Showing 132 open source projects for "re-tools"

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  • 1
    hekate

    hekate

    A GUI based Nintendo Switch Bootloader

    ...It functions as a powerful entry point for launching different firmware configurations, including stock firmware, custom firmware, Linux distributions, and Android builds, all from a unified interface. The bootloader features a touchscreen-enabled graphical user interface called Nyx, allowing users to navigate options, manage configurations, and execute tools directly from the device. It provides advanced storage management capabilities such as backing up and restoring eMMC data, managing emulated NAND environments, and partitioning SD cards for multiple operating systems. hekate also includes utilities for hardware diagnostics, benchmarking, and system inspection, offering detailed insights into device components like memory, battery, and storage.
    Downloads: 144 This Week
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  • 2
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 318 This Week
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  • 3
    wipEout Rewrite

    wipEout Rewrite

    This is a re-implementation of the 1995 PSX game wipEout

    wipEout Rewrite is a reverse-engineering and reimplementation project focused on recreating the original Wipeout game engine in modern portable C code. The project aims to preserve and modernize the classic futuristic racing game by rebuilding its engine architecture while improving compatibility with contemporary hardware and operating systems. It includes systems for rendering, physics, input handling, audio, and gameplay logic while remaining faithful to the original PlayStation-era...
    Downloads: 5 This Week
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  • 4
    Paper Mario

    Paper Mario

    Decompilation of Paper Mario (Nintendo 64)

    Paper Mario is an ongoing reverse engineering and decompilation project that aims to reconstruct the original source code of the Nintendo 64 game Paper Mario. The project focuses on producing code that matches the original binary exactly, enabling a deeper understanding of how the game was built. It provides tools, scripts, and documentation to analyze game behavior and structure. Contributors work collaboratively to translate assembly code into readable C while maintaining functional accuracy. The project supports building ROMs for different regional versions of the game. It is widely used as a reference for learning reverse engineering techniques in game development. ...
    Downloads: 5 This Week
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  • 5
    Dusklight

    Dusklight

    Dusklight brings a classic adventure to PC and mobile platforms

    ...Dusklight takes advantage of modern graphics APIs, including Direct3D 12, Vulkan, and Metal, to provide compatibility with contemporary hardware and improved rendering capabilities. Players can benefit from fixes, enhancements, and additional tools designed to improve the experience while preserving the original game's mechanics and presentation.
    Downloads: 9 This Week
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  • 6
    Crown Engine

    Crown Engine

    The flexible game engine

    ...Evaluate modifications and adjustments on-the-fly without having to reboot the game every time. Runs and looks equally well both on Linux and on Windows. Designed to be as fail-safe as possible to never lose your work if crashes should occur. Engine plus tools amounts to less than 50K LOC. Written in simple 'C-style' C++. It is easy for anyone to understand and make modifications. All the code is released under the very permissive MIT license and can be downloaded via GitHub by anyone.
    Downloads: 15 This Week
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  • 7
    Libdragon

    Libdragon

    Open source library for N64 development

    Libdragon is an open-source SDK that enables developers to create software and games for the Nintendo 64 using modern programming tools and practices. It replaces the original proprietary development kits with a fully open toolchain based on GCC and standard C libraries, allowing a more accessible and flexible development experience. The library provides both low-level access to hardware and higher-level abstractions for graphics, audio, and input handling. It supports advanced features such as accelerated 2D rendering and efficient memory management tailored to the N64 architecture. ...
    Downloads: 8 This Week
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  • 8
    OpenKore

    OpenKore

    A free/open source client and automation tool for Ragnarok Online

    OpenKore is a free and open source automation tool and custom client for the online game Ragnarok Online. It provides a flexible scripting system that allows users to automate gameplay, including navigation, combat, trading, and interaction with other players. The project supports plugins and modular extensions, enabling customization for different servers and play styles. OpenKore is cross-platform, running on Windows, Linux, and macOS, and is written primarily in Perl. With a strong...
    Downloads: 9 This Week
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  • 9
    Taisei Project

    Taisei Project

    A free and open-source Touhou Project fangame

    ...It aims to be a faithful recreation of the classic Touhou gameplay experience, complete with original assets that capture the aesthetics and charm of the original series. Built using portable and modern tools, it runs across platforms including Linux, Windows, macOS, and even web browsers via WebGL. The game is designed with accessibility and modding in mind, making it an appealing entry point for both players and developers.
    Downloads: 3 This Week
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  • 10
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    ...It is not meant to provide higher-level functions; to put things in perspective, the purpose of libctru would be to sit between the OS and a possible port of SDL rather than replace it. libctru is just a library and needs a toolchain to function. devkitARM (created by devkitPro) is the officially supported ARM cross-compiling toolchain, which provides the framework necessary to supply a usable POSIX-like environment, with working C and C++ standard libraries; as well as the tools required to compile homebrew in the 3DSX format, and assemble GPU shaders. The use of other ARM toolchains is severely discouraged.
    Downloads: 3 This Week
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  • 11
    TIC-80

    TIC-80

    Fantasy computer for making, playing and sharing tiny games

    ...Games are packaged into portable cartridge files that can be shared across supported platforms. TIC-80 also supports keyboard, mouse, and game controller input for interactive gameplay. Its integrated development tools make it accessible to beginners, hobbyists, and experienced game developers.
    Downloads: 1 This Week
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  • 12
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    Torque2D is a free and open-source game engine focused on 2D development, built on proven Torque technology and provided under the MIT license. It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes. The engine includes essential components such as a batched OpenGL renderer, Box2D physics...
    Downloads: 0 This Week
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  • 13
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to write or interface with C manually. This makes it a good choice for those who prefer Go over C/C++, but still want a simple, straightforward engine for fast prototyping or small-to-medium games. ...
    Downloads: 0 This Week
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  • 14
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 0 This Week
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  • 15
    QuakeSpasm

    QuakeSpasm

    A modern, cross-platform Quake game engine based on FitzQuake.

    QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.
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    Downloads: 608 This Week
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  • 16

    NBT File System Utilities

    Inspecting and manipulating NBT as a file system

    ...This project provides a way to access those data by simply mounting the corresponding data file as a file system, then reading and writing any value as usual file system nodes. By combining with standard Unix file operation tools, batch editing or copying massive amount of data is very easy, comparing to other generic NBT editing tools. The file system (NBTFS) implementation (mount.nbt(8)) is based on FUSE. NBT parser and writer are originally written by Lukas Niederbremer as cNBT project which this project is based on.
    Downloads: 4 This Week
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  • 17
    FCEUX11

    FCEUX11

    Accurate NES / Famicom emulation, experimental GBA (Beta) support.

    ...It inherits FCEUX's renowned emulation accuracy while delivering a polished, modern Windows-native experience powered by Qt6, with 12-language localization and a full suite of debugging and TAS tools for developers and speedrunners. Ongoing internal refactoring and performance optimization keeps the emulator efficient, smooth, and stable even under heavy load. Experimental Game Boy Advance (GBA) emulation support has been added, reusing the existing UI, save-state system, hotkeys and debugging infrastructure; GBA features are in Beta, the picture carries a watermark, and some hardware features are not yet fully implemented.
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    Downloads: 27 This Week
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  • 18
    Sharp MZ-800 Emulator

    Sharp MZ-800 Emulator

    Emulator of the 8-bit computers Sharp MZ-800 / MZ-700 / MZ-1500

    Source code is no longer updated on SourceForge - all development now happens here on GitHub - https://github.com/michalhucik/mz800emu Open-source emulator of 8-bit personal computers Sharp MZ-800, MZ-700 and MZ-1500. Developed for Linux and Windows using SDL3 (video/audio) and ImGui (GUI). Accurately emulates core hardware: CPU Z80, GDG (WHID 65040-032), CTC i8253, PIO Z80, PIO 8255, PSG SN76489AN - with precise internal signal timing. Supports peripherals: CMT (MZF/MZT/TAP/WAV),...
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    Downloads: 21 This Week
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  • 19
    Unvanquished

    Unvanquished

    Open source FPS/RTS Game

    Unvanquished is a fast-paced, futuristic FPS with RTS elements, pitting technologically advanced humans against hordes of highly adaptable aliens. The player can choose from either team, providing a fresh gameplay experience on both sides of the conflict. The game is under highly active development with new releases frequently published.
    Downloads: 2 This Week
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  • 20
    RetroGear

    RetroGear

    SDL based generic 2D game engine

    ...Some of the features offered by this game engine are: A basic but pratical game states management (screen titles, pre-game, game, game over, etc ...) Management of 2D maps, with practical and useful tools for managing graphics, scrolling and collisions. Functions for handling graphics at high and low level, with the addition of functionality to the management of animations of the game entities, in a fully automatic manner. Management of basic audio Scope of game dynamics and designed to be used in a variety of game types, so easy and fast, thanks to the dedicated functionality.
    Downloads: 0 This Week
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  • 21
    tStudio3D
    tStudio3D is published here on SourceForge.net as part of an effort to curate it as an old-school game development platform -- as a museum artifact. This curation work is being done so that young enthusiasts can explore a sampling of the early tools in 3D game development from the late 1990s and early 2000s. In support of this curation effort, tStudio3D has been freshly rebuilt to run on Windows 11 using Microsoft Visual Studio 2022 (as of April 2023). No future development is planned. tStudio3D is a set of realtime 3D applications based on a custom implementation of the Genesis3D game engine. ...
    Downloads: 0 This Week
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  • 22
    NX-Shell

    NX-Shell

    A multi-purpose file manager for the Nintendo Switch

    ...Initially, the project was inspired by LineageOS/CyanogenMod's file manager for android, and even had a similar design approach to that of the famous Android file manager. However, it has been re-written from scratch, now using more up to date tools and libraries.
    Downloads: 0 This Week
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  • 23
    Crossword Designer

    Crossword Designer

    Program to design crosswords

    A tool to help you design crosswords by hand, though there are automated functions to suggest words, or even fill in grids. You create a grid, add clues by hand, then use the cut and paste tools to transfer to a wordprocessing or other desktop publishing package. So a nice tool for education, if you're running a club magazine or parish newsletter, or similar use. You can transfer files in the semi-standard xpf format, supported by some other crossword-editing software. There's also a completely portable random crossword generator. ...
    Downloads: 2 This Week
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  • 24
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 247 This Week
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  • 25
    The set of addons and tools for the Portable Host Project (AKA PHost, http://phost.de/). PHost is an improvement over PBEM game VGA Planets (http://www.vgaplanets.com/) original host that offers great flexibility and development support.
    Downloads: 5 This Week
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