Showing 24 open source projects for "compile"

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  • 1
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    ... by devkitPro) is the officially supported ARM cross-compiling toolchain, which provides the framework necessary to supply a usable POSIX-like environment, with working C and C++ standard libraries; as well as the tools required to compile homebrew in the 3DSX format, and assemble GPU shaders. The use of other ARM toolchains is severely discouraged.
    Downloads: 0 This Week
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  • 2
    zBoy

    zBoy

    a multiplatform, full-featured GameBoy classic emulator

    ... of the lack of a battery-backed RAM on the cartridge, and improving screen's resolution output using graphic algorithms like Scale2x, Scale3x, eagle... Here you can see a comparison between graphic algorithms supported by zBoy. This is also one of the very few GameBoy emulators that provides a 2-gameboys link emulation, which makes it possible to play some games in 2-players mode on a LAN. The emulator is available for Linux, DOS and Windows (but should compile for other systems, too).
    Downloads: 10 This Week
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  • 3
    Simple Sokoban

    Simple Sokoban

    a (simple) Sokoban game

    Simple Sokoban is a (simple) Sokoban game aimed at playability and portability across systems. It is written in ANSI C89, using SDL for user interactions. I developed it natively under x86_64 Linux, but it should compile just fine on virtually anything that has a C compiler and the SDL library.
    Downloads: 1 This Week
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  • 4
    Propeller
    ... and will not run on a 32-bit machine. GNU/Linux, FreeBSD, NetBSD and OpenBSD: If you are using GNU/Linux or BSD then read the "instructions.txt" file if you want to compile the game. Made by: Robert Mikael Stenström Email: robert.stenstrom@birdlover.com This is a sequel to: https://seagullsoup.sourceforge.io
    Downloads: 0 This Week
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    A CRM and Sales Data Management Platform for Multi-Line Sales Teams

    The CRM, sales reporting, and commission tracking tool uniquely tailored to the needs of manufacturers, sales reps, and distributors.

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  • 5

    cpm-vtdozer-dxforth

    Simple vertical scroller game for CP/M written in Forth

    Use Ed's DX-Forth to compile this. You can cross-compile this game on any UNIX system using Joseph Allen's CP/M emulator. It requires VT52 compatible terminal to display correctly. Tested on CP/M Plus running on ZX Spectrum +3 (+3e), ZX Spectrum Next and Amstrad CPC6128. ********** Compatibility note for ZX Spectrum +3 (+3e): make sure SET24X80 is started (e.g. from PROFILE.SUB) before running this game. Compatibility note for Amstrad CPC: make sure 'SETKEYS KEYS.WP' is started (e.g. from...
    Downloads: 0 This Week
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  • 6
    The goblin and the butterfly
    Tgatb is a 2/3D client for a MMORPG using SDL libraries, written in C, so it should compile at least under Linux, Windows and Mac OS. The game server is up and running, so you can log into the game and start playing. A client for Linux and Windows is available.
    Downloads: 0 This Week
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  • 7

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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  • 8
    Inform 7
    Inform 7 is a design system for interactive fiction based on natural language. This is the home of the source code for the Linux graphical port of Inform 7's development environment.
    Downloads: 0 This Week
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  • 9
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    The WineD3DOnWindows project appears to be dead, so I decided to build WineD3D on MS Windows myself and release the binaries. I hereby swear to keep this project updated until the day of my death. Or until it will no longer be possible to cross-compile it. ==What is it good for?== WineD3D for Windows can be very useful to get old games to work properly on newer systems, especially Windows 8 and newer since they lack 16 bit screen modes. Instructions are included. ==System...
    Downloads: 10 This Week
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  • 10
    bucks

    bucks

    multiplayer stockmarket game for OpenVMS

    ..., not the game itself. So although Java isn't available for the VAX architecture, if you ftp the sourcecode to a VAX box, it'll compile and run just fine. Well, it'll be <em>really</em> slow but it'll run. See the SVN repo for code. Work in progress. see readme for checkout instructions on OpenVMS: https://sourceforge.net/p/bucks/code-0/HEAD/tree/trunk/readme.md See the wiki for progress and remaining tasks.
    Downloads: 0 This Week
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  • 11
    Kyle's Game Engine

    Kyle's Game Engine

    Small OpenGL based game enegine

    This is a small project I have been working on in my spare time for enrichment. This used to compile for Sony PSP, but too much functionality has been added sense the last PSP build to compile. Development happens on a tiny netbook and my custom built gaming rig. The goal is to make it playable on the Netbook, and currently acceptable on a capable machine.
    Downloads: 0 This Week
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  • 12
    DSI

