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KildClient is a powerful MUD client with a built-in Perl interpreter
KildClient is a mud client using the GTK toolkit. Its main feature is the support of Perl scripting. Other standard features of mud clients (triggers, gags, macros, etc.) are also supported.
...It's not completed yet (though fully playable), but is developed actively and gets improved every day. Not only you can play it, you are also able to create your own locations with a built-in editor and custom quests with a dedicated scripting language.
...The project consists of members of the German game community with its main focus on RPG.The game itself will be build as a mod able engine providing a SDK with level and quest editor, scripting engine and so on.
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Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
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...CURRENT STATE:
Engine: 68%
Maps: 1%
Textures: 24%
Sounds: 12%
Music: 154% (Yeah, you read right.)
Story: Will develop further in the development.
____________________________
Currently working on:
-Scripting
-Animation system
Recently finished:
-Background animations
-Crude scripting
-Some textures
A Game written entirely using Scripting languages(No Compiling)
...I want to write my own game. So I made this as my first game.
This is more of a challenge than anything else. It is just to see if I can develop a (hopefully fun)game written in only scripting languages. Right now it is called Monster Arena and when it is up and running it will be a gladiator style game where you fight monsters and return to the stalls to buy weapons, armor, etc.
...The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. The code is C++ using SDL, OpenGL and freetype. The game uses Squirrel for scripting.
Oldschool RPG - (Dungeon Master-clone) coded in c++ using the SDL library (targeting OpenGL) with scripting functionality from the library LUA making it portable to a wide range of platforms.
Tile-based, multi-platform RPG framework with easy-to-use interface, custom tile, music, sound, and scripting support. Implemented in C# for .Net and Mono.
lengine is a fully customizable rpg engine thats based on various elements and concepts from pre final fantasy 7 games. The battle system is turn based, and allows 8 members on the battle field. (4 NPC, and 4 PCs).
A project aims to build a open source platform and game engine for adventure games such Chrono Trigger, Zelda etc. Projects coded currently for .net but aims to be compatible with other platforms in the future
This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
fastest & easiest way to create your own Multiplayer Online RPG, without need programming or scripting as simple as clicking mouse plenty of game resource libraries you can even create custom game resource libraries with plenty wizard tools to help you
Solis is a 2D action/adventure open source game in the style of Zelda, Terranigma or Secret of Mana for the SNES. The game comes along with a map editor with a built-in scripting language, image and directory handlers which allow for easy modificatio
A simple rpg aiming to provide hours and hours of fun! Written in the easy to understand language of python, and has a scripting language so user can easily modify the game.