Showing 13 open source projects for "ai code editor"

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    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents.
    Downloads: 3 This Week
    Last Update:
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  • 2
    Miracode

    Miracode

    A sharp, readable, vector-y version of Monocraft

    A web-based code editor with support for multiple programming languages, designed for collaborative projects.
    Downloads: 2 This Week
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  • 3
    Secret Bian

    Secret Bian

    Similar as board game Secret Hitler

    Secret Bian and Secret Trump are the game similar as board game Secret Hitler. It's local game with single human player and 9 computer AI player. All display characters are English for Secret Trump. All display font is Traditional Chinese for Secret Bian. This game is coded with python 3 and pygame. Latest code in GitLab. There are the English and Chinese README.txt described game rule for Secret Trump. You can download Trump version (secret trump) in: https://sourceforge.net/projects/secretbian/files/Trump/
    Downloads: 0 This Week
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  • 4
    Retro

    Retro

    Retro Games in Gym

    ...This design improves factual accuracy, reduces hallucinations, and enables smaller models to perform comparably to much larger ones by leveraging retrieval. The repository provides code and resources for training and evaluating RETRO models, along with infrastructure for integrating retrieval into the transformer pipeline. It includes example configurations, datasets, and utilities for building retrieval-augmented generation systems. RETRO represents an important step toward combining large-scale language modeling with information retrieval, offering researchers a foundation to study hybrid approaches for scaling AI responsibly.
    Downloads: 0 This Week
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    Ship Agents Faster

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  • 5
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    ...Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform is a sophisticated AI experimentation platform built on top of Minecraft, and designed to support fundamental research in artificial intelligence. The Project Malmo platform consists of a mod for the Java version, and code that helps artificial intelligence agents sense and act within the Minecraft environment. The two components can run on Windows, Linux, or Mac OS, and researchers can program their agents in any programming language they’re comfortable with.
    Downloads: 4 This Week
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  • 6

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ...So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 1 This Week
    Last Update:
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  • 7

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    Downloads: 1 This Week
    Last Update:
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  • 8

    Game of Turmites

    Conway's Game of Life and Turmites Combined!

    This really isn't a game. It's all very randomly generated, and there is no way for any user input. I'll consider putting some in later. I had been wanting to make the Game of Life for some time as well as make some kind of genetic algorithm based code. So, here is what I came up with. While this may just seem like simplify a graphical display of what boredom looks like... well, it really doesn't go much past that point. If you Don't know what Conway's game of life is: It's the...
    Downloads: 0 This Week
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  • 9
    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 5 This Week
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  • 10
    Octane is an open source game-maker written with Python and PyGame.
    Downloads: 3 This Week
    Last Update:
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  • 11
    RatBZEdit is a free-software map editor for BZFlag. It supports box, pyramid, base, and waterLevel. Written entirely in Python, there is no need to compile any source code to use it. There is currently no object editing or 3D rendering, so WE NEED HE
    Downloads: 0 This Week
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  • 12
    A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
    Downloads: 0 This Week
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  • 13

    Game Builder

    Map and logic editor

    Create game without programming, but optional you always can replace core engine (source code included)
    Downloads: 0 This Week
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