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SimpleODE - physic simulation lib.It is free project based on Open Dynamics Engine (ODE):rigid body dynamics,realtime simulation, cloth, fluid(water) 2D, all ODE joints,vehicles,legged creatures ragdoll,complex objects,many demos. PROJECT CLOSED
OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
SwordsandStaffs is a RPG/RTS hybrid, aiming to draw inspiration from both genres. Players will engage in RTS-like battles with carefully developed characters. The game will focus on creating a simple framework to allow for community addons.
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REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
A port of Quake 1 to Direct 3D. This is a native port, not using any wrappers or suchlike. Direct 3D 9.0c is used, and all of the code has been written from scratch to replicate as much of GLQuake's functionality as possible.
`Tetra' is a board game, the 3D extended version of `Chinese Checkers' (see detail at: http://en.wikipedia.org/wiki/Chinese_Checkers). Our project `K.L.'s Tetra' is a platform for Tetra game play.
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
A simple 3D game based on "escape the room" principle.
Help the dwarf to leave the dungeon...
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Petit jeu 3D basé sur le principe d'Escape The Room
Aidez le nain à sortir du donjon...
COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!
Phyzle is an open source 3D puzzle game using physics as its main game play element. The goal is to bring a ball from point A to B as fast as possible using physics elements like magnets, springs and more.
Atomic Game Engine (AGE) is a hardware accelerated 2D/3D game engine to develop advanced 2d/3dgames. Now, it is just a 2d engine. more information will be available in the next version.
Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
Full working 3D Role Playing Game developed from February 2006 to October 2006. We are a team called Gimpy Snail Games, from Romania. The game is released here with the only purpose that it might be improved or continued.
3D Level Editor for a First Person Shooter Game. OpenGL based preview. Extensible architecture with plugins, and extensions. Visual Object based map creation.
YASIC, Yet Another Space Invaders Clone. This remake features a full 3D space environment with interactive camera angles, modern graphics, sound and music. Customizable themes are used to make this game even more exciting. Yasic is written in C++/OpenGL
BrokenSteven project is an attempt to implement an open source 3D rpg engine for Linux (though it currently runs on Windows as well). Implemented in c++, using Ogre for rendering.
In The Crate Escape (3D), a player controls a paddle and bounces a ball to destroy the crates. To win the level they have to get the ball to the vortex, which is in the center of the cube.
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
A Windows tool for converting any TrueType font into a format suitable for use on 3D hardware. Template output system. Merging of visually identical characters. Aggressive atlasing. Anisotropic scale to support frame buffers with non-square pixels.