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Cubist lets you intuitive take control over the classic 3x3x3 cube, via mouse or keyboard. Several moves to solve the cube are included, as well as some nice patterns, a shuffle function and a (straightforward) complete solution. The graphics are simple but nice and self explaining. The default keys are customisable.
Create macros, control and simulate keyboard and mouse events with LUA scripts; also supports remapping of keyboard, game controller, and mouse events.
Sixaxis2mouse is a UNIX/Linux tool which translates Sixaxis (DualShock 3) PS3 controller input to mouse movement, keyboard input and/or command execution.
Required: POSIX operating system (i. e. Linux), X11 and SDL.
A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
Deploy Red Hat Enterprise Linux on Microsoft Azure for a secure, reliable, and scalable cloud environment, fully integrated with Microsoft services.
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yaka engine is a Game engine. Base - OpenGL Features - Texturing - Making Basic shapes, Manual mesh - Loading 3d objects (format - MD5) - Rendering animation - Physx (Nvidia PhySX sdk binding
A QT-Based program that takes input from joystick/gamepad devices and produces keyboard or mouse activity in XWindows. Great for games with no or mediocre joystick support as well as for emulation. Easy to set up. Supports any number of devices.
Drive your dainty dot devoid of dastardly demon dots! In simpler terms, DON'T DIE. Use either the keyboard or the mouse to evade the hordes of enemies and use powerups with the SHIFT key! For Windows, Mac, Linux and even Android
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SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
COREL is a 2d game engine. It is written in C++ and uses the SDL and OpenGL libraries. COREL Stands for Core, Object, Resource, Event, Logic. It is still very early in development.
An entertaining Sokoban game with nice 3D graphics available for Windows, Linux & Mac. Features different skins & workers, several level sets, resume & replay, improved mouse/keyboard control, audio etc.
A screen manager for XNA complete with screens, buttons, movable forms, and transitions between screens. This was designed with 2D games in mind. Perfect for Menus, HUDs, and a verity of Screens.
A simple, lightweight, 2D game engine, made especially for beginner game developers. At a very early stage, but growing quickly. I'm moving, so no new releases for 1-2 weeks.
Python game for very young children. The aim of the game is to learn how to use mouse and keyboard, nothing else. To use it, you must download and install python2.6 and pygame : - http://www.pygame.org/download.shtml - http://www.python.org/download/
This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
The "NGINE" is a game engine currently in the planning phases. Several sub-systems have already been designed, including camera manipulation, resource management, input via the keyboard and mouse, and graphics with Direct3D 9.0c.
A versus puzzle game played with both mouse and keyboard. Group blocks of the same type or color to explode them, while trying to sabotage your opponent's plans.
a JAVA based GUI for MAME/XMAME project goals: 1. keep the interface simple, clean, and easily usable without keyboard/mouse 2. allow for very simple updating of the rom library 3. minor configuration of the mame/xmame environment
Gamoliyas is an open source John Conway's Game of Life game totally written in DHTML (JavaScript, CSS and HTML). Uses mouse and keyboard. Very configurable. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and other
Dartcalc is a program that calculates the score of different dart games. It uses a nice GUI (based on the Qt-Library) and supports Mouse and/or Keyboard input. Let's play darts!