Showing 22 open source projects for "scripting"

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    Stellarium

    Stellarium

    A planetarium software that shows a 3D simulation of the night sky

    Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets, nebulae and others things like ground, landscape, atmosphere, etc.
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    Downloads: 2,639 This Week
    Last Update:
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  • 2

    Mandate Engine

    RTSish Game Engine

    ...The 7 games are all based on this IP: Children of the Thousand Suns: The Unaligned Mandate Each game combines a few different genres from this list and others: RTS, TBS, RPG, Sim, City Building, Breeding, Management You can also make mods of various kinds with support for all the features my own games use and possibly more. It's open source and free obviously. Most modding is done through XML files quite similar to the ones for other Glest derivatives. There may be some good scripting support as well. Currently for fun I am creating a Majesty like to play with since Majesty 2 sucks and Majesty one doesn't support easy modding. Changed the homepage to the GitHub since the repository here is being difficult and thus doesn't contain the source.
    Downloads: 0 This Week
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  • 3

    startrails

    open game world to be set in a realistic environment

    Discover a huge fictional game world and supply resources for its exploration. Unleash mysterious secrets or just race through the hills. This software is under development and thus neither complete nor bug-free. However, fun can occasionally be had.
    Downloads: 0 This Week
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  • 4
    Wiremod is an add-on, written in Lua, for the game Garry's Mod. It allows users to wire up components in order to make more elaborate automatic and user-controlled contraptions. It also comes with several scripting languages.
    Downloads: 0 This Week
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  • 5

    PixelCosm

    A highly modifiable particle-simulation sandbox game

    PixelCosm is a sandbox game in the vein of the venerable Falling Sand Game which includes advanced features missing from some other sand games like wind while allowing for complete user modifiability. It is also unique in dynamically generating music.
    Downloads: 4 This Week
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  • 6
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 7
    MOSE MakeObj Script Engine is a scripting engine for the Simutrans Tool "makeobj". With a Shell like scripting language big addons (called paks) set could be compiled for Simutrans.
    Downloads: 0 This Week
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  • 8
    One of the core components of the realXtend framework is the server, which is based on the open source OpenSim server software.
    Downloads: 1 This Week
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  • 9
    An opensource game engine programmed in Java with LWJGL as a OpenGL interface. It's main desired features are great design, multithreaded for diferent systems, and easy of use with LUA (or Jython) scripting language and XML config files. There may be so
    Downloads: 0 This Week
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  • 10
    Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
    Downloads: 0 This Week
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  • 11
    lslwiki stores documentation and,snippets and examples for LSL, the Second Life scripting language.
    Downloads: 0 This Week
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  • 12
    The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
    Downloads: 0 This Week
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  • 13
    The intent is to create a reality based on an original set of physics and chemistry. The system is skill based and uses behavioral routines instead of scripting for interaction. The effect should be an environment geared for the HARD CORE role player.
    Downloads: 0 This Week
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  • 14
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 15
    Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scripting language. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
    Downloads: 0 This Week
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  • 16
    Kokatrix is a system for building 2D single-player roleplaying games written in Objective Caml. Main features are a graphics engine, a map editor, scripting system and tools for generating large worlds.
    Downloads: 0 This Week
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  • 17
    Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
    Downloads: 0 This Week
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  • 18
    ...The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
    Downloads: 0 This Week
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  • 19
    The game which based on the ideas from original "Elite". There will be no improvements in graphics, but i'll do the unique scripting engine which allows anyone to write mission/mission packs, add ships, weapons, etc...
    Downloads: 0 This Week
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  • 20
    LCARS Application Manager (LCARS-AM)is a platform for Trek-themed simulation control in real-time. Embedded interfaces will allow development in various scripting languages as well as C & C++. Coding has now begun.
    Downloads: 0 This Week
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  • 21
    The successor of DarkSigns, a console based puzzle centric hacking game. This is a cooperative project by various members of the DarkSigns community. The game will include a more powerful scripting language (including multithreading) and online features.
    Downloads: 0 This Week
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  • 22
    Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
    Downloads: 0 This Week
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