the story. It is written in PHP and uses a MySQL database.
    Downloads: 0 This Week
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  • 17
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down. Networking / protocol logic to sync with game...
    Downloads: 1 This Week
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  • 18

    Old School Tool

    Old School gaming tool for GMs of AD&D/OSRIC.

    ...You can get the latest version from here: http://java.com/en/download/index.jsp Video giving an overview of how it works (Alpha version): 2013/01 overview: http://youtu.be/ThIVkyk2q0c Updated: http://youtu.be/HLbtk53b-0k Import/Export charts: http://youtu.be/dZGjAwGVF40 Initial: http://youtu.be/pGhpQ1uCznM Change History: https://sourceforge.net/p/oldschooltool/code/118/log/?path=
    Downloads: 2 This Week
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  • 19
    Gold Chest is a new game engine inspired by the old gold-box styled RPG games. My goal is to create a game with the same Look and Feel of the gold-box games while bringing to it newer graphics, sounds, music and network play.
    Downloads: 2 This Week
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  • 20
    ControllerToKeys

    ControllerToKeys

    Emulate Keyboard and Mouse with a Controller.

    ...Go to Configure -> Non-Xbox controller. ControllerToKeys aims to give full controller support to all PC games that don't have it by emulating key strokes, mouse movement, mouse buttons, scroll wheel and key combos (i.e. alt+tab). With the ability to save and sharing button mappings, the intention is to be able to publicly share your mappings with others via. the forums. Hopefully, one day every game will have have mapping. Requires Java 7.
    Downloads: 1 This Week
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  • 21
    Spaceship Generator || PartArt: Space
    PartArt: Space is all about making higher quality spaceships quickly and easily. Simply select the parts you want, move them around using the buttons or asdwqe keys, and finally save your creation to your computer with a transparent background. Ships are compatible with commercial projects - just mention Skorpio. To make the saved images more useful, open them in GIMP, autocrop them, adjust hue/saturation to get the desired colors, and scale them down to the point that the seams are...
    Downloads: 0 This Week
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  • 22

    SimpleNetworkChess

    A simple network chess game

    A simple network chess game : only for 2 human players. Notice that in order to build the project, you need to add my jar library PluggableChessGraphism (>= 1.20), also available on Sourceforge, to the build path. Also, chess engine and images are imported from CarballoChess project : https://github.com/albertoruibal/carballo
    Downloads: 0 This Week
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  • 23

    NullSAF

    A game engine in java for 2D strategy games

    NullSAF is a game engine written in Java with features as creating terrain maps and navigation meshes from bitmaps, defining different type of units, sensors, guns, missiles, AI for movement, pathfinding and targetting and simulation of bullets and animated explosions. I learned a lot from it and used it to test new concepts in AI and wargaming. Maybe it can inspire you or you want to really improve it to build your own wargame or serious game. Think of it as Robocode, but then with a far more serious implementation of CGFs and AI.
    Downloads: 0 This Week
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  • 24
    EPIC Multiplayer Strategy RPG

    EPIC Multiplayer Strategy RPG

    EPIC is an indepth Multiplayer Strategy RPG Web Game

    ...Some players may like to make AAR of there achievements or lack there off ,the game format encourages the creation of Epic fantasy tales.. Part of a players turn is real time but movement and military orders are done as submitted orders which are processed as your turn.. Technically the system uses C# at the back end for multiplayer services , the client is HTML5 and Javasc
    Downloads: 0 This Week
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  • 25
    Path Defense Framework

    Path Defense Framework

    A framework for games with defense towers along a path.

    This is a .NET/Mono library for programming defense games where players have to build towers along a path to fight off creatures moving along that path.
    Downloads: 0 This Week
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