    DSI

    Invading aliens type game using SDL

    Simple invading aliens game in C started in 2001, SDL requiring mixer and image libs. You must stop those aliens from landing on you! Bunkers added 2014, <space> Fire <right arrow> Move right <left arrow> Move left <escape> Quit. Joystick support is standard. Left, right and the fire button.
    Downloads: 0 This Week
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  • 13
    FlightCraft3D

    FlightCraft3D

    realistic but simple flight simulator: exploration and casual landing

    a little and 'mininalist' 3D Flight simulator, accompanied also by a dydactical example that illustrates the concept behind flight simulators. FlightCraft3D anyway goes a lot beyond: is physically realistic, and allowes landing everywhere. It aims at becoming a game focused on casual landing, among trees, rocks and buildings and so on. VID:http://youtu.be/_Af0PgrCTxo It shall be a sort of Minecraft-focused-on-aeromobilism. Simply implemented, but with many interesting features. I plan to...
    Downloads: 0 This Week
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  • 14
    yacen

    yacen

    Yet Another Chess ENgine

    ... library and thus is very portable and easy to compile on almost every platform. yacen uses the common UCI interface to communicate with any compatible GUI. NOTE: yacen is currently in pre-alpha status. This means that there is only source code available which is far from complete and thus cannot be compiled to a working binary yet. A more complete source code and first binaries for Linux and Windows will be available when the project reaches alpha status.
    Downloads: 0 This Week
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  • 15
    CSTUNTS

    CSTUNTS

    remake of the classic STUNTS game, but more realistic; more like GTA 3

    Sort of remake of the classic STUNTS[1990] driving game, but featuring many authentic elements, OpenGL graphics, and more realistic physics than the origianal, plus particular attention to internal view. It has all the features that CTruck3D has but it is much like GTA 3 ... can get on-off the vehicle, and one can climb on stunt-structures, and there are buildings on which one can jump. As soon as possible I wish to put more structures, and do better climb-on simulation. Of course heightmap...
    Downloads: 0 This Week
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  • 16
    Lagrange_Motocross

    Lagrange_Motocross

    2D motorcycle simulator done using Lagrangian equations of motion

    2D simulation game using exlusively Lagrangian equations of motion. It's a 2D motocross game similar to X-Moto, ActionSupercross and such. Some stability issues persist but mostly it's good already. I shall compile it soon for Windows: one of the problems is that Windows compilers must periodically be reinstalled, and that's annoying. Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization...
    Downloads: 1 This Week
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  • 17
    PKSV (Pokemon Script Viewer/Editor) is a small program written in C used to decompile, edit and compile scripts in Pokemon Advance ROMs. It has a GUI version (the one most of you will want) and the original command-line version.
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    Downloads: 30 This Week
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  • 18
    Command-line tool to check ADFs (Amiga Disk Files) for errors and viruses. A binary is included for Windows users; Linux users are advised to compile the application themselves. Might also compile under plain DOS; but BE WARNED! When you scan files already renamed by the TOSEC standard, consider that file names may become insanely long in no time. --UPDATE OCTOBER 2014-- This project is currently suspended! I can't currently find the time to fix/update anything with this program...
    Downloads: 0 This Week
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  • 19
    An opensource API to use with cc65 and compile games for NES, with support for different mappers, bankswitching, all graphic functions, different controllers and more.
    Downloads: 0 This Week
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  • 20
    anagram is a fast command-line C program to find all possible anagrams of a word or phrase that can be made from the words on the system or a user-supplied wordlist. It was developed on Unix in 1985 and should compile and run on almost anything.
    Downloads: 0 This Week
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  • 21
    KOF 91 is a 2D fighting game engine written in C with Allegro. It compile on Windows and Linux (maybe FReeBSD, Mac OS X). User can configure the way the engine act easely.
    Downloads: 0 This Week
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  • 22
    A modification of the Quake 1 engine. To compile under Dev-c++ and only use C/C++ code, opengl render and add some nice features like half-life model/map loading. OpenGL Depth Of Field/Anti Aliasing/Motion Blur
    Downloads: 0 This Week
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  • 23
    Pong Ultra is an enhanced remake of the original game. It works under DOS and Windows and should compile under Linux.
    Downloads: 0 This Week
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  • 24
    Classic game Umoria 5.5.2 patched to compile with GCC. Originally released under a non-commercial-only license, it has been released into GPL v2 by all of its 25 original developers thanks to the free-moria project (http://free-moria.sourceforge.net/)
    Downloads: 0 This Week
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