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Dmud is a Mud client for mac programmed in Cocoa it will support MCCP MSP MXP, and features like Automapper, scripting languages (python,lua ...), triggers, alias and macros.
Transform your applications and workflows into powerful agentic systems at global scale.
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A world of warcraft emulator, being programmed by The World of Warcraft Emulation Project team. The software is written in C++, and using the KoNG scripting language and Maxwell backend. Supports Windows XP+ & *nix systems.
A multiplayer, client-server game engine with server-side scripting. The intent is to create something like "LPC but with graphics." The server-side language is Lua.
The successor of DarkSigns, a console based puzzle centric hacking game. This is a cooperative project by various members of the DarkSigns community. The game will include a more powerful scripting language (including multithreading) and online features.
mobinaubo - mobile interactive audio book
A J2ME based software with integrated scripting engine for the development of location based, interactive audio books and games.
AARPG is an engine for a Auto Adjusting Role Plaing Game The goal of this project is to create an game engine for RPG's with a minimum need of balancing and scripting. Skill levels are adjusted automatically by using or not using the skill.
Little Kingdom is an online casual game that combines real-time strategy and adventure role playing in a simple way. If you want, you could simply play quests (downloaded or created) or you could play within an online world. Easily customizable.
Zen3D is a 3D engine and editor for creating games
Zen3D is a full 3D engine and editor to create games.
It supports DX12/11/GL/Vulkan & Metal.
It has a bespoke scripting language called ZenScript.
It includes RTX support for Raytraced or Hybrid rendering.
The Eternity MUD System is a complete Multi-User Dungeon system for the Microsoft Windows operating system. Features include a BBS-like front-end, GUI based on-line building, an advanced scripting system, and more.
Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
XNA Shader 3D Game Engine, it includes physics, Artificial Intelegence, Particle System. Bone Animation Blending, C# Scripting, Billboards, Compressed Content Directory or Virtual File System for Content.
Advanced technology that powers large scale, independent 3D games
...The engine itself is actively used by the same developer to create a full scale indie game. Everything about the engine, from its content editor down to its source code is designed to be easy to understand. Gem requires no knowledge of scripting to be able to fully use, and both the engine and source code are extensively documented. The Gem Engine's GUI is a powerful main interface that caters to both novice users and experienced power-users. Additionally, direct access to the engine's system is available with a powerful in-program console complete with built-in documention.
...The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. I am also using the Bullet physics engine (with some modifications here and there), a portion of Boost, GLEW, GLFW, GLM, Squirrel (scripting language), and TinyXML2.
Use the Delta Executor APK with Roblox on a Windows PC.
This project allows the Delta Executor APK to be compatible with Roblox running natively on a Windows PC. Delta Executor For PC emulates the necessary environment to run the APK and integrates it with the Roblox process running on your Windows machine. If the Delta Executor APK is not found, the project will automatically download it.
The "DeltaExecutorVector.svg" file is just the logo in vector format.
How to run
1. It's good practice to always first read the source code.
2. Click...