Wumpus World Game is based on knowledgebase agents and is described in the book , Artificial Intelligence : A Modern Approach (Russel - Norvig).
This is an implementation of Wumpus World (a Knowledgebase agent game) using csharp alongside prolog with a GUI.
C# has the main environment of the game and the GUI
The GUI was created using WPF , Windows Presentation Foundation
Prolog is used as the knowledgebase of the agent of Wumpus World
In order for C# to communicate with Prolog a Csharp interface is used SWI-Prolog.
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ALPprolog is a Prolog implementation of an action programming language. With ALPprolog you can program strategies for autonomous agents in dynamic domains like e.g. the Wumpus world.
Interlake High School's 2010 submission to Microsoft's annual Hunt the Wumpus competition, a program that draws Puget Sound high schools together to develop games in C#. This 3D DirectX offering won "Best in Show" and "Best User Interface."
Hunt the Wumpus 3D is a 3D recreation of the classic game Hunt the Wumpus. Hunt the Wumpus 3D was developed at Interlake High School in 2007 as part of the Microsoft Hunt the Wumpus project.
This AI intensive game revolves around natural language communication between the user and one or more agents. The theme of the game revolves around the classic Wumpus game concept, implemented with a graphical isometric view.
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