VatraLib is a simple and light-weight cross-platform game engine which allows for creating old-school 2D games, such as Jump 'n' Runs, Real-time strategy games, and Shoot 'em ups.

The key idea is to provide the developer with low-level functionality - animation control, collision detection and the like - so they can focus on making games instead of re-inventing the wheel.

VatraLib has been rewritten from scratch, see current code under "Code".

The first installment of VatraLib used JOGL for graphics, JOAL for sound, and Spring for dynamic object creation. That (crummy) source code is available under "LegacyCode".

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License

BSD License

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Additional Project Details

Intended Audience

Developers

Programming Language

Java

Related Categories

Java Game Development Frameworks, Java Game Engines

Registered

2012-07-17