This is a version of Quake / QuakeWorld code that has been modified to use Direct3D instead of OpenGL. Useful for people with graphics cards that do not support OpenGL (but do support Direct3D), for DirectX developers, and for comparing OpenGL performance
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First Person ShootersLicense
GNU General Public License version 2.0 (GPLv2)Follow DXQuake - A Direct3D version of Quake
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