Showing 1438 open source projects for "basic-ro"

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  • 1
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments.
    Downloads: 5 This Week
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  • 2
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    ...It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 7 This Week
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  • 3

    OgreWin3D

    OgreWin3D

    OgreWin3D This version V1.0.8 - [31-05-25] Mainly Bug fixes as we make the system stable before adding more features and Game logic. OgreWin3D is a Game\Scene editor for the Ogre3D Render Engine. Its still in Devlopment at the moment but we work on it on a daily basis. OgreWin3D is capable of creating stand alone Games. The Source Code can be found here. https://github.com/hgtterry/OgreWin3D_Basic Thanks Terry and Hazel (Inflanite_HGT)
    Downloads: 0 This Week
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  • 4
    Basic Blind Chess

    Basic Blind Chess

    Blind Chess using Taiwan rules

    Blind Chess also known as "Dark Chess" (暗棋) or "Banqi" or Half Chess , is a two-player Chinese board game played on a 4x8 grid, or half of the xiangqi (Chinese Chess) board. This application is using Taiwan rule. AI is using basic minimax tree structure and some rules. Advanced algorithm such as Upper Confidence bounds applied to Trees and Monte Carlo Tree Search are NOT used. This app is single player vs computer only. For English user, Christakis Giorgios made Software Requirements Specification(pdf file), it will help anyone that downloads this application to understand basic blind chess and use it. ...
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    Downloads: 9 This Week
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  • 5
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    ...Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic networked tasks. We’re evolving our solution, built on Netcode for GameObjects, in the open to become a netcode foundation that you can depend on – customizable and extensible to meet the needs of many multiplayer games types.
    Downloads: 11 This Week
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  • 6
    Tower Building Game

    Tower Building Game

    HTML5 Canvas Tower Building Game

    Tower Building Game is a small game project — likely implementing a classic “tower defense” or “tower-based” game — designed to showcase game-development fundamentals such as rendering, game logic, user interaction, and possibly simple physics or animations. As an open-source repository, tower_game aims not only to deliver a playable game, but also to serve as a learning resource or template: developers can inspect its code, understand how game loops, input handling, asset management, and...
    Downloads: 15 This Week
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  • 7
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 6 This Week
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  • 8
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    ...Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 0 This Week
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  • 9
    OSRS .json Hiscores

    OSRS .json Hiscores

    The Oldschool Runescape API wrapper that does more

    OSRS .json Hiscores is a server-side API wrapper designed to transform Old School RuneScape hiscores data into structured and developer-friendly JSON objects, addressing limitations in the official API’s output formats. The official API typically returns CSV or basic arrays, which can be difficult to work with, so this project restructures the data into meaningful objects that include player stats, rankings, and inferred metadata. It also adds additional logic to determine player game modes, including historical transitions such as de-ironing or hardcore status changes. The library includes functions for retrieving leaderboard pages, skill rankings, and activity statistics, making it suitable for building analytics dashboards or game-related applications. ...
    Downloads: 2 This Week
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  • 10
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    ...Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework. This means things like basic UI elements, text rendering, advanced input handling (textboxes) and performance overlays are provided out-of-the-box. Any of the osu! code that is deemed useful to other game projects will live in this framework project. Anywhere we implement graphical components, they will be displayed with a generic design and will be derivable for further customization.
    Downloads: 2 This Week
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  • 11
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves. Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the...
    Downloads: 2 This Week
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  • 12
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    ...Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards. Reads SNES roms and reads/writes save games from and to the SNES cartridge. Supported cartridge types so far, LoRom, HiRom, ExHiRom, DSP, SuperFX, SuperFX2, SDD1, CX4, SPC7110, SA1 (last two chips need Adafruit Clock Generator). Reads and writes SNES Satellaview 8M Memory packs (BS-X cartridge and Adafruit Clock Generator needed). ...
    Downloads: 2 This Week
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  • 13
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 1 This Week
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  • 14
    Evennia

    Evennia

    Python MUD/MUX/MUSH/MU* development system

    ...Rather than prescribing a rigid game structure, Evennia gives you a bare-bones but powerful foundation: default systems handle networking, database/storage, server management, user accounts, characters, rooms, items, chat channels, and basic commands — but you define the gameplay rules, content, and game logic yourself in pure Python modules. Because you use regular Python, you get all the benefits of a modern language: familiar syntax, standard libraries, version control, and rapid iteration, rather than a custom scripting language. The framework supports both traditional MUD clients (telnet-style) and a built-in HTML5 webclient, making it accessible to users on browsers or standard clients alike.
    Downloads: 0 This Week
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  • 15
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 16
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 0 This Week
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  • 17
    WinACE is a graphical Windows client for the classic Internet strategy game Empire (www.wolfpackempire.com)
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    Downloads: 22 This Week
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  • 18

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 175 This Week
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  • 19
    Casino

    Casino

    Slot machine (one-armed bandit).

    Simulator of a one-armed bandit (slot machine) from developers from the Soviet Union. At the start, the player has 9995 monetary units, the casino - 10005. The goal is to ruin the casino. First, you need to place a bet (from 5 to 375), then press Enter, and the slot machine will start working, and so on over and over again. On the left there is a list of combinations that give different points.
    Downloads: 8 This Week
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  • 20
    Divine generator

    Divine generator

    Divine generator of riddles for arrangement.

    The original idea of Alexander V. Catapang Jr. in the Guess-Chess from the eGames package. Divine generator is an addition to the idea and transfer of rules to makruk, xiangqi and shogi.
    Downloads: 5 This Week
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  • 21
    Brain Teaser

    Brain Teaser

    A fifteen-like game.

    This computer game is based on BrainTeaser by Wim Nijland. Choose digits from 1 to 9, split by reaction method into three groups: 1-3-7-9, 2-4-6-8, and 5. The goal is to display all digits except 5, avoiding the field clearing and counter overflow.
    Downloads: 3 This Week
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  • 22
    MirageVB6

    MirageVB6

    Visual Basic 6 2D online adventure game engine

    Welcome to MirageVB6. --------------------------- This version of Mirage Source is a continuation from Mirage Source 5. This new release includes support for SQLite, SHA256 password hashing, and control pad support for moving, attacking, and picking up items.
    Downloads: 0 This Week
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  • 23
    MedGui Reborn & MetroMed

    MedGui Reborn & MetroMed

    MedGui Reborn is a frontend (GUI) for Mednafen multi emulator.

    MedGui Reborn is a frontend (GUI) for Mednafen multi emulator, written in Microsoft Visual Studio Community. MetroMed is a appendix to MedGui Reborn and offer a modern "metro" style GUI for Mednafen. The programs are the evolution of MedGui and includes more features:
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    Downloads: 66 This Week
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  • 24
    R-P-S

    R-P-S

    Rock, Paper, Scissors is a hand game.

    «Rock-Paper-Scissors» is a hand game originating in China, usually played between two or three people, in which each player simultaneously forms one of three shapes with an outstretched hand. These shapes are «rock» (a closed fist), «paper» (a flat hand), and «scissors» (a fist with the index finger and middle finger extended, forming a V). A simultaneous, zero-sum game, it has three possible outcomes: a draw, a loss, or a win.
    Downloads: 6 This Week
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  • 25
    Digger

    Digger

    Digger-like games.

    Implementations of a Digger-like games with level and sprite editors, from developers from the Soviet Union.
    Downloads: 0 This Week
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