Showing 256 open source projects for "collision"

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  • 1
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 5 This Week
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  • 2
    openpilot

    openpilot

    Open source driver assistance system

    openpilot is an open-source driver assistance system designed to improve upon the existing driver assistance of most modern cars today. openpilot gives you Tesla Autopilot-like functionality with functions like Adaptive Cruise Control (ACC), Automated Lane Centering (ALC), Forward Collision Warning (FCW) and Lane Departure Warning (LDW). All these with just a push of a button. openpilot also includes a camera-based driver monitoring feature that alerts distracted and asleep drivers while...
    Downloads: 7 This Week
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  • 3
    JSS

    JSS

    An authoring tool for CSS which uses JavaScript as a host language

    A lib for generating Style Sheets with JavaScript. JSS is an authoring tool for CSS which allows you to use JavaScript to describe styles in a declarative, conflict-free and reusable way. It can compile in the browser, server-side or at build time in Node. JSS is framework agnostic. It consists of multiple packages, the core, plugins, framework integrations and others. If you’re interested in playing around with JSS, you can use an online code playground. Try a Hello World example on...
    Downloads: 7 This Week
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  • 4
    xxHash

    xxHash

    Extremely fast non-cryptographic hash algorithm

    xxHash is an extremely fast non-cryptographic hash algorithm, working at RAM speed limit. It is proposed in four flavors (XXH32, XXH64, XXH3_64bits and XXH3_128bits). The latest variant, XXH3, offers improved performance across the board, especially on small data. It successfully completes the SMHasher test suite which evaluates collision, dispersion and randomness qualities of hash functions. Code is highly portable, and hashes are identical across all platforms (little / big endian...
    Downloads: 3 This Week
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  • 5
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of emphasis...
    Downloads: 1 This Week
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  • 6
    Flame

    Flame

    A Flutter based game engine

    Flame is a modular Flutter game engine that provides a complete set of out-of-the-way solutions for games. It takes advantage of the powerful infrastructure provided by Flutter but simplifies the code you need to build your projects. It provides you with a simple yet effective game loop implementation, and the necessary functionalities that you might need in a game. For instance; input, images, sprites, sprite sheets, animations, collision detection, and a component system that we call Flame...
    Downloads: 2 This Week
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  • 7
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is...
    Downloads: 3 This Week
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  • 8
    BlenderProc

    BlenderProc

    Blender pipeline for photorealistic training image generation

    A procedural Blender pipeline for photorealistic training image generation. BlenderProc has to be run inside the blender python environment, as only there we can access the blender API. Therefore, instead of running your script with the usual python interpreter, the command line interface of BlenderProc has to be used. In general, one run of your script first loads or constructs a 3D scene, then sets some camera poses inside this scene and renders different types of images (RGB, distance,...
    Downloads: 1 This Week
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  • 9
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 8 This Week
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  • 10
    dnd kit

    dnd kit

    Accessible and extensible drag & drop toolkit for React

    Use hooks to turn your components into draggable elements and droppable areas with just a few lines of code. Control every aspect of how your draggable and droppable components should behave. Exposes hooks such as use draggable and undroppable, and won't require you to re-architect your app or create additional wrapper DOM nodes. Customizable collision detection algorithms, multiple activators, draggable overlay, drag handles, auto-scrolling, constraints, and so much more. Lists, Grids...
    Downloads: 0 This Week
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  • 11
    go-datastructures

    go-datastructures

    A collection of useful, performant, and threadsafe Go datastructures

    Go-datastructures is a collection of useful, performant, and threadsafe Go datastructures. Interval tree for collision in n-dimensional ranges. Implemented via a red-black augmented tree. Extra dimensions are handled in simultaneous inserts/queries to save space although this may result in suboptimal time complexity. Intersection determined using bit arrays. In a single dimension, inserts, deletes, and queries should be in O(log n) time. Bitarray used to detect existence without having...
    Downloads: 0 This Week
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  • 12
    Nano ID

    Nano ID

    A secure, URL-friendly, unique string ID generator for JavaScript

    Nano ID is a library for generating random IDs. Likewise UUID, there is a probability of duplicate IDs. However, this probability is extremely small. Meanwhile, a lot of projects generate IDs in small numbers. For those projects, the ID length could be reduced without risk. This calculator aims to help you realize the extent to which the ID length can be reduced. Instead of using the unsafe Math.random(), Nano ID uses the crypto module in Node.js and the Web Crypto API in browsers. These...
    Downloads: 0 This Week
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  • 13
    Bulk Crap Uninstaller

    Bulk Crap Uninstaller

    Remove large amounts of unwanted applications quickly.

