Showing 791 open source projects for "python games code"

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  • 1
    Arda (Tolkien based) mod for Civilization IV
    Downloads: 0 This Week
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  • 2
    an general purpose online game server
    Downloads: 0 This Week
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  • 3
    OOPoker has moved to https://github.com/lvandeve/oopoker Get the latest version of the source code there. It has several bugfixes.
    Downloads: 0 This Week
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  • 4
    An Irrlicht project creation wizard and game framework It generates all necessary source code, project files and dll's at the click of a few buttons. It will create a simple project such as 'Hello World', to a fully functional FPS game.
    Downloads: 0 This Week
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  • 5
    HInput is an input abstraction layer designed to decouple game code from input implementations. The system is completely data driven and can be modified and/or configured at runtime.
    Downloads: 0 This Week
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  • 6
    A wanna-be 2D engine with editor.
    Downloads: 0 This Week
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  • 7
    A development integration and project building tool for HL2 modders. Build outdated files with the press of a button, eliminating the need for building with batch files. Create script files by visual representation, instead of typing them manually.
    Downloads: 1 This Week
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  • 8
    A simple arcade videogame made with SFML and writtn in C++. The aim is to learn SFML. More details soon.
    Downloads: 0 This Week
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  • 9
    Trinkets for hackers. Currently: Rubik cube move series inventor. Go solver for tiny boards. Jokes converted into lateral puzzles. Turing machine enumeration Things coming: sci-fi ideas/stories, chess (endgame), etc... License GPL+GFDL
    Downloads: 1 This Week
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  • 10
    Open-Source 3D simulation game for the HongFire community
    Downloads: 0 This Week
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  • 11
    Overlord PBEM game
    Overlord PBEM game project is re-creation of strategy/RPG PBEM Atlantis-like game "Overlord", originaly designed by Vincent Archer. The purpose of the project is to create set of code and documentation enabling free and and easy overlord games
    Downloads: 0 This Week
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  • 12
    A rebuild and update of the Crossfire RPG of the ageing code C to a modular C++ design with the intention of being dropped in replacement the existing Crossfire code base on completion.
    Downloads: 0 This Week
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  • 13
    Forks of WoW Emulators
    Downloads: 0 This Week
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  • 14
    The Day 0
    The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)
    Downloads: 0 This Week
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  • 15
    This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
    Downloads: 0 This Week
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  • 16
    Software and hardware for a radio controlled 'laser' combat game. A microcontroller is connected to a radio receiver and can send IR signals to another player with the same setup. When a valid IR code is received initially the throttle will be cut.
    Downloads: 0 This Week
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  • 17
    World of Civilization is a collaboration of many modders of the Civilization modding community (ViSa, CCCP, and programmers/artists/beta testers and many others) to build a modular all-in-one expansion to the Civilization - Beyond the Sword game
    Downloads: 0 This Week
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  • 18
    A simplistic first-person game base built around the idea of a single-floor grid of cubes layout. In its current state, it allows navigating around a 3D maze. It utilises SDL and OpenGL. Its source code is released into the public domain.
    Downloads: 0 This Week
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  • 19
    Modification for Civilization 4 and the Beyond the Sword expansion pack which will try to emulate the modern world.
    Downloads: 0 This Week
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  • 20
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
    Downloads: 0 This Week
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  • 21
    A collection of useful C++, HLSL and GLSL code for game development using OpenGL, DirectX, and other techs. Designed to be as well commented and beginner friendly as possible. Comments are welcomed.
    Downloads: 0 This Week
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  • 22
    An experimental Sudoku solver that is written using 64 lines or less of C code. Meant as a general experiment in seeing if Sudoku can be solved in that small amount of code.
    Downloads: 0 This Week
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  • 23
    AquaGL is a small experimental project to develop and provide open-source game development tools and library code.
    Downloads: 0 This Week
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  • 24
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 25
    Boids, developed by Craig Reynolds (http://www.red3d.com/cwr/) in 1986, is an artificial life program, simulating the flocking behaviour of birds. This demo implements the pseudo code found here: http://www.kfish.org/boids/pseudocode.html
    Downloads: 1 This Week
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