A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
A MMORPG editor in VB6 based on Elysium Source Code Un programma per creare MMORPG scritto in VB6 basato sul codice sorgene di Elysium attualmente arrivato alla versione Crono 3.0!
This project has been renamed to Tetris Analyzer and moved to GitHub. All code has not been moved from here to GitHub, so that's why Tetris AI is not removed.
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The source code of the Brainstormers' RoboCup champion team 2005 has been made publicly available at the end of 2005. That source code release contains also a lot of our results in applying Reinforcement Learning in the simulated soccer domain.
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Based on the popular Gang Garrison 2, Force Stronghold is a branch of that code. Retaining the 8-bit look and feel, this game builds on the old with new features such as extra weapons and a better map editor, amongst others.
Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
flightGL chung is a compact realistic openGL flight simulator with combat and integrated map editor .Choose among 40 ground types and 72 plane combinations.Follow other planes as they cross the game area, attack them or declare war to start combat.
Game of life is a c# lesson in object oriented programming. It provides places to write code which is Object Oriented and work on AI routines, Multi-threading and least importantly, fun.
JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
Do you get tired of making your allegro game's GUI in code? Want a really easy way to make pretty GUIs? Use this library and you can drag-and-drop widgets with the editor or whip it up in a loose XML format!
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
RatBZEdit is a free-software map editor for BZFlag. It supports box, pyramid, base, and waterLevel. Written entirely in Python, there is no need to compile any source code to use it. There is currently no object editing or 3D rendering, so WE NEED HE
Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
ChopShop is an open community of driving simulation developers and researchers. Share code and information about vehicle dynamics, driver AI, and other topics related to driving simulations.
A no limit Texas hold'em simulation system which allows different groups developing Artificial Intelligence poker players to compete against each other by using our system code. Visit www.seas.upenn.edu/~poker/ for info, source and docs.
This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.