    Bulk Crap Uninstaller (in short BCUninstaller or BCU) is a free (as in speech and beer) bulk program uninstaller with advanced automation. It excels at removing large amounts of applications with minimal to no user input, while requiring next to no technical knowledge. It can detect most applications and games (even portable or not registered), clean up leftovers, force uninstall, automatically uninstall according to premade lists, and much more. Bulk Crap Uninstaller is licensed under...
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    Downloads: 5,540 This Week
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  • 14
    g3d

    g3d

    Simple and easy 3D engine for LÖVE

    groverburger's 3D engine (g3d) simplifies LÖVE's 3d capabilities to be as simple to use as possible.
    Downloads: 1 This Week
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  • 15
    A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
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    Downloads: 14 This Week
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  • 16
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 4 This Week
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  • 17
    FreeScout Helpdesk

    FreeScout Helpdesk

    Best open source helpdesk & shared mailbox

    FreeScout is the super lightweight and powerful free open source help desk and shared inbox built with PHP. It can be easily deployed even on a shared hosting. Here are just some of its features: slick modern design, free iOS and Anroid apps, seamless email integration, auto replies, internal notes, collision detection, modules allowing to integrate with WhatsApp, Facebook or Telegram, Knowledge Base, Live Chat, CRM, Customer Portal, Canned Responses and much more.
    Downloads: 2 This Week
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  • 18

    GeoSketch

    Geometric Art and Collision Detection

    Downloads: 0 This Week
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  • 19

    ar-mercurial

    fork of Mercurial SCM

    Fork of Mercurial SCM (https://mercurial.selenic.com/) with additions: - revision duplicates collision resolves - sparse fixes: -- purge cleanup all out-of-sparse (issue5626) -- merge only changes in sparse (issue6521) -- dirstat refresh on sparse conf changes -- `share` comand suport sparse -- ignore subrepos out of sparse - command `debugrevlog` enhances - #6745 feature : VFS failure on OS-impossible names now just drop file of conflict.
    Downloads: 0 This Week
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  • 20
    HiFi-SoRaP

    HiFi-SoRaP

    High Fidelity Solar Raytracing Project (HiFi-SoRaP)

    The aim of this project is to develop an efficient way of computing the solar radiation pressure acceleration that acts on a spacecraft. This acceleration is produced by the impact of the photons emitted by the Sun onto a spacecraft's surface. This collision generates an acceleration which affects its motion and has a relevant effect on a long-term propagation. This proposal studies which models can be used to approximate the computation of this acceleration. Some of the models are more...
    Downloads: 0 This Week
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  • 21
    VatraLib

    VatraLib

    A simple cross-platform game engine for creating old-school 2D games

    VatraLib is a simple and light-weight cross-platform game engine which allows for creating old-school 2D games, such as Jump 'n' Runs, Real-time strategy games, and Shoot 'em ups. The key idea is to provide the developer with low-level functionality - animation control, collision detection and the like - so they can focus on making games instead of re-inventing the wheel. VatraLib has been rewritten from scratch, see current code under "Code". The first installment of VatraLib used...
    Downloads: 0 This Week
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  • 22
    Leashmore

    Leashmore

    Leashmore is an open-source Operations Management Software

    Leashmore is an open-source "Operations Management Software" distributed under the MIT License. It employs military-grade encryption alongside sophisticated integrity verification feature to ensure data security. You can freely modify and distribute copies and any modifications of the Leashmore. You can use Leashmore in commercial applications. GitHub page with the source code and the user guide can be found at https://github.com/Northstrix/Leashmore Leashmore requires .NET 6.0...
    Downloads: 0 This Week
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  • 23
    GLOBE_3D

    GLOBE_3D

    A real-time 3D Engine written in Ada

    GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more... More information on... http://globe3d.sf.net Alire crate: https://alire.ada.dev/crates/globe_3d Mirror: https://github.com/zertovitch/globe-3d/
    Downloads: 0 This Week
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  • 24

    Lights of Dreams IV

    Xylvan, the angelic messenger must save the 3800's World.

    Hi! A long time ago, Lights of Dreams: The Angelical Blade is a 3D adventure game staring Xylvan and is the first 3D game of Xilvan Design. A newer release appeared recently, we are now at v52.27 of Lights of Dreams IV: Far Above the Clouds. Please bookmark & share our projects. Hope you'll like our games in the near future. Friendly, Xylvan, Xilvan Design All Rights Reserved 2005-2024.
    Downloads: 0 This Week
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  • 25
    booville

    booville

    A free car race simulator game for casual gamers, based on TORCS.

    Booville is a free car race simulator game for casual gamers. An unpretentious game that includes some uncoventional tracks and a sensibility different from any other race car simulator. The program will run on just about any computer running Windows. No expensive gaming system required. Racing and driving in Booville are relatively easy and fun.
    Downloads: 0 This Week
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