188 projects for "java ssh client" with 2 filters applied:

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  • 1
    The goal of the jOpenRPG project is to create an OpenRPG compatible client written in Java.
    Downloads: 0 This Week
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  • 2
    DeepwoodR is the successor of Deepwood. The biggest differences are: implementation in Java (complete rewrite from scratch) and client/server based multiplayer. It is planned as 3d multi user role playing game.
    Downloads: 0 This Week
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  • 3

    JLightChessLibDemo

    A very simple demo in order to show how to use JLightChessLib

    The project aims to help the chess client developpers by showing how my JLightChessLib chess library canbe used in a simple application without ia, anyway the library is not developped for this purpose (as it may be very slow). In order to use a particular version of the demo, you will need a JLightChessLib jar whose version is at least the same as the downloaded demo.
    Downloads: 0 This Week
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  • 4

    Force4Magix (Multiplayer 3D Game)

    A multiplayer First-Person-Shooter game built in Java 3D

    The system is divided into two parts: the client and the server. Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts. The server can be running anywhere on the...
    Downloads: 0 This Week
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  • 5

    MinecraftModManager

    program to manage installation of Minecraft Mods for client and server

    When completed it should allow simultaneous launch of one instance of client & one instance of server with selected mods installed & runtime configurations. It should be able to capture output streams so that informative text regarding java exceptions can be forwarded to the appropriate modders. ---Have not yet decided whether to perform the above via text-file capture or console buffer. UI will be implemented with wxwidgets, to enable full functionality on all supported platforms.
    Downloads: 0 This Week
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  • 6
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 7

    java network tictactoe

    java network tictactoe

    Its the common tictactoe game, developed in java, with client/server configuration so it can be played over a network. It can be played in a 3x3 board or 4x4 board. There are more options but some of them are not implemented. I'm only putting this here now (2012) but this was one of the projects for a University course in 2003, when I was still a student. I just thought I should put this some place safe, and so... here it is!
    Downloads: 0 This Week
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  • 8
    EVI will be a Java module framework. Modules will focus to internet communication and entertainment. We plan to support IRC, DCC, ICQ, write a number of small games and tools.
    Downloads: 0 This Week
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  • 9
    WoW (World of Warcraft) submits information from the server to the client. The client saves parts of this information inside the WDB folder to reduce network traffic (Infos about quests, items, npcs, etc). This program enables the user to read the info
    Downloads: 0 This Week
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  • Auth0 B2B Essentials: SSO, MFA, and RBAC Built In Icon
    Auth0 B2B Essentials: SSO, MFA, and RBAC Built In

    Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.

    Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
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  • 10
    JaNaG is a Java random name generator for role-games, authors, and the like. It is based on a name fragment database that creates relatively reasonably sounding names. It can run as applet, GUI appliance, command line tool, or on a server-client basis.
    Downloads: 1 This Week
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  • 11
    A basic cross platform MOO client.
    Downloads: 0 This Week
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  • 12
    Jello Go is a client / server Go system implemented in Java. "Go", for anyone who doesn't know, is a very old Japanese strategy game.
    Downloads: 0 This Week
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  • 13
    Jin is a Java client for various chess servers. It currently supports the Internet Chess Club (chessclub.com) and the Free Internet Chess Server (freechess.org) but is designed to be able to support any chess server.
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    Downloads: 36 This Week
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  • 14
    JAIMBot is a modular architecture for providing services through an AIM client. It contains a generic AIM library and a Bot which uses this library to provide such services as Offline Messaging, Lists, Weather, Headlines, Stock Quotes, AI chatterbot.
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    Downloads: 77 This Week
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  • 15

    Gametable

    Multi-user whiteboard emphasizing simplicity.

    Gametable (also known as GamenianTabele), is a Java-based shared whiteboard and chat client. It is designed primarily to provide an online tabletop interface. Draw directly, or place images, that all connected users can see and manipulate. RNG/dice functions supported, infinite table size, a few Z-order layers, pointer tools visible to everyone connected, stand along host server, and basic tagging and drawing tools.
    Downloads: 3 This Week
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  • 16
    Cardhouse
    Cardhouse is an online card game engine that supports a wide variety of games. The client is independent of the card game rules and new games can be added to the server without it having to reboot.
    Downloads: 0 This Week
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  • 17
    Java/Swing fat client application for real-time analysis of RIFT combat logs.
    Downloads: 0 This Week
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  • 18
    A small ICS chess client written in Java, not so large as Jin and nicer looking. The main thing will be to write code for various chess servers. Expected features include game saving as PGN and support for most commands of various ICS servers.
    Downloads: 0 This Week
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  • 19
    An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
    Downloads: 1 This Week
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  • 20
    RoleplayGears
    A basic engine for creating online RP Games. Currently only the server is developed.
    Downloads: 0 This Week
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  • 21
    Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
    Downloads: 0 This Week
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  • 22
    A Client/Server Othello game environment in Java language
    Downloads: 0 This Week
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  • 23
    Java container-based server and client to allow pen-and-paper tabletop gaming across the Internet. This is a direct offshoot of the OpenRPG product, but is not endorsed by that team.
    Downloads: 0 This Week
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  • 24
    This is the Java version of XPilot, a free multi player online third-person two-dimensional space shooter. It (will) include both a client and a server part and is planned to interface to the meta server via XPilotPanel.
    Downloads: 0 This Week
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  • 25
    Project World of Dragons ( Projeto Mundo dos Dragoes ) - Free Open-Source with two clients, a 2D Client and one 3D Client - The 2D Client is created with SDL, SDL libraries, GuiChan, etc, and the 3D Client is Written in C++ with OGRE3D, RakNet, CEGUI, LU
    Downloads: 0 This Week
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