Showing 28 open source projects for "collision"

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  • 1
    VatraLib

    VatraLib

    A simple cross-platform game engine for creating old-school 2D games

    VatraLib is a simple and light-weight cross-platform game engine which allows for creating old-school 2D games, such as Jump 'n' Runs, Real-time strategy games, and Shoot 'em ups. The key idea is to provide the developer with low-level functionality - animation control, collision detection and the like - so they can focus on making games instead of re-inventing the wheel. VatraLib has been rewritten from scratch, see current code under "Code". The first installment of VatraLib used JOGL for graphics, JOAL for sound, and Spring for dynamic object creation. That (crummy) source code is available under "LegacyCode".
    Downloads: 0 This Week
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  • 2
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    !Help Wanted! See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll...
    Downloads: 2 This Week
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  • 3

    Pi-Space Physics Software

    A Physics Theory for Unifying Classical, Quantum and Relativistic Phys

    This is the Official Software of the Pi-Space Physics Theory created by Martin Brady. I have a B.Sc. in Computer Applications from Dublin City University and I have an interest in software implementation of Physics. The Theory includes a Quantum Theory of Gravity as well as a reworking of Classical versions of Newton's Formulas. The Theory is based on a set of Relativistic Diagrams called Pi-Space Diagrams for those new to the Theory. License :: Creative Commons Attribution...
    Downloads: 0 This Week
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  • 4
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 5

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance...
    Downloads: 0 This Week
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  • 6
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 4 This Week
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  • 7

    UtiliGame

    UtiliGame is a light-weight game engine written in Java.

    UtiliGame is a light-weight game engine built upon the Utilis classes written in Java. It supports tiles, entities, collision detection, custom collision boxes, and much more.
    Downloads: 0 This Week
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  • 8

    AsteJavAste

    Asteroidsklon in Java

    ...(Komplikationen auf manchen Systemen); - Falls Menü nicht sichtbar Spiel einmal maximieren und wieder verkleinern; ----------- Steuerung: Pfeiltasten: lenken; Space: schießen; r: neustart; ----------- Changelog: V1.5: *added Menü *added Levels *better collision V 1.3 *added Rückwärtsgang *added automatischer Neustart *added Neustart-Taste *added Menu (nicht sichtbar, da noch bugged) *added oM-Version ----------- To-Do next: *Hintergrundmusik *Musikeffekte *Highscore
    Downloads: 0 This Week
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  • 9

    jMonkeyEngine Demo Application

    Demonstrating the features of jMonkeyEngine 3.

    ...This demo application shows the power and some features of the newest jME release, the jME 3. jMonkeyEngine uses OpenGL as its graphics library. Some features that are included in this software are: particle effects, water rendering, lighting, animations, unit collision, terrain generation, models and scenes, textures. The applications is in .jar format, so it is platform independent. The only requirement is that the user has the free Java 5 or 6 Runtime installed.
    Downloads: 0 This Week
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  • 10
    Java software graphic library providing a simple 3D real-time render system, a skeletal animation system, a files loading system (OBJ and Milkshape3D ASCII), a collision management system and a real-time game management system. Available for Java 1.5 and more.
    Downloads: 0 This Week
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  • 11
    Jidgen is an easy-to-use, but powerful Java-based id generator. It uses templates for automated id generation and optional collision detection to avoid duplicate ids.
    Downloads: 0 This Week
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  • 12
    JMMORPG
    Projeto de criação de um mmorpg em Java (Open-Source/Free), tanto no lado Cliente, quanto no lado Servidor. (Autor: Michel P. Montenegro - E-mail: michel.montenegro@gmail.com)
    Downloads: 0 This Week
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  • 13
    Autonomous Sailing
    The project includes a software, which uses an AI for autonomous sailing of a small sailing boat, equipped with various sensors and GPS. There are various methods for evaluation and improvement of sensor data, route planning, collision avoidance.
    Downloads: 0 This Week
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  • 14
    Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL. This library was designed for students and primer Java programmer.
    Downloads: 0 This Week
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  • 15
    SpayceX
    The game called SpayceX. It is a side scrolling space shooter. Open source, so it is free! Blender3DArtist on sprites, EneilShade on code
    Downloads: 0 This Week
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  • 16
    Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
    Downloads: 0 This Week
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  • 17
    CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
    Downloads: 0 This Week
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  • 18
    JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
    Downloads: 0 This Week
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  • 19
    A collection of applets used to demonstrate physics and math principles. The applets include: a ray diagram drawing applet, a collision of disks applet, an electromagnetic field mapper and a 3d hydrogen orbital simulation.
    Downloads: 0 This Week
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  • 20
    A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
    Downloads: 0 This Week
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  • 21
    Collision Detection, GUI Helpers, Edge Detection to Simple Console Parsing, SASlib takes your goals in hand.
    Downloads: 0 This Week
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  • 22
    Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
    Downloads: 0 This Week
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  • 23
    Multibody dynamics simulation package with frictional contact and collision detection
    Downloads: 1 This Week
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  • 24
    This software is an example how to write an tile based game. You can use it to build your own game, or you can make your studies with it. It is simple, but it shows most things like collision detection, room loader, animation and many more. Made in Java!
    Downloads: 0 This Week
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  • 25
    distDES is a Java RMI-based application which manages load balancing on heterogeneous clusters. Development will extend the theoretical initial implementation to include clustered Rainbow Table generation and encryption algorithm collision detection.
    Downloads: 0 This Week
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