Search Results for "library management system in python"

102 projects for "library management system in python" with 2 filters applied:

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  • 1
    PS-Drone

    PS-Drone

    Programming a Parrot AR.Drone 2.0 with Python - The Easy Way

    The PS-Drone-API is a full featured SDK, written in and for Python, for Parrot's AR.Drone 2.0. It was designed to be easy to learn, but it offers the full set of the possibilities of the AR.Drone 2.0, including Sensor-Data (aka NavData), Configuration and full Video-support. The video function is not restricted to mere viewing, it is also possible to analyze video images data using OpenCV2. Obviously, the PS-Drone is perfect for teaching purposes; however, even the requirements for...
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    Downloads: 1 This Week
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  • 2
    gditools

    gditools

    A Python program/library aimed at GD-ROM image files.

    This Python program/library is designed to handle GD-ROM image (GDI) files. It can be used to list files, extract data, generate sorttxt file, extract bootstrap (IP.BIN) file and more. This project can be used in standalone mode, in interactive mode or as a library in another Python program (check the 'addons' folder to learn how). For your convenience, you can use the gditools.py GUI program supplied in the Files section (optional). To use this project you must install the Python...
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    Downloads: 23 This Week
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  • 3

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or...
    Downloads: 5 This Week
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  • 4
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
    Downloads: 3 This Week
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  • 5
    setupdocx

    setupdocx

    Multidocument automation by templates - for sphinx, mkdocs, epydoc ...

    The ‘setupdocx‘ provides a control layer for continuous documentation by the simplified creation, packaging, and installation of documentation. The provided commands are distributed as entry points and optional base classes for further customization into 'setup.py' - setuptools / distutils. Manages arbitrary document templates for the supported builder, supports multiple builds with arbitrary document layouts, designs, and patched contents. The current release supports the following...
    Downloads: 0 This Week
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  • 6
    nunuStudio

    nunuStudio

    Web powered cross-platform 3D, WebXR game engine

    nunuStudio is an open-source editor + game development environment — a “studio” rather than just a library — designed to let developers create interactive 2D and 3D content through a user-friendly interface. It provides visual tools for scene editing, asset management, materials, and possibly scripting, aiming to reduce the friction of hand-coding every aspect from scratch. As an accessible entrypoint to game or interactive content creation, nunuStudio is well-suited for artists, designers, or developers who prefer a WYSIWYG (what you see is what you get) workflow instead of fully coding everything. ...
    Downloads: 0 This Week
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  • 7
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    Event-driven concurrent framework for Python. Pulsar's goal is to provide an easy way to build scalable network programs. In the Hello world! webserver example above, many client connections can be handled concurrently. Pulsar tells the operating system (through epoll or select) that it should be notified when a new connection is made, and then it goes to sleep. Pulsar uses the asyncio module from the standard python library and it can be configured to run in multi-processing mode. ...
    Downloads: 0 This Week
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  • 8

    delta3d Open Source Engine

    Sorry this project is no longer being supported

    This project is not currently being supported but feel free to use it as an example. delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
    Downloads: 13 This Week
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  • 9
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 10
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 10 This Week
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  • 11
    Cactus GUI

    Cactus GUI

    CactusGUI - a GUI for Pygame

    Cactus GUI is a Pygame GUI that allows easy creation of UI Elements within the application and connecting events to them. Elements: textbox, label, image, keybind, button Events: hover, unhover, focus, blur, mouseup, mousedown, click, rightclick, leftclick, keydown,
    Downloads: 0 This Week
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  • 12
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
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  • 13

    Tygamusic

    A pygame music lib.

    This lib was produced while I was programming an other program/game. I was tired of pygame's bad system of handling playlists and the management of music in general. With this lib I want to create an layer that allows you to interact with the music, how you would expect it. Currently featuring: -Playlist -Normal pausing and resuming (played time isn’t lost when new song is loaded) -Automatic recognition of songs and adding them to a separate list
    Downloads: 0 This Week
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  • 14
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed...
    Downloads: 0 This Week
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  • 15
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 15 This Week
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  • 16
    Boxes Project
    An OpenGL GUI library for C++, inspired by Neoforce Controls. Designed to offer an easy to implement, yet powerful window management system for games or applications in OpenGL.
    Downloads: 0 This Week
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  • 17
    Flexible Isometric Free Engine

    Flexible Isometric Free Engine

    Cross platform 2D game creation framework with Python bindings

    FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
    Downloads: 2 This Week
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  • 18
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 19
    K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
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    Downloads: 547 This Week
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  • 20

    zopoclient

    Scriptable GTK based Python MUD Client

    This is a scriptable mud client implemented in Python. Its only third party library is PyGTK. It is thus platform independent and provides a good looking interface in any system. Also, multiview scrolling is provided. Implemented features are triggers, macros and timers. Triggers and macros recognize patterns in the regular ways plus in an AL compatible mode. Actions can be defined by users as directly commands.
    Downloads: 0 This Week
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  • 21
    VAST is a P2P network library that supports virtual environment applications such as Massively Multiplayer Online Games (MMOG) or large-scale simulations. It is scalable to millions of nodes, bandwidth-efficient, and simple to use.
    Downloads: 0 This Week
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  • 22
    Simon is a C++ library for physically plausible dynamics simulations. Its features include collision resolution with resting contact, friction, articulated joints and spring connections for rigid bodies and particles.
    Downloads: 0 This Week
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  • 23
    (Hopefully) this will turn out to be a similar system to the well known Mirage Source engine.
    Downloads: 0 This Week
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  • 24
    A python system designed to offload the weight of a server in to multiple clients, in theory preventing the need for a server in the first place...(currently minecraft only)
    Downloads: 0 This Week
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  • 25
    The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
    Downloads: 0 This Week
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