A port of Quake 1 to Direct 3D. This is a native port, not using any wrappers or suchlike. Direct 3D 9.0c is used, and all of the code has been written from scratch to replicate as much of GLQuake's functionality as possible.

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License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Languages

English

Intended Audience

Other Audience

User Interface

DirectX

Programming Language

C++

Related Categories

C++ First Person Shooters

Registered

2008-12-14