Paper Mario is an ongoing reverse engineering and decompilation project that aims to reconstruct the original source code of the Nintendo 64 game Paper Mario. The project focuses on producing code that matches the original binary exactly, enabling a deeper understanding of how the game was built. It provides tools, scripts, and documentation to analyze game behavior and structure. Contributors work collaboratively to translate assembly code into readable C while maintaining functional accuracy. The project supports building ROMs for different regional versions of the game. It is widely used as a reference for learning reverse engineering techniques in game development. Overall, it serves as both a preservation effort and an educational resource.
Features
- Accurate decompilation of original game code
- Support for multiple regional ROM builds
- Tools for reverse engineering and analysis
- Collaborative open-source development process
- Translation of assembly into readable C code
- Educational resource for game internals