Showing 240 open source projects for "using"

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  • AI-generated apps that pass security review Icon
    AI-generated apps that pass security review

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    Atera all-in-one platform IT management software with AI agents

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  • 1
    KSFramework

    KSFramework

    QQ Group:538722494,KSFramework = KEngine + SLua(or xLua)

    KSFramework is a Unity3D Asset Bundle development framework that integrates KEngine, SLua/XLua/ILRuntime, and provides a set of auxiliary tools for programming, art, planning, and operation. Vika table vika.cn , API-supported data table, perfect real-time collaboration, can be used in 1000+ scenarios such as silky project management, game planning configuration table, data sorting, etc. Hot reloading is the development focus of KSFramework - without restarting the game, reloading the code...
    Downloads: 1 This Week
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  • 2
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language.
    Downloads: 1 This Week
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  • 3
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2. Rewrote from the ground up. Vivid Engine is a 3D engine, and several tools to facilitate the creation of apps and games for Windows and soon XBox One+. You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add...
    Downloads: 0 This Week
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  • 4
    UniRx

    UniRx

    Reactive extensions for Unity

    ...Ordinarily, Network operations in Unity require the use of WWW and Coroutine. Rx cures that kind of "asynchronous blues". Rx is a library for composing asynchronous and event-based programs using observable collections and LINQ-style query operators. The game loop (every Update, OnCollisionEnter, etc), sensor data (Kinect, Leap Motion, VR Input, etc.) are all types of events. Rx represents events as reactive sequences which are both easily composable and support time-based operations by using LINQ query operators.
    Downloads: 1 This Week
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  • Outgrown Windows Task Scheduler? Icon
    Outgrown Windows Task Scheduler?

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  • 5
    Pocket Piglet

    Pocket Piglet

    Cute 3D animated piglet who lives inside your phone

    ...Stroke your piglet's tummy to make him laugh. Shake your phone and see what happens. Play mini-games with him to keep him happy: - Play hide-and-seek with him in your room and try to find him using your phone's camera; - Feed him with sandwiches, memorizing the ordered recipe; - Catch and pop soap bubbles while he is taking a bath; - Help him to assemble puzzles. And, of course, watch funny animations with your little pet in the title role! PocketPiglet is available for iOS 11+, Android 6.0+ and Windows Phone 7.5+ environments.
    Downloads: 0 This Week
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  • 6
    FPS Sample

    FPS Sample

    A first person multiplayer shooter example project in Unity

    ...Game code that includes unsupported custom netcode with an authoritative server architecture supporting up to 16 players (not recommended for use in production). It’s intended as a source of inspiration and learning for intermediate and experienced developers using Unity 2018.3 or Unity 2018.4 LTS releases. It’s using experimental tech. Please note that the project is not supported and we highly recommend upgrading to supported packages if you wish to use parts of the project as a starting point for your own. Use it to learn about the latest features in Unity, extract and use the parts you need or use the full project as a starting point for your own games.
    Downloads: 1 This Week
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  • 7
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 1 This Week
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  • 8
    Jigsaw And Slider Puzzle

    Jigsaw And Slider Puzzle

    Jigsaw And Slider Puzzle Game

    ...The order of randomly placed tiles on the board can be changed by hiding one tile and getting a free field on the board. Then solve the puzzle by sliding the tiles on the board, using the free field and bringing the tiles to the desired position on the board, this would be 'Slider Puzzle'.
    Downloads: 1 This Week
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  • 9
    WumpusWorld-CSharp

    WumpusWorld-CSharp

    A Wumpus World in c# and prolog with a GUI

    Wumpus World Game is based on knowledgebase agents and is described in the book , Artificial Intelligence : A Modern Approach (Russel - Norvig). This is an implementation of Wumpus World (a Knowledgebase agent game) using csharp alongside prolog with a GUI. C# has the main environment of the game and the GUI The GUI was created using WPF , Windows Presentation Foundation Prolog is used as the knowledgebase of the agent of Wumpus World In order for C# to communicate with Prolog a Csharp interface is used SWI-Prolog. Author: Abdulrahman Zakrt Date: Jan.02, 2018 Requirements This implementation of Wumpus World uses prolog and is based on Dotnet and requires the following: 64 bit windows machine , Currently the game only supports 64 bit machines SWIPL(v6.6.6) 64 bit (Installed automatically by the game if not available) Latest Version of DotNet (Installed automatically by windows) How to Use In order to use the GUI only you can use the setup.exe in the SetupFiles.
    Downloads: 1 This Week
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  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

    Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.

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  • 10

    Game of Giants - 2 player AI

    2 Player (Bot or Human) AI Gaming

    ...One moves one of one's own giant one or more empty squares in a straight line (orthogonally), exactly as rook moves in chess, it may not cross or enter a square occupied by a giant or an arrow. 2. After moving, the giant shoots an arrow from its landing square to another square, using another rook-like move. This arrow may travel in any orthogonal direction (even backwards along the same path the giant just traveled, into or across the starting square if desired). An arrow, like a giant, cannot cross or enter a square where another arrow has landed or a giant stands. The square where the arrow lands is marked to show that it can no longer be used. ...
    Downloads: 1 This Week
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  • 11
    Puzzler-VR

    Puzzler-VR

    A VR puzzle game for Cardboard using Unity

    Puzzler is a mobile VR application for new VR users which challenges them to solve a familiar type of puzzle in a new way. You just need your mobile and VR cardboard and you can enjoy playing puzzles in a virtual world without being distracted by anything from the real world you live in. Most of the scripts were provided by Udacity. I have edited them to match my needs. Most of the models and textures are provided by Udacity starter files. I used some images for texturing the particles. The...
    Downloads: 0 This Week
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  • 12
    ...Then for a while we intended it for the UO shard moria.cz, but that didn't succeed either, and the shard is now defunct. The last commit of this phase is r904 in "SvnCode" repository. Lately I've using the codebase for experiments with in-memory transactions. First part is abandoning NANT for building and moving to VS 2015. That's done in r922. This is the last functional code. After that the transaction stuff is added which basically means the server is broken. Ultimately I've moved to GitHub, where the development may or may not continue. ...
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    Downloads: 4 This Week
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  • 13

    Final Fantasy 6 Save Editor

    Final Fantasy 6 SNES Save State and Save Game editor.

    ...What can be edited: -Characters - Name, Level, Stats, Spells, Equipment, Commands, and Status Effects -Inventory - Obtained Items/Equipment and Counts -Skills - Acquired SwdTech, Blitz, Dance, Lore, and Rage -Espers - Acquired Espers -Misc - GP, Steps, Number of Saves, Map Location, Airship Location, and whether the Airship is Visible Always backup save files before using this program. See wiki for more information: https://sourceforge.net/p/final-fantasy-6-save-editor/wiki/Home/
    Downloads: 15 This Week
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  • 14
    TheForest Mods (rebuilt)

    TheForest Mods (rebuilt)

    In case the official files don't get updated, try these ones. B-)

    Since The Forest gets pretty regular updates, previously-released mod files get out of date pretty quickly. Sometimes, their authors don't re-release them using the new modlibrary, and you can't use them anymore. This projects's goal is to just re-compile the existing mods (from their released source code) to make them compatible with the latest version of The Forest.
    Downloads: 0 This Week
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  • 15
    RAMvader-DeadSpace

    RAMvader-DeadSpace

    A trainer (hacks!) for the game Dead Space.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-deadspace RAMvader-DeadSpace is an opensource trainer for the game Dead Space. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-DeadSpace uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-DeadSpace is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 16
    SnakeZ

    SnakeZ

    A singleplayer Snake-Game for Windows using the MonoGame Framework

    The original Snake-Game with a modern 8Bit-Design written in C# using the MonoGame Framework.
    Downloads: 3 This Week
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  • 17

    Twitch Stream Launcher

    Launch a twitch stream using Livestreamer

    Twitch Stream Launcher is meant to be (unofficial) Livestreamer GUI for Windows. TSL uses public Twitch API to download current information about streams, display them and launch Livestreamer.
    Downloads: 0 This Week
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  • 18
    Education Ellie

    Education Ellie

    Learning software for children and autistic

    ...This software aims to help in the learning of these pupils and students of primary. Why Ellie? Ellie name comes from the software mascot is an owl (symbol of knowledge) red, interacting with people and help using software. Authors and Contributors Originally the software was developed by Pedro Luzio @pedroluzio, Programming student in Portugal Support or Contact Having trouble with software? Contact pedro.luzio.cloud@gmail.com and we’ll help you sort it out. 2016-06-13
    Downloads: 0 This Week
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  • 19
    RAMvader-LittleFighter2

    RAMvader-LittleFighter2

    A trainer (hacks!) for the game Little Fighter 2.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-littlefighter2 RAMvader-LittleFighter2 is an opensource trainer for the game Little Fighter 2. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-LittleFighter2 uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-LittleFighter2 is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 20
    RAMvader-Trine-EnchantedEdition

    RAMvader-Trine-EnchantedEdition

    A trainer (hacks!) for the game Trine (Enchanted Edition).

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-trine-enchanted-edition RAMvader-Trine-EnchantedEdition is an opensource trainer for the game Trine (Enchanted Edition). It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Trine-EnchantedEdition uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-Trine-EnchantedEdition is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 21
    RAMvader-Darksiders

    RAMvader-Darksiders

    A trainer (hacks!) for the game Darksiders.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-darksiders RAMvader-Darksiders is an opensource trainer for the game Darksiders. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Darksiders uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-Darksiders is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 22
    RAMvader-BioshockInfinite

    RAMvader-BioshockInfinite

    A trainer (hacks!) for the game BioShock Infinite.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-bioshockinfinite BioShredder Infinite is an opensource trainer for the game BioShock Infinite. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. BioShredder Infinite uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. BioShredder Infinite is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 23
    Movie Central

    Movie Central

    An awesome movie collection manager.

    Movie Central is a personal movie collection manager. It is a free desktop application for creating and searching personal movie collection. Manage your movies in your PC in the most easy way possible. It has a has very simple UI and is a very lightweight program. Includes scraper tool, that automatically add movie metadata to your collection, looking through your movie folders in PC. An extremely accurate and fast scraper tool. You don't need to wait hours to complete.
    Downloads: 6 This Week
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  • 24

    StrongHoldFinder

    Minecraft Helper Tool

    A little C# program for .NET framework 4.5 that assists a player of minecraft.
    Downloads: 0 This Week
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  • 25
    SharpQuake is a GLQuake rewritten in C# (.Net Framework 2.0) and using OpenTK library.
    Downloads: 0 This Week